Passe à la 3ème dimension de l'affichage (display.c).

This commit is contained in:
Yoann 2011-09-26 22:06:53 +02:00
parent aaf1594a6e
commit 92c9300f7c

View File

@ -19,11 +19,16 @@ int main(int argc, char *argv[]) {
}
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode( GL_PROJECTION );
glLoadIdentity( );
gluPerspective(70,(double)640/480,1,1000);
gluLookAt(0, 0, -3, 0, 0.75, 0, 0, 1, 0);
glBegin(GL_TRIANGLES);
glColor3ub(255,0,0); glVertex2d(-0.75,-0.75);
glColor3ub(0,255,0); glVertex2d(0,0.75);
glColor3ub(0,0,255); glVertex2d(0.75,-0.75);
glColor3ub(255,0,0); glVertex3d(-0.75,-0.75,0);
glColor3ub(0,255,0); glVertex3d(0,0.75,0);
glColor3ub(0,0,255); glVertex3d(0.75,-0.75,0);
glEnd();
glFlush();