#ifndef _GEOMETRY_VERTEX_HH_ #define _GEOMETRY_VERTEX_HH_ #include "all_includes.hh" class Vertex { public : float x; float y; float z; public : Vertex(); Vertex(float x, float y, float z); float norm() const; Vertex projectOn(Vertex v) const; Vertex setNorm(float n) const; Vertex normalize() const; float cosAngle(Vertex v) const; // cosinus de l'angle entre this et v. float angle(Vertex v) const; // Angle entre this et v. static Vertex fromSpherical(float r, float xAngle, float yAngle); public : friend std::ostream& operator<<(std::ostream& os, const Vertex& v); friend Vertex operator+(const Vertex& u, const Vertex& v); friend Vertex operator-(const Vertex& u, const Vertex& v); friend Vertex operator-(const Vertex& v); friend Vertex operator*(const Vertex& v, const float n); // Cross product friend Vertex operator*(const Vertex& u, const Vertex& v); friend Vertex operator/(const Vertex& v, const float f); }; #endif