2011-m2s3-city-builder/rules/batiment/batimentquadtoit.cpp
Georges Dupéron c87e38b4bb Corrections.
2012-01-13 16:01:03 +01:00

29 lines
852 B
C++

#include "all_includes.hh"
BatimentQuadToit::BatimentQuadToit(Quad _c, int _type) : Chose(), c(_c), type(_type) {
addEntropy(c);
}
void BatimentQuadToit::getBoundingBoxPoints() {
addBBPoints(c);
addBBPoints(c + Vertex(0,0,200)); // TODO
}
void BatimentQuadToit::triangulation() {
if(type == 1) {
if(c.minLengthNS() < c.minLengthEW())
c = c << 1;
c = c.inset(N, -20).inset(S,-20);
height = c.minLengthEW() / 5;
Vertex ce = c[SE] + (c[NE] - c[SE])/2 + Vertex(0,0,height);
Vertex cw = c[SW] + (c[NW] - c[SW])/2 + Vertex(0,0,height);
addGPUTriangle(c[NW],cw,c[SW],0xF1E0E0);
addGPUTriangle(c[SE],ce,c[NE],0xF1E0E0);
//addGPUQuad(c[NE],c[NW],c[SW],c[SE],0xF1E0E0);
addGPUQuad(c[NE],c[NW],cw,ce,0xE02000);
addGPUQuad(c[SW],c[SE],ce,cw,0xE02000);
}
}