Continuation d'url persistante
This commit is contained in:
parent
a9a1501e28
commit
ca04fbfe81
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@ -47,6 +47,7 @@ body {
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<script src="ressources/jquery-1.5.1.min.js"></script>
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<script src="ressources/jquery-1.5.1.min.js"></script>
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<script src="ressources/jquery-ui-1.8.11.custom.min.js"></script>
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<script src="ressources/jquery-ui-1.8.11.custom.min.js"></script>
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<script src="ressources/jquery.ba-hashchange.min.js"></script>
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<script src="ressources/jquery.ba-hashchange.min.js"></script>
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<script src="ressources/jquery.JSON.js"></script>
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<script src="ressources/my-extensions.js"></script>
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<script src="ressources/my-extensions.js"></script>
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<script src="ressources/pticlic.js"></script>
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<script src="ressources/pticlic.js"></script>
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</head>
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</head>
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178
code/serveur/php/ressources/jquery.JSON.js
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178
code/serveur/php/ressources/jquery.JSON.js
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@ -0,0 +1,178 @@
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/*
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* This document is licensed as free software under the terms of the
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* MIT License: <a href="http://www.opensource.org/licenses/mit-license.php" title="http://www.opensource.org/licenses/mit-license.php">http://www.opensource.org/licenses/mit-license.php</a>
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*
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* Adapted by Rahul Singla.
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*
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* Brantley Harris wrote this plugin. It is based somewhat on the JSON.org
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* website's <a href="http://www.json.org/json2.js" title="http://www.json.org/json2.js">http://www.json.org/json2.js</a>, which proclaims:
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* "NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK.", a sentiment that
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* I uphold.
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*
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* It is also influenced heavily by MochiKit's serializeJSON, which is
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* copyrighted 2005 by Bob Ippolito.
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*/
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/**
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* jQuery.JSON.encode( json-serializble ) Converts the given argument into a
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* JSON respresentation.
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*
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* If an object has a "toJSON" function, that will be used to get the
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* representation. Non-integer/string keys are skipped in the object, as are
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* keys that point to a function.
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*
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* json-serializble: The *thing* to be converted.
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*/
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jQuery.JSON = {
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encode: function(o) {
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if (typeof (JSON) == 'object' && JSON.stringify)
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return JSON.stringify(o);
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var type = typeof (o);
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if (o === null)
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return "null";
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if (type == "undefined")
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return undefined;
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if (type == "number" || type == "boolean")
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return o + "";
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if (type == "string")
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return this.quoteString(o);
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if (type == 'object') {
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if (typeof o.toJSON == "function")
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return this.encode(o.toJSON());
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if (o.constructor === Date) {
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var month = o.getUTCMonth() + 1;
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if (month < 10)
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month = '0' + month;
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var day = o.getUTCDate();
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if (day < 10)
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day = '0' + day;
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var year = o.getUTCFullYear();
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var hours = o.getUTCHours();
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if (hours < 10)
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hours = '0' + hours;
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var minutes = o.getUTCMinutes();
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if (minutes < 10)
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minutes = '0' + minutes;
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var seconds = o.getUTCSeconds();
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if (seconds < 10)
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seconds = '0' + seconds;
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var milli = o.getUTCMilliseconds();
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if (milli < 100)
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milli = '0' + milli;
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if (milli < 10)
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milli = '0' + milli;
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return '"' + year + '-' + month + '-' + day + 'T' + hours + ':'
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+ minutes + ':' + seconds + '.' + milli + 'Z"';
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}
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if (o.constructor === Array) {
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var ret = [];
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for ( var i = 0; i < o.length; i++)
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ret.push(this.encode(o[i]) || "null");
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return "[" + ret.join(",") + "]";
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}
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var pairs = [];
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for ( var k in o) {
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var name;
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var type = typeof k;
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if (type == "number")
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name = '"' + k + '"';
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else if (type == "string")
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name = this.quoteString(k);
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else
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continue; // skip non-string or number keys
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if (typeof o[k] == "function")
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continue; // skip pairs where the value is a function.
