Arch: Better view provider for axis object
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b7a9b774f3
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0506a918b2
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@ -34,7 +34,7 @@ __url__ = "http://www.freecadweb.org"
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def makeAxis(num=5,size=1,name=str(translate("Arch","Axes"))):
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'''makeAxis(num,size): makes an Axis System
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based on the given number of axes and interval distances'''
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obj = FreeCAD.ActiveDocument.addObject("Part::FeaturePython",name)
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obj = FreeCAD.ActiveDocument.addObject("App::FeaturePython",name)
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_Axis(obj)
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_ViewProviderAxis(obj.ViewObject)
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if num:
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@ -74,20 +74,14 @@ class _Axis:
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obj.addProperty("App::PropertyFloatList","Distances","Arch", str(translate("Arch","The intervals between axes")))
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obj.addProperty("App::PropertyFloatList","Angles","Arch", str(translate("Arch","The angles of each axis")))
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obj.addProperty("App::PropertyFloat","Length","Arch", str(translate("Arch","The length of the axes")))
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obj.addProperty("App::PropertyPlacement","Placement","Base","")
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obj.addProperty("Part::PropertyPartShape","Shape","Base","")
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self.Type = "Axis"
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obj.Length=1.0
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obj.Proxy = self
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def execute(self,obj):
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self.createGeometry(obj)
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def onChanged(self,obj,prop):
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if not prop in ["Shape","Placement"]:
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self.createGeometry(obj)
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def createGeometry(self,obj):
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import Part
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pl = obj.Placement
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geoms = []
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dist = 0
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if obj.Distances:
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@ -99,8 +93,13 @@ class _Axis:
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p2 = Vector(dist+(obj.Length/math.cos(ang))*math.sin(ang),obj.Length,0)
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geoms.append(Part.Line(p1,p2).toShape())
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if geoms:
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obj.Shape = Part.Compound(geoms)
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obj.Placement = pl
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sh = Part.Compound(geoms)
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sh.Placement = obj.Placement
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obj.Shape = sh
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def onChanged(self,obj,prop):
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if prop in ["Angles","Distances","Placement"]:
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self.execute(obj)
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def __getstate__(self):
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return self.Type
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@ -114,13 +113,18 @@ class _ViewProviderAxis:
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def __init__(self,vobj):
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vobj.addProperty("App::PropertyLength","BubbleSize","Arch", str(translate("Arch","The size of the axis bubbles")))
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vobj.addProperty("App::PropertyEnumeration","NumerationStyle","Arch", str(translate("Arch","The numeration style")))
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vobj.NumerationStyle = ["1,2,3","01,02,03","001,002,003","A,B,C","a,b,c","I,II,III","L0,L1,L2"]
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vobj.addProperty("App::PropertyEnumeration","NumberingStyle","Arch", str(translate("Arch","The numbering style")))
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vobj.addProperty("App::PropertyEnumeration","DrawStyle","Base","")
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vobj.addProperty("App::PropertyFloat","LineWidth","Base","")
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vobj.addProperty("App::PropertyColor","LineColor","Base","")
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vobj.NumberingStyle = ["1,2,3","01,02,03","001,002,003","A,B,C","a,b,c","I,II,III","L0,L1,L2"]
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vobj.DrawStyle = ["Solid","Dashed","Dotted","Dashdot"]
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vobj.Proxy = self
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vobj.BubbleSize = .1
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vobj.LineWidth = 1
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vobj.LineColor = (0.13,0.15,0.37)
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vobj.DrawStyle = "Dashdot"
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vobj.NumberingStyle = "1,2,3"
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def getIcon(self):
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import Arch_rc
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@ -130,116 +134,166 @@ class _ViewProviderAxis:
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return []
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def attach(self, vobj):
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self.ViewObject = vobj
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self.Object = vobj.Object
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self.bubbles = None
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def getNumber(self,num):
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chars = "abcdefghijklmnopqrstuvwxyz"
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roman=(('M',1000),('CM',900),('D',500),('CD',400),
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('C',100),('XC',90),('L',50),('XL',40),
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('X',10),('IX',9),('V',5),('IV',4),('I',1))
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if self.ViewObject.NumerationStyle == "1,2,3":
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return str(num+1)
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elif self.ViewObject.NumerationStyle == "01,02,03":
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return str(num+1).zfill(2)
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elif self.ViewObject.NumerationStyle == "001,002,003":
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return str(num+1).zfill(3)
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elif self.ViewObject.NumerationStyle == "A,B,C":
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result = ""
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base = num/26
