Raytracing: Better default template

This commit is contained in:
Yorik van Havre 2013-10-03 16:04:54 -03:00
parent 45963747b7
commit 0ea777e021

View File

@ -2,26 +2,28 @@
Renderer "sampler"
Sampler "metropolis"
"bool adaptive_largemutationprob" ["false"]
"float largemutationprob" [0.400000005960464]
"bool usecooldown" ["true"]
Sampler "lowdiscrepancy"
"integer pixelsamples" [16]
"string pixelsampler" ["lowdiscrepancy"]
"bool noiseaware" ["false"]
Accelerator "qbvh"
SurfaceIntegrator "bidirectional"
"integer eyedepth" [48]
"integer lightdepth" [48]
"integer eyedepth" [16]
"integer lightdepth" [16]
"integer lightraycount" [1]
"string lightpathstrategy" ["auto"]
"string lightstrategy" ["auto"]
VolumeIntegrator "multi"
"float stepsize" [1.000000000000000]
VolumeIntegrator "single"
PixelFilter "mitchell"
"bool supersample" ["true"]
"float B" [0.333333343267441]
"float C" [0.333333343267441]
"float xwidth" [2.000000000000000]
"float ywidth" [2.000000000000000]
#RaytracingCamera
@ -33,31 +35,34 @@ Camera "perspective"
"float shutterclose" [0.041666666666667]
Film "fleximage"
"integer xresolution" [1280]
"integer yresolution" [720]
"integer xresolution" [960]
"integer yresolution" [540]
"float gamma" [2.200000000000000]
"float colorspace_white" [0.314275000000000 0.329411000000000]
"float colorspace_red" [0.630000000000000 0.340000000000000]
"float colorspace_green" [0.310000000000000 0.595000000000000]
"float colorspace_blue" [0.155000000000000 0.070000000000000]
"string filename" ["luxscenes.classic.00000"]
"string filename" ["templates.Scene.00003"]
"bool write_resume_flm" ["false"]
"bool restart_resume_flm" ["false"]
"bool write_flm_direct" ["false"]
"bool write_exr_halftype" ["true"]
"bool write_exr_halftype" ["false"]
"bool write_exr_applyimaging" ["true"]
"bool write_exr_ZBuf" ["false"]
"string write_exr_compressiontype" ["PIZ (lossless)"]
"string write_exr_zbuf_normalizationtype" ["None"]
"bool write_exr" ["false"]
"string write_exr_channels" ["RGB"]
"bool write_png" ["true"]
"string write_png_channels" ["RGB"]
"bool write_png_16bit" ["false"]
"bool write_tga" ["false"]
"string write_tga_channels" ["RGB"]
"string ldr_clamp_method" ["cut"]
"integer displayinterval" [10]
"integer writeinterval" [180]
"integer flmwriteinterval" [900]
"integer outlierrejection_k" [2]
"integer tilecount" [0]
"string tonemapkernel" ["autolinear"]
@ -65,106 +70,96 @@ WorldBegin
# Materials File
Texture "arealight.008_bump+normal_generated" "float" "multimix"
"texture tex1" [""]
"texture tex2" [""]
"float weights" [1.000000000000000 1.000000000000000]
MakeNamedMaterial "arealight.008"
"texture bumpmap" ["arealight.008_bump+normal_generated"]
MakeNamedMaterial "sky"
"color Kd" [0.63999999 0.63999999 0.63999999]
"float sigma" [0.000000000000000]
"string type" ["matte"]
Texture "arealight.007_bump+normal_generated" "float" "multimix"
"texture tex1" [""]
"texture tex2" [""]
"float weights" [1.000000000000000 1.000000000000000]
MakeNamedMaterial "arealight.007"
"texture bumpmap" ["arealight.007_bump+normal_generated"]
MakeNamedMaterial "sun"
"color Kd" [0.63999999 0.63999999 0.63999999]
"float sigma" [0.000000000000000]
"string type" ["matte"]
Texture "outside.003_bump+normal_generated" "float" "multimix"
"texture tex1" [""]
"texture tex2" [""]
