37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#include "all_includes.hh"
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EtageQuad::EtageQuad(Quad _c, Quad _ch, bool _we, bool _ws, bool _ww, bool _wn)
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: Chose(), c(_c), ch(_ch), we(_we), ws(_ws), ww(_ww), wn(_wn) {
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addEntropy(c);
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addEntropy(ch);
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}
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void EtageQuad::getBoundingBoxPoints() {
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addBBPoints(c);
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addBBPoints(ch);
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}
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bool EtageQuad::split() {
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Quad me = c.insetOpp(E,28);
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Quad ms = c.inset(E,28).inset(W,28).insetOpp(S,28);
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Quad mw = c.insetOpp(W,28);
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Quad mn = c.inset(E,28).inset(W,28).insetOpp(N,28);
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Quad meh = ch.insetOpp(E,28);
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Quad msh = ch.inset(E,28).inset(W,28).insetOpp(S,28);
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Quad mwh = ch.insetOpp(W,28);
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Quad mnh = ch.inset(E,28).inset(W,28).insetOpp(N,28);
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addChild(new MurQuad(me << 1,meh << 1,we));
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addChild(new MurQuad(mw >> 1,mwh >> 1,ww));
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addChild(new MurQuad(mn,mnh,wn));
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addChild(new MurQuad(ms >> 2,msh >> 2,ws));
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return true;
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}
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void EtageQuad::triangulation() {
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addGPUFourQuads(c,ch, Couleurs::mur);
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addGPUQuad(ch.offsetNormal(-30), Couleurs::plafond);
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addGPUQuad(c, Couleurs::plancher);
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}
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