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var val = this.encode(o[k]);
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pairs.push(name + ":" + val);
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}
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return "{" + pairs.join(", ") + "}";
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}
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},
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/**
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* jQuery.JSON.decode(src) Evaluates a given piece of json source.
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*/
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decode: function(src) {
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if (typeof (JSON) == 'object' && JSON.parse)
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return JSON.parse(src);
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return eval("(" + src + ")");
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},
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/**
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* jQuery.JSON.decodeSecure(src) Evals JSON in a way that is *more* secure.
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*/
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decodeSecure: function(src) {
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if (typeof (JSON) == 'object' && JSON.parse)
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return JSON.parse(src);
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var filtered = src;
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filtered = filtered.replace(/\\["\\\/bfnrtu]/g, '@');
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filtered = filtered
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.replace(
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/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g,
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']');
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filtered = filtered.replace(/(?:^|:|,)(?:\s*\[)+/g, '');
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if (/^[\],:{}\s]*$/.test(filtered))
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return eval("(" + src + ")");
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else
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throw new SyntaxError("Error parsing JSON, source is not valid.");
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},
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/**
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* jQuery.JSON.quoteString(string) Returns a string-repr of a string, escaping
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* quotes intelligently. Mostly a support function for JSON.encode.
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*
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* Examples: >>> jQuery.JSON.quoteString("apple") "apple"
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*
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* >>> jQuery.JSON.quoteString('"Where are we going?", she asked.') "\"Where
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* are we going?\", she asked."
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*/
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quoteString: function(string) {
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if (string.match(this._escapeable)) {
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return '"' + string.replace(this._escapeable, function(a) {
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var c = this._meta[a];
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if (typeof c === 'string')
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return c;
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c = a.charCodeAt();
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return '\\u00' + Math.floor(c / 16).toString(16)
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+ (c % 16).toString(16);
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}) + '"';
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}
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return '"' + string + '"';
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},
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_escapeable: /["\\\x00-\x1f\x7f-\x9f]/g,
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_meta: {
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'\b': '\\b',
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'\t': '\\t',
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'\n': '\\n',
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'\f': '\\f',
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'\r': '\\r',
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'"': '\\"',
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'\\': '\\\\'
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}
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}
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1
code/serveur/php/ressources/jquery.JSON.js.url
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1
code/serveur/php/ressources/jquery.JSON.js.url
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@ -0,0 +1 @@
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http://www.rahulsingla.com/blog/2010/05/jquery-encode-decode-arbitrary-objects-to-and-from-json
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@ -1,6 +1,6 @@
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var state = "frontpage";
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var state = "frontpage";
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// ==== JavaScript Style général
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// ==== JavaScript Style général
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function jss() {
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function jss() {
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var w = $(window).width();
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var w = $(window).width();
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var h = $(window).height();
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var h = $(window).height();
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@ -99,10 +99,34 @@ jss.score = function(w, h, iconSize) {
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};
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};
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// ==== URL persistante
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// ==== URL persistante
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oldhash = {};
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function hashchange() {
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function hashchange() {
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var info = location.hash.substring(location.hash.indexOf("#") + 1).split("/");;
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if(oldhash && typeof(oldhash.state) == 'string' && leave[oldhash.state]) leave[oldhash.state]();
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screen[info[0]]();
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oldhash = hash();
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};
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var h = hash();
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if (enter[h.state]) enter[h.state]();
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}
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function state() {
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var info = $.JSON.decode(location.hash.substring(location.hash.indexOf("#") + 1).split(","));
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info.get = function (key) {
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return this[key];
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};
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info.set = function(key, value) {
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this[key] = value;
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};
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info.commit = function () {
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var info = this;
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delete info.get;
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delete info.commit;
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delete info.set;
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location.hash="#"+$.JSON.encode(info);
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};
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return info;
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}
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enter = {};
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leave = {};
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// ==== Interface Android
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// ==== Interface Android
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var UI = {
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var UI = {
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UI = PtiClicAndroid;
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UI = PtiClicAndroid;
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}
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}