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if base:
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result += chars[base].upper()
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remainder = num % 26
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result += chars[remainder].upper()
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return result
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elif self.ViewObject.NumerationStyle == "a,b,c":
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result = ""
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base = num/26
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if base:
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result += chars[base]
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remainder = num % 26
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result += chars[remainder]
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return result
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elif self.ViewObject.NumerationStyle == "I,II,III":
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result = ""
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num += 1
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for numeral, integer in roman:
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while num >= integer:
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result += numeral
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num -= integer
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return result
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elif self.ViewObject.NumerationStyle == "L0,L1,L2":
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return "L"+str(num)
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return ""
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def makeBubbles(self):
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import Part
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def getNode():
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# make sure we already have the complete node built
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r = self.ViewObject.RootNode
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if r.getChildren().getLength() > 2:
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if r.getChild(2).getChildren().getLength() > 0:
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if r.getChild(2).getChild(0).getChildren().getLength() > 0:
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return self.ViewObject.RootNode.getChild(2).getChild(0).getChild(0)
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return None
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self.bubbletexts = []
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sep = coin.SoSeparator()
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self.mat = coin.SoMaterial()
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self.linestyle = coin.SoDrawStyle()
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self.linecoords = coin.SoCoordinate3()
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self.lineset = coin.SoType.fromName("SoBrepEdgeSet").createInstance()
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self.bubbleset = coin.SoSeparator()
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sep.addChild(self.mat)
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sep.addChild(self.linestyle)
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sep.addChild(self.linecoords)
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sep.addChild(self.lineset)
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sep.addChild(self.bubbleset)
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vobj.addDisplayMode(sep,"Default")
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self.onChanged(vobj,"BubbleSize")
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rn = getNode()
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if rn:
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if self.bubbles:
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rn.removeChild(self.bubbles)
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self.bubbles = None
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self.bubbles = coin.SoSeparator()
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isep = coin.SoSeparator()
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self.bubblestyle = coin.SoDrawStyle()
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self.bubblestyle.linePattern = 0xffff
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self.bubbles.addChild(self.bubblestyle)
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for i in range(len(self.ViewObject.Object.Distances)):
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invpl = self.ViewObject.Object.Placement.inverse()
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verts = self.ViewObject.Object.Shape.Edges[i].Vertexes
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p1 = invpl.multVec(verts[0].Point)
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p2 = invpl.multVec(verts[1].Point)
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dv = p2.sub(p1)
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dv.normalize()
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rad = self.ViewObject.BubbleSize
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center = p2.add(dv.scale(rad,rad,rad))
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ts = Part.makeCircle(rad,center).writeInventor()
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cin = coin.SoInput()
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cin.setBuffer(ts)
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cob = coin.SoDB.readAll(cin)
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co = cob.getChild(1).getChild(0).getChild(2)
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li = cob.getChild(1).getChild(0).getChild(3)
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self.bubbles.addChild(co)
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self.bubbles.addChild(li)
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st = coin.SoSeparator()
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tr = coin.SoTransform()
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tr.translation.setValue((center.x,center.y-rad/4,center.z))
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fo = coin.SoFont()
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fo.name = "Arial,Sans"
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fo.size = rad*100
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tx = coin.SoText2()
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tx.justification = coin.SoText2.CENTER
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tx.string = self.getNumber(i)
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st.addChild(tr)
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st.addChild(fo)
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st.addChild(tx)
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isep.addChild(st)
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self.bubbles.addChild(isep)
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rn.addChild(self.bubbles)
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def getDisplayModes(self,vobj):
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return ["Default"]
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def updateData(self, obj, prop):
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def getDefaultDisplayMode(self):
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return "Default"
