#include #include #include #include "square.h" #include int initWindow(); int mainLoop(); void renderScene(); void displayQTTree(QTNode *qn); //void setNormals(Triangle *t); //void displayTree(Triangle *t); //void displayTree2(); void Draw_Axes (); QTNode *qtn; int *vertices; int windowWidth = 1024; int windowHeight = 768; int nbVertex = 0; int cameraDist = 3000; int xSight = 0; int ySight = 0; int zSight = 0; float xAngle = 0; float yAngle = 0; int moveDist = 128;