This commit is contained in:
Yoann 2012-01-18 19:26:57 +01:00
commit 05ac0cd0bd
4 changed files with 20 additions and 4 deletions

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@ -3,7 +3,7 @@
int main() { int main() {
// Générer une tile de base // Générer une tile de base
std::cout << "Initial seed = " << Chose::initialSeed << std::endl; std::cout << "Initial seed = " << Chose::initialSeed << std::endl;
float size = 200 * 100; float size = 500 * 100;
Vertex ne(size, size, 0); Vertex ne(size, size, 0);
Vertex se(size, 0, 0); Vertex se(size, 0, 0);
Vertex sw(0, 0, 0); Vertex sw(0, 0, 0);

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@ -9,7 +9,8 @@ void QuartierQuad::getBoundingBoxPoints() {
} }
bool QuartierQuad::split() { bool QuartierQuad::split() {
bool small = c.minLength() < 3500; bool small = c.minLength() < 35 * 100;
bool big = (c.minLengthNS() > 100 * 100 || c.minLengthEW() > 100 * 100) && c.minLength() > 40*100 && c.maxLength() < 300*100;
bool isConcave = c.isConcave(); bool isConcave = c.isConcave();
bool nearConcave = c.maxAngle() > Angle::d2r(160); bool nearConcave = c.maxAngle() > Angle::d2r(160);
bool anglesOk = c.minAngle() > Angle::d2r(90-40) && c.maxAngle() < Angle::d2r(90+40); bool anglesOk = c.minAngle() > Angle::d2r(90-40) && c.maxAngle() < Angle::d2r(90+40);
@ -19,7 +20,9 @@ bool QuartierQuad::split() {
concave(); concave();
else if (nearConcave) else if (nearConcave)
angleAngle(); angleAngle();
else if (!small && !anglesOk && proba(seed, -2, 1, 2)) else if (big && anglesOk && proba(seed, -2, 1, 4))
longueRue();
else if (!small && !anglesOk && proba(seed, -3, 1, 2))
angleAngle(); angleAngle();
else if (!small && !anglesOk) else if (!small && !anglesOk)
angleCote(); angleCote();
@ -104,6 +107,18 @@ void QuartierQuad::carre() {
addChild(new QuartierQuad(Quad(c[NE+i], middle[E+i], center, middle[N+i]))); addChild(new QuartierQuad(Quad(c[NE+i], middle[E+i], center, middle[N+i])));
} }
void QuartierQuad::longueRue() {
Quad q = c << c.maxLengthSide();
Vertex e = Segment(q[NE], q[SE]).randomPos(seed, 0, 1.f/3.f, 2.f/3.f);
Vertex w = Segment(q[SW], q[NW]).randomPos(seed, 1, 1.f/3.f, 2.f/3.f);
Quad qn = Quad(q[NE], e, w, q[NW]).inset(S, 7*100);
Quad qs = Quad(q[SW], w, e, q[SE]).inset(S, 7*100);
addChild(new QuartierQuad(qn));
addChild(new QuartierQuad(qs));
addChild(new BatimentQuad_(Quad(qn[SE], qs[SW], qs[SE], qn[SW]))); // TODO
}
void QuartierQuad::batiments() { void QuartierQuad::batiments() {
Quad qtrottoir = c.insetNESW(Dimensions::largeurRoute); Quad qtrottoir = c.insetNESW(Dimensions::largeurRoute);
Quad qinterieur = qtrottoir.insetNESW(Dimensions::largeurTrottoir); Quad qinterieur = qtrottoir.insetNESW(Dimensions::largeurTrottoir);

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@ -18,6 +18,7 @@ private:
void angleCote(); void angleCote();
void rect(); void rect();
void carre(); void carre();
void longueRue();
void batiments(); void batiments();
}; };

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@ -168,4 +168,4 @@ void Chose::drawAABB() {
); );
} }
unsigned int Chose::initialSeed = random_seed(); unsigned int Chose::initialSeed = 1896509207;//random_seed();