2011-m2s3-city-builder/rules/architecture/terrain.cpp

26 lines
445 B
C++

#include "all_includes.hh"
TerrainQuad::TerrainQuad(Quad _c) : Chose(), c(_c) {
addEntropy(c);
}
void TerrainQuad::getBoundingBoxPoints() {
addBBPoints(c);
}
void TerrainQuad::triangulation() {
addGPUQuad(c, Couleurs::herbe);
}
TerrainTri::TerrainTri(Triangle _c) : Chose(), c(_c) {
addEntropy(c);
}
void TerrainTri::getBoundingBoxPoints() {
addBBPoints(c);
}
void TerrainTri::triangulation() {
addGPUTriangle(c, Couleurs::herbe);
}