FreeCAD-Doc/localwiki/OpenGL_on_MacOS.html
2018-07-08 12:11:49 -05:00

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<html><head><title>OpenGL on MacOS</title><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><link type='text/css' href='wiki.css' rel='stylesheet'></head><body><h1>OpenGL on MacOS</h1></div>
<div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><div class="mw-parser-output"><h2><span class="mw-headline" id="Known_Issue:_Rendering_problems_on_MacOS">Known Issue: Rendering problems on MacOS</span></h2>
<p>Qt 4, the <a href="http://en.wikipedia.org/wiki/Graphical_User_Interface" class="extiw" title="wikipedia:Graphical User Interface"> GUI</a> software library used by FreeCAD, has a known limitation that can result in some odd-looking behaviour on modern versions of MacOS when windows within FreeCAD overlap.
</p><p>This issue has been resolved by moving FreeCAD's Qt OpenGL usage to new classes introduced with Qt 5, as of the FreeCAD 0.17 development version in late March 2017.
</p><p>See <a rel="nofollow" class="external text" href="http://freecadweb.org/tracker/view.php?id=1401">issue 1401</a>.
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Online version: "<a dir="ltr" href="https://www.freecadweb.org/wiki/index.php?title=OpenGL_on_MacOS&amp;oldid=227131">http://www.freecadweb.org/wiki/index.php?title=OpenGL_on_MacOS&amp;oldid=227131</a>"</div>
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