Mesh FlipNormals
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Menu location
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Meshes → Flip Normals
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Workbenches
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Mesh
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Default shortcut
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See also
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Introduction
Flips (inverts the direction) of the normals of the selected mesh(es).
Use
- Select mesh(es) in tree-view
- Choose Meshes →
Flip normals from the top menu.
Limitations
Notes
Verify this action by
- selecting the mesh in the tree-view
- switching to the view-tab
- setting Lighting to "one side"
- faces with normals pointing away from the screen will turn black