Correction d'un PtiBug (quand l'url change juste le numéro de partie, ça affiche toujours l'ancienne au lieu de charger une nouvelle)
+ suppression des console.log() qui traînaient.
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@ -127,7 +127,7 @@ init(function() {
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// ==== Écran connexion
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runstate.pendingGetPrefs = function() {
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console.log('Should execute pendingGetPrefs');
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UI().log('Should execute pendingGetPrefs');
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};
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init(function() {
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@ -161,7 +161,6 @@ $.ajaj = function(url, data, callback) {
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if (!data.user) data.user = user;
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if (!data.passwd) data.passwd = passwd;
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}
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console.log('ajaj', data, user, passwd);
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return $.getJSON(url, data, callback);
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};
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@ -223,6 +222,10 @@ init(function() {
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});
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game.bind('update', function(e) {
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if (state.pgid != runstate.game.pgid) {
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$('#game').trigger('goto');
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return;
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}
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var direction = state.answers.length - oldstate.answers.length;
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var mn = $("#game .mn-caption");
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var clone = $();
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