2011-m2s3-city-builder/rules/quartier/quartierquadcarre.cpp

28 lines
904 B
C++

#include "all_includes.hh"
QuartierQuadCarre::QuartierQuadCarre(Quad _c) : QuartierQuad(_c) {
}
bool QuartierQuadCarre::split() {
Vertex middle[4];
Quad q[4];
Vertex centerN = Segment(c[NW], c[NE]).randomPos(seed, -1, 0.25, 0.75);
Vertex centerS = Segment(c[SE], c[SW]).randomPos(seed, -2, 0.25, 0.75);
Vertex center = Segment(centerN, centerS).randomPos(seed, -3, 0.25, 0.75);
for (int i = 0; i < 4; i++) {
middle[N+i] = Segment(c[NW+i], c[NE+i]).randomPos(seed, i, 0.25, 0.75);
}
for (int i = 0; i < 4; i++) {
q[i] = Quad(c[NE+i], middle[E+i], center, middle[N+i]);
q[i] = q[i].inset(W,hrw).inset(S,hrw);
}
addChild(new RouteQuadCarrefour(Quad(q[0][SW], q[1][SW], q[2][SW], q[3][SW])));
for (int i = 0; i < 4; i++) {
addChild(new RouteQuadChaussee(Quad(q[NE+i][NW], q[NE+i][SW], q[NW+i][SW], q[NW+i][SE])));
addChild(QuartierQuad::factory(seed, 4+i, q[i]));
}
return true;
}