#include "all_includes.hh" EtageQuad::EtageQuad(Quad _c, Quad _ch, bool _we, bool _ws, bool _ww, bool _wn) : Chose(), c(_c), ch(_ch), we(_we), ws(_ws), ww(_ww), wn(_wn) { addEntropy(c); addEntropy(ch); } void EtageQuad::getBoundingBoxPoints() { addBBPoints(c); addBBPoints(ch); } bool EtageQuad::split() { Quad me = c.insetOpp(E,28); Quad ms = c.inset(E,28).inset(W,28).insetOpp(S,28); Quad mw = c.insetOpp(W,28); Quad mn = c.inset(E,28).inset(W,28).insetOpp(N,28); Quad meh = ch.insetOpp(E,28); Quad msh = ch.inset(E,28).inset(W,28).insetOpp(S,28); Quad mwh = ch.insetOpp(W,28); Quad mnh = ch.inset(E,28).inset(W,28).insetOpp(N,28); MurQuad *mme = new MurQuad(me << 1,meh << 1,we); MurQuad *mmn = new MurQuad(mn,mnh,wn); MurQuad *mmw = new MurQuad(mw >> 1,mwh >> 1,ww); MurQuad *mms = new MurQuad(ms >> 2,msh >> 2,ws); addChild(mme); addChild(mmw); addChild(mmn); addChild(mms); return true; } void EtageQuad::triangulation() { addGPUOcto(c,ch, 0xF1E0E0); }