59 lines
1.1 KiB
C++
59 lines
1.1 KiB
C++
#ifndef _ALL_INCLUDES_HH_
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#define _ALL_INCLUDES_HH_
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class Chose;
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// DEBUG
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#include <typeinfo>
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#include <iostream>
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#include <cstdlib>
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#include <cmath>
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#include <vector>
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#include <set>
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#include <map>
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#include <list>
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#include <queue>
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#include <SDL/SDL.h>
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#include <SDL/SDL_image.h>
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#include <GL/glew.h>
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#include <GL/glu.h>
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#include <GL/gl.h>
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// Affichage du FPS
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#include <GL/freeglut.h>
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//#include <openglut.h>
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#include <stdio.h>
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#include "geometry/directions.hh"
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#include "geometry/vertex.hh"
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#include "geometry/angle.hh"
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#include "geometry/segment.hh"
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#include "geometry/triangle.hh"
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#include "geometry/quad.hh"
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#include "gputriangle.hh"
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#include "hash.hh"
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// heap.hh must be included before lod.hh
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#include "heap.hh"
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// lod.hh must be included before chose.hh and view.hh
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#include "lod.hh"
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#include "view.hh"
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#include "rules/chose.hh"
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#include "rules/couleursDimensions.hh"
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#include "rules/arbre.hh"
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#include "rules/arche.hh"
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#include "rules/batiment.hh"
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#include "rules/quartier.hh"
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#include "rules/routetrottoir.hh"
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#include "rules/terrain.hh"
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#include "rules/toit.hh"
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#include "rules/etage.hh"
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#include "rules/mur.hh"
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#endif
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