Allow conversion between FC Color and QColor
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@ -28,6 +28,8 @@
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# include <stdint.h>
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#endif
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#include <QColor>
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namespace App
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{
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@ -48,6 +50,11 @@ public:
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*/
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Color(uint32_t rgba)
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{ setPackedValue( rgba ); }
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/**
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* creates FC Color from Qt QColor
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*/
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Color(QColor q)
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{ set(q.redF(),q.greenF(),q.blueF()); }
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/** Copy constructor. */
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Color(const Color& c)
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:r(c.r),g(c.g),b(c.b),a(c.a){}
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@ -55,9 +62,9 @@ public:
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bool operator==(const Color& c) const
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{
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return getPackedValue() == c.getPackedValue();
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//return (c.r==r && c.g==g && c.b==b && c.a==a);
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//return (c.r==r && c.g==g && c.b==b && c.a==a);
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}
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bool operator!=(const Color& c) const
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bool operator!=(const Color& c) const
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{
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return !operator==(c);
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}
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@ -101,7 +108,14 @@ public:
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(uint32_t)(b*255.0f + 0.5f) << 8 |
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(uint32_t)(a*255.0f + 0.5f));
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}
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/**
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* returns Qt color equivalent to FC color
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*
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*/
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QColor asQColor()
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{
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return(QColor(int(r*255.0),int(g*255.0),int(b*255.0)));
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}
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/// color values, public accesible
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float r,g,b,a;
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};
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@ -111,7 +125,7 @@ public:
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class AppExport Material
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{
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public:
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enum MaterialType {
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enum MaterialType {
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BRASS,
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BRONZE,
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COPPER,
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@ -182,7 +196,7 @@ public:
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*/
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void set(const char* MatName);
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/**
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* This method is provided for convenience which does basically the same as the method above unless that it accepts a MaterialType
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* This method is provided for convenience which does basically the same as the method above unless that it accepts a MaterialType
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* as argument.
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*/
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void setType(const MaterialType MatType);
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@ -208,4 +222,4 @@ private:
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} //namespace App
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#endif // APP_MATERIAL_H
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#endif // APP_MATERIAL_H
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