Part Revolve

Part Revolve.png Part Revolve

Menu location
Part → Revolve
Workbenches
Part, Complete
Default shortcut
None
See also



Revolves the selected object around a given axis. The following shape types are allowed, and lead to the listed output shapes (See Notes for exceptions):

Input shape Output shape
Vertex Edge
Edge Face
Wire Shell
Face Solid
Shell Compound solid (Compsolid)

Solids or compound solids are not allowed as input shapes. Normal compounds are currently not allowed, too. Future versions will check the actual shape type of compound objects.

Dialog-revolve.png

The Angle argument specifies how far the object is to be turned. The coordinates move the origin of the axis of revolving, relative to the origin of the coordinate system.

If you select a user defined axis, the numbers define the direction of the revolving axis with respect to the coordinate system: If the Z coordinate is 0 and the Y and X coordinate are non-zero, then the axis will lie in the X-Y-plane. Its angle is such that its tangent is the ratio of the given X and Y coordinates.

Notes

Online version: "http://www.freecadweb.org/wiki/index.php?title=Part_Revolve&oldid=172599"

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