Ajout de RouteTriChaussee.

This commit is contained in:
Georges Dupéron 2012-01-03 11:37:56 +01:00
parent 3ad78d40ea
commit 1eda7b7456
8 changed files with 52 additions and 22 deletions

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@ -51,6 +51,8 @@ class Chose;
#include "rules/route/routequadcarrefour.hh"
#include "rules/route/routequadchaussee.hh"
#include "rules/route/routetrichaussee.hh"
#include "rules/route/trottoirquadnormal.hh"
#include "rules/terrain/terrainquadherbe.hh"

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@ -26,7 +26,6 @@ int main() {
Vertex se(size, 0, 0);
Vertex sw(0, 0, 0);
Vertex nw(0, size, 0);
Chose::initialSeed = 1889676033;
Chose* c = QuartierQuad::factory(Chose::initialSeed, 0, ne, se, sw, nw);
c->triangulation();
c->updateAABB();

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@ -101,4 +101,4 @@ void Chose::drawAABB() {
);
}
unsigned int Chose::initialSeed = 779313522;//random_seed();
unsigned int Chose::initialSeed = random_seed();

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@ -18,8 +18,8 @@ bool QuartierQuadAngle::split() {
addChild(QuartierTri::factory(seed, 0, t1.v1, t1.v2, t1.v3));
addChild(QuartierTri::factory(seed, 1, t2.v1, t2.v2, t2.v3));
addChild(new RouteQuadChaussee(t1.v1, t1.v3, t2.v1, t2.v3));
addChild(new QuartierTri(t2.v3, corner[NE+i], t1.v1)); // TODO : new RouteTri
addChild(new QuartierTri(t1.v3, corner[SW+i], t2.v1)); // TODO : new RouteTri
addChild(new RouteTriChaussee(t1.v1, corner[NE+i], t2.v3));
addChild(new RouteTriChaussee(t2.v1, corner[SW+i], t1.v3));
return true;
}
}
@ -40,7 +40,7 @@ bool QuartierQuadAngle::split() {
addChild(QuartierTri::factory(seed, 0, tn.v1, tn.v2, tn.v3));
addChild(QuartierQuad::factory(seed, 1, q.corner[0], q.corner[1], q.corner[2], q.corner[3]));
addChild(new RouteQuadChaussee(tn.v1, tn.v3, q.corner[1], q.corner[0]));
addChild(new QuartierTri(tn.v3, oldv3, q.corner[1])); // TODO : new RouteTri
addChild(new RouteTriChaussee(q.corner[1], oldv3, tn.v3));
} else {
q = Quad(corner[NW+i], e, corner[SE+i], corner[SW+i]);
Vertex oldv1 = te.v1;
@ -49,7 +49,7 @@ bool QuartierQuadAngle::split() {
addChild(QuartierTri::factory(seed, 0, te.v1, te.v2, te.v3));
addChild(QuartierQuad::factory(seed, 1, q.corner[0], q.corner[1], q.corner[2], q.corner[3]));
addChild(new RouteQuadChaussee(te.v1, te.v3, q.corner[1], q.corner[0]));
addChild(new QuartierTri(q.corner[0], oldv1, te.v1)); // TODO : new RouteTri
addChild(new RouteTriChaussee(te.v1, oldv1, q.corner[0]));
}
return true;
}

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@ -33,17 +33,3 @@ void RouteQuadChaussee::triangulation() {
addTriangle(new Triangle(corner[NE], corner[NW], corner[SW], 0x36, 0x36, 0x36));
addTriangle(new Triangle(corner[SW], corner[SE], corner[NE], 0x36, 0x36, 0x36));
}
// Version avec trottoirs.
/*void RouteQuadChaussee::triangulation() {
triangles.reserve(2);
Vertex nne, nnw, nse, nsw; // Nouvel emplacement de la route.
nnw = nw + ((ne - nw)/6);
nsw = sw + ((se - sw)/6);
nne = ne - ((ne - nw)/6);
nse = se - ((se - sw)/6);
addChild(new TrottoirRoute(nnw, nsw, sw, nw, 20));
addChild(new TrottoirRoute(ne, se, nse, nne,20));
}*/

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@ -1,5 +1,5 @@
#ifndef _RULES_ROUTE_HH_
#define _RULES_ROUTE_HH_
#ifndef _RULES_ROUTE_QUAD_CHAUSSEE_HH_
#define _RULES_ROUTE_QUAD_CHAUSSEE_HH_
#include "all_includes.hh"

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@ -0,0 +1,26 @@
#include "all_includes.hh"
RouteTriChaussee::RouteTriChaussee(Vertex left, Vertex top, Vertex right) : Chose() {
addEntropy(left, top, right);
corner[0] = left;
corner[1] = top;
corner[2] = right;
}
void RouteTriChaussee::getBoundingBoxPoints() {
addBBPoint(corner[0]);
addBBPoint(corner[1]);
addBBPoint(corner[2]);
addBBPoint(corner[0] + Vertex(0,0,1000)); // TODO
addBBPoint(corner[1] + Vertex(0,0,1000));
addBBPoint(corner[2] + Vertex(0,0,1000));
}
bool RouteTriChaussee::split() {
return false;
}
void RouteTriChaussee::triangulation() {
triangles.reserve(1);
addTriangle(new Triangle(corner[0], corner[1], corner[2], 0x36, 0x36, 0x36));
}

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@ -0,0 +1,17 @@
#ifndef _RULES_ROUTE_TRI_CHAUSSEE_HH_
#define _RULES_ROUTE_TRI_CHAUSSEE__HH_
#include "all_includes.hh"
class RouteTriChaussee : public Chose {
private :
Vertex corner[3];
public :
RouteTriChaussee(Vertex left, Vertex top, Vertex right);
virtual bool split();
virtual void triangulation();
virtual void getBoundingBoxPoints();
};
#endif