#include "all_includes.hh" Chose::Chose() : seed(initialSeed), children() {} void Chose::addChild(Chose* c) { children.push_back(c); } void Chose::addTriangle(Triangle* t) { triangles.push_back(t); } void Chose::merge() { triangles.clear(); } void Chose::display() { if (children.size() > 0) { std::vector::iterator it; for (it = children.begin(); it != children.end(); ++it) { (*it)->display(); } } else { std::vector::iterator it; for (it = triangles.begin(); it != triangles.end(); ++it) { (*it)->display(); } } } unsigned int Chose::initialSeed = random_seed();