#ifndef _ALL_INCLUDES_HH_ #define _ALL_INCLUDES_HH_ class Chose; // DEBUG #include #include #include #include #include #include #include #include #include #include #include "geometry/angle.hh" #include "geometry/directions.hh" #include "geometry/vertex.hh" #include "geometry/segment.hh" #include "geometry/triangle.hh" #include "geometry/quad.hh" #include "gputriangle.hh" #include "hash.hh" // heap.hh must be included before lod.hh #include "heap.hh" // lod.hh must be included before chose.hh and view.hh #include "lod.hh" #include "view.hh" #include "rules/chose.hh" #include "rules/architecture/arche.hh" #include "rules/architecture/toit.hh" #include "rules/architecture/quartier.hh" #include "rules/batiment/batimentquad.hh" #include "rules/batiment/batimentquadmaison.hh" #include "rules/batiment/batimentquadjardin.hh" #include "rules/batiment/batimentquadpont.hh" #include "rules/batiment/batimentquadmaisonpont.hh" #include "rules/batiment/batimentquadblock.hh" #include "rules/batiment/batimentquadtoit.hh" #include "rules/batiment/batimenttri.hh" #include "rules/batiment/batimentquadmur.hh" #include "rules/batiment/batimentquadfenetre.hh" #include "rules/quartier/quartierquad.hh" #include "rules/quartier/quartierquadangle.hh" #include "rules/quartier/quartierquadconcave.hh" #include "rules/quartier/quartierquadcarre.hh" #include "rules/quartier/quartierquadrect.hh" #include "rules/quartier/quartiertri.hh" #include "rules/quartier/quartiertrihauteur.hh" #include "rules/quartier/quartiertritrapeze.hh" #include "rules/quartier/quartiertricentre.hh" #include "rules/route/routetrottoirquad.hh" #include "rules/route/routetrottoirtri.hh" #include "rules/route/routequadchaussee.hh" #include "rules/route/trottoirquadnormal.hh" #include "rules/terrain/terrainquadherbe.hh" #include "rules/terrain/terraintriherbe.hh" #endif