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// ==== Code métier général
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// ==== Code métier général
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$(function() {
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$(function() {
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$(window).resize(jss);
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$(window).resize(jss);
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$(window).hashchange(hashchange);
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$(window).hashchange(hashchange);
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function ajaxError(x) {
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function ajaxError(x) {
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UI.dismiss();
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UI.dismiss();
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alert("Erreur fatale. Merci de nous envoyer ce message : "+x.status+" - "+x.statusText+"\n"+x.responseText.substring(0,20)+((x.responseText == '') ? '': '…'));
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alert("Erreur fatale. Merci de nous envoyer ce message : "+x.status+" - "+x.statusText+"\n"+x.responseText.substring(0,20)+((x.responseText == '') ? '': 'âò Š'));
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}
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}
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// ==== Code métier pour la frontpage
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// ==== Code métier pour la frontpage
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screen = {};
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ui = {};
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ui = {};
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screen.frontpage = function () {
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enter.frontpage = function () {
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state="frontpage";
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state="frontpage";
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$("#frontpage .frontpage-button.game").click(function(){
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$("#frontpage .frontpage-button.game").click(function(){
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location.hash = "#game";
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location.hash = "#game";
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UI.dismiss();
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UI.dismiss();
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}
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}
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// ==== Code métier pour le jeu
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// ==== Code métier pour le jeu
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screen.game = function () {
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enter.game = function () {
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state="game";
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state="game";
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UI.show("PtiClic", "Récupération de la partie");
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UI.show("PtiClic", "Récupération de la partie");
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$.getJSON("getGame.php?callback=?", {
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$.getJSON("getGame.php?callback=?", {
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user:"foo",
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user:"foo",
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passwd:"bar",
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passwd:"bar",
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@ -154,6 +177,11 @@ screen.game = function () {
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jss();
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jss();
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}
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}
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leave.game = function () {
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$("#game .relations").empty();
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$('#game #mn-caption').stop().clearQueue();
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}
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ui.game = function (game) {
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ui.game = function (game) {
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var currentWordNb = 0;
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var currentWordNb = 0;
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game.answers = [];
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game.answers = [];
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@ -169,9 +197,7 @@ ui.game = function (game) {
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if (currentWordNb < game.cloud.length) {
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if (currentWordNb < game.cloud.length) {
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animateNext(click, button);
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animateNext(click, button);
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} else {
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} else {
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$("#game .relations").empty();
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location.hash = "#score";
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$('#game #mn-caption').stop().clearQueue();
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ui.score(game);
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}
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}
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}
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}
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@ -186,7 +212,7 @@ ui.game = function (game) {
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.stop() // Attention : stop() et clearQueue() ont aussi un effet
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.stop() // Attention : stop() et clearQueue() ont aussi un effet
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.clearQueue() // sur la 2e utilisation de mn (ci-dessous).
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.clearQueue() // sur la 2e utilisation de mn (ci-dessous).
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.clone()
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.clone()
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.removeClass("mn") // Pour que le texte animé ne soit pas modifié.
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.removeClass("mn") // Pour que le texte animé ne soit pas modifié.
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.appendTo("body") // Append to body so we can animate the offset (instead of top/left).
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.appendTo("body") // Append to body so we can animate the offset (instead of top/left).
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.offset(mn.offset())
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.offset(mn.offset())
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.animate({left:click.left, top:click.top, fontSize: 0}, duration)
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.animate({left:click.left, top:click.top, fontSize: 0}, duration)
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UI.dismiss();
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UI.dismiss();
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}
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}
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// ==== Code métier pour les scores
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// ==== Code métier pour les scores
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screen.score = function (game) {
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enter.score = function () {
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state="score";
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var game = state.getGame();
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UI.show("PtiClic", "Calcul de votre score");
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UI.show("PtiClic", "Calcul de votre score");
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$.getJSON("server.php?callback=?", {
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$.getJSON("server.php?callback=?", {
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user: "foo",
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user: "foo",
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@ -261,4 +287,4 @@ ui.score = function (game) {
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jss();
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jss();
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});
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});
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UI.dismiss();
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UI.dismiss();
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}
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}
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Reference in New Issue
Block a user