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def setDisplayMode(self,mode):
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return mode
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def updateData(self,obj,prop):
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if prop == "Shape":
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self.makeBubbles()
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return
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if obj.Shape:
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if obj.Shape.Edges:
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verts = []
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vset = []
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i = 0
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for e in obj.Shape.Edges:
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for v in e.Vertexes:
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verts.append([v.X,v.Y,v.Z])
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vset.append(i)
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i += 1
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vset.append(-1)
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self.linecoords.point.setValues(verts)
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self.lineset.coordIndex.setValues(0,len(vset),vset)
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self.lineset.coordIndex.setNum(len(vset))
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self.onChanged(obj.ViewObject,"BubbleSize")
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def onChanged(self, vobj, prop):
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if prop in ["NumerationStyle","BubbleSize"]:
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self.makeBubbles()
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if prop == "LineColor":
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l = vobj.LineColor
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self.mat.diffuseColor.setValue([l[0],l[1],l[2]])
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elif prop == "DrawStyle":
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if vobj.DrawStyle == "Solid":
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self.linestyle.linePattern = 0xffff
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elif vobj.DrawStyle == "Dashed":
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self.linestyle.linePattern = 0xf00f
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elif vobj.DrawStyle == "Dotted":
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self.linestyle.linePattern = 0x0f0f
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else:
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self.linestyle.linePattern = 0xff88
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elif prop == "LineWidth":
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if self.bubbles:
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self.bubblestyle.lineWidth = vobj.LineWidth
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return
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self.linestyle.lineWidth = vobj.LineWidth
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elif prop == "BubbleSize":
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if hasattr(self,"bubbleset"):
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if self.bubbles:
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self.bubbleset.removeChild(self.bubbles)
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self.bubbles = None
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if vobj.Object.Shape:
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if vobj.Object.Shape.Edges:
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self.bubbles = coin.SoSeparator()
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self.bubblestyle = coin.SoDrawStyle()
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self.bubblestyle.linePattern = 0xffff
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self.bubbles.addChild(self.bubblestyle)
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import Part,Draft
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self.bubbletexts = []
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for i in range(len(vobj.Object.Shape.Edges)):
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verts = vobj.Object.Shape.Edges[i].Vertexes
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p1 = verts[0].Point
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p2 = verts[1].Point
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dv = p2.sub(p1)
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dv.normalize()
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rad = vobj.BubbleSize
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center = p2.add(dv.scale(rad,rad,rad))
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buf = Part.makeCircle(rad,center).writeInventor()
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try:
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cin = coin.SoInput()
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cin.setBuffer(buf)
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cob = coin.SoDB.readAll(cin)
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except:
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import re
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# workaround for pivy SoInput.setBuffer() bug
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buf = buf.replace("\n","")
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pts = re.findall("point \[(.*?)\]",buf)[0]
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pts = pts.split(",")
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pc = []
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for p in pts:
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v = p.strip().split()
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pc.append([float(v[0]),float(v[1]),float(v[2])])
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coords = coin.SoCoordinate3()
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coords.point.setValues(0,len(pc),pc)
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line = coin.SoLineSet()
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line.numVertices.setValue(-1)
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else:
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coords = cob.getChild(1).getChild(0).getChild(2)
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line = cob.getChild(1).getChild(0).getChild(3)
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self.bubbles.addChild(coords)
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self.bubbles.addChild(line)
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st = coin.SoSeparator()
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tr = coin.SoTransform()
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tr.translation.setValue((center.x,center.y-rad/4,center.z))
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fo = coin.SoFont()
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fo.name = Draft.getParam("textfont","Arial,Sans")
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fo.size = rad*100
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tx = coin.SoText2()
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tx.justification = coin.SoText2.CENTER
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self.bubbletexts.append(tx)
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st.addChild(tr)
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st.addChild(fo)
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st.addChild(tx)
