Mesh FlipNormals/en
{{{Name/en}}}
Menu location
Meshes → Flip Normals
Workbenches
Mesh
Default shortcut
See also
Contents
1
{{{Name/en}}}
2
Introduction
3
Use
4
Limitations
5
Notes
Introduction
Flips (inverts the direction) of the normals of the selected mesh(es).
Use
Select mesh(es) in tree-view
Choose
Meshes
→
Flip normals
from the top menu.
Limitations
Notes
Verify this action by
selecting the mesh in the tree-view
switching to the view-tab
setting Lighting to "one side"
faces with normals pointing away from the screen will turn black
Navigation menu