#include #include #include #include "erreurs.h" #define PROFONDEUR 24 typedef enum { TRUE = (0==0), FALSE = (0==1) } bool; // Variable globale boucle. bool boucle = TRUE; SDL_Surface* init() { if (SDL_Init(SDL_INIT_VIDEO) != 0) { die("Erreur lors de l'initialisation de SDL :"); } SDL_Surface* fenetre; fenetre = SDL_SetVideoMode(640, 480, PROFONDEUR, SDL_HWSURFACE); if (fenetre == NULL) { die("Erreur lors de la crĂ©ation de la fenĂȘtre."); } SDL_WM_SetCaption("Lew", NULL); SDL_WM_SetIcon(SDL_LoadBMP("icone.bmp"), NULL); SDL_FillRect(fenetre, NULL, SDL_MapRGB(fenetre->format, 0, 0, 0)); SDL_Flip(fenetre); return fenetre; } void quit() { SDL_Quit(); exit(EXIT_SUCCESS); } void clavier(SDL_Event* ev) { switch (ev->key.keysym.sym) { case SDLK_ESCAPE: case SDLK_q: boucle = FALSE; break; } } int main(int argc, char** argv) { SDL_Surface* fenetre = init(); SDL_Surface* bloc = SDL_CreateRGBSurface(SDL_HWSURFACE, 11, 11, PROFONDEUR, 0, 0, 0, 0); SDL_FillRect(bloc, NULL, SDL_MapRGB(fenetre->format, 255, 255, 255)); SDL_Rect position = {0,0}; SDL_BlitSurface(bloc, NULL, fenetre, &position); SDL_Flip(fenetre); SDL_Event evenement; while (boucle) { SDL_WaitEvent(&evenement); switch (evenement.type) { case SDL_QUIT: boucle = FALSE; break; case SDL_KEYDOWN: clavier(&evenement); break; } } SDL_FreeSurface(bloc); quit(); }