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self.bubbles.addChild(st)
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self.bubbleset.addChild(self.bubbles)
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self.onChanged(vobj,"NumberingStyle")
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elif prop == "NumberingStyle":
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if hasattr(self,"bubbletexts"):
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chars = "abcdefghijklmnopqrstuvwxyz"
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roman=(('M',1000),('CM',900),('D',500),('CD',400),
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('C',100),('XC',90),('L',50),('XL',40),
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('X',10),('IX',9),('V',5),('IV',4),('I',1))
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num = 0
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for t in self.bubbletexts:
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if vobj.NumberingStyle == "1,2,3":
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t.string = str(num+1)
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elif vobj.NumberingStyle == "01,02,03":
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t.string = str(num+1).zfill(2)
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elif vobj.NumberingStyle == "001,002,003":
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t.string = str(num+1).zfill(3)
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elif vobj.NumberingStyle == "A,B,C":
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result = ""
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base = num/26
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if base:
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result += chars[base].upper()
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remainder = num % 26
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result += chars[remainder].upper()
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t.string = result
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elif vobj.NumberingStyle == "a,b,c":
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result = ""
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base = num/26
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if base:
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result += chars[base]
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remainder = num % 26
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result += chars[remainder]
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t.string = result
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elif vobj.NumberingStyle == "I,II,III":
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result = ""
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num += 1
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for numeral, integer in roman:
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while num >= integer:
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result += numeral
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num -= integer
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t.string = result
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elif vobj.NumberingStyle == "L0,L1,L2":
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t.string = "L"+str(num)
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num += 1
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def setEdit(self,vobj,mode):
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taskd = _AxisTaskPanel()
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@ -346,6 +400,7 @@ class _AxisTaskPanel:
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a.append(float(it.text(2)))
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self.obj.Distances = d
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self.obj.Angles = a
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self.obj.touch()
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FreeCAD.ActiveDocument.recompute()
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def accept(self):
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@ -98,10 +98,9 @@ class _SectionPlane:
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def execute(self,obj):
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import Part
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pl = obj.Placement
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l = obj.ViewObject.DisplaySize
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p = Part.makePlane(l,l,Vector(l/2,-l/2,0),Vector(0,0,-1))
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p.Placement = pl
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p.Placement = obj.Placement
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obj.Shape = p
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def onChanged(self,obj,prop):
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@ -145,8 +144,8 @@ class _ViewProviderSectionPlane(ArchComponent.ViewProviderComponent):
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self.fcoords = coin.SoCoordinate3()
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fs = coin.SoType.fromName("SoBrepFaceSet").createInstance()
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fs.coordIndex.setValues(0,7,[0,1,2,-1,0,2,3])
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ds = coin.SoDrawStyle()
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ds.style = coin.SoDrawStyle.LINES
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self.drawstyle = coin.SoDrawStyle()
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self.drawstyle.style = coin.SoDrawStyle.LINES
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self.lcoords = coin.SoCoordinate3()
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ls = coin.SoType.fromName("SoBrepEdgeSet").createInstance()
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ls.coordIndex.setValues(0,57,[0,1,-1,2,3,4,5,-1,6,7,8,9,-1,10,11,-1,12,13,14,15,-1,16,17,18,19,-1,20,21,-1,22,23,24,25,-1,26,27,28,29,-1,30,31,-1,32,33,34,35,-1,36,37,38,39,-1,40,41,42,43,44])
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@ -157,7 +156,7 @@ class _ViewProviderSectionPlane(ArchComponent.ViewProviderComponent):
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fsep.addChild(fs)
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psep.addChild(fsep)
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psep.addChild(self.mat1)
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psep.addChild(ds)
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psep.addChild(self.drawstyle)
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psep.addChild(self.lcoords)
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psep.addChild(ls)
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vobj.addDisplayMode(psep,"Default")
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@ -208,6 +207,8 @@ class _ViewProviderSectionPlane(ArchComponent.ViewProviderComponent):
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verts.extend(fverts+[fverts[0]])
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self.lcoords.point.setValues(verts)
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self.fcoords.point.setValues(fverts)
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elif prop == "LineWidth":
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self.drawstyle.lineWidth = vobj.LineWidth
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return
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def __getstate__(self):
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