"float weights" [1.000000000000000 1.000000000000000]
MakeNamedMaterial "outside.003"
"texture bumpmap" ["outside.003_bump+normal_generated"]
"color Kd" [0.16657862 0.16086239 0.16794351]
"float sigma" [0.000000000000000]
"string type" ["matte"]
MakeNamedMaterial "groundmaterial"
"bool multibounce" ["false"]
"bool separable" ["true"]
"color Kd" [0.63999999 0.63999999 0.63999999]
"color Ks" [0.04000000 0.04000000 0.04000000]
"float index" [0.000000000000000]
"float uroughness" [0.075000002980232]
"float vroughness" [0.075000002980232]
"float sigma" [0.200000002980232]
"string type" ["glossy"]
# Geometry File
#RaytracingContent
AttributeBegin # "Plane.007"
AttributeBegin # "skyplane"
Transform [-0.083770856261253 0.000000133886644 -0.996485054492950 0.000000000000000 -0.000000133886729 1.000000000000000 0.000000145614280 0.000000000000000 0.996485054492950 0.000000145614365 -0.083770856261253 0.000000000000000 -0.465571254491806 -0.011301971040666 0.364225387573242 1.000000000000000]
Transform [-7.767831802368164 0.537927567958832 0.000000000000000 0.000000000000000 0.000000087639521 0.000001265540504 7.786436080932617 0.000000000000000 0.537927567958832 7.767831802368164 -0.000001268571395 0.000000000000000 1.436526060104370 46.835365295410156 26.093084335327148 1.000000000000000]
NamedMaterial "arealight.008"
NamedMaterial "sky"
LightGroup ""
AreaLightSource "area"
"float importance" [1.000000000000000]
"float gain" [1.399999976158142]
"float power" [140.000000000000000]
"float gain" [1.000000000000000]
"float power" [50.000000000000000]
"float efficacy" [17.000000000000000]
"integer nsamples" [2]
"color L" [0.18570445 0.31653735 0.44796988]
"integer nsamples" [1]
"color L" [0.18317914 0.21755843 0.28100953]
Shape "mesh"
"integer triindices" [0 1 2 0 2 3]
"point P" [0.029652580618858 0.029652580618858 0.000000000000000 -0.029652580618858 0.029652580618858 0.000000000000000 -0.029652580618858 -0.029652580618858 0.000000000000000 0.029652580618858 -0.029652580618858 0.000000000000000]
"normal N" [0.000000000000000 -0.000000000000000 1.000000000000000 0.000000000000000 -0.000000000000000 1.000000000000000 0.000000000000000 -0.000000000000000 1.000000000000000 0.000000000000000 -0.000000000000000 1.000000000000000]
"point P" [2.085238218307495 2.085238218307495 0.000000000000000 2.085238218307495 -2.085238218307495 0.000000000000000 -2.085238218307495 -2.085238218307495 0.000000000000000 -2.085238218307495 2.085238218307495 0.000000000000000]
"normal N" [0.000000000000000 0.000000000000000 -1.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000]
"bool generatetangents" ["false"]
"string name" ["Plane.007"]
"string name" ["skyplane"]
AttributeEnd # ""
AttributeBegin # "Plane.006"
AttributeBegin # "sunplane"
Transform [-0.284823358058929 -0.000000128793602 0.958580017089844 0.000000000000000 0.000000128793744 1.000000000000000 0.000000172627281 0.000000000000000 -0.958580017089844 0.000000172627395 -0.284823358058929 0.000000000000000 0.459476053714752 -0.011302002705634 0.600143492221832 1.000000000000000]
Transform [0.313812613487244 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 -0.000000051126566 0.313812613487244 0.000000000000000 0.000000000000000 -0.313812613487244 -0.000000051126566 0.000000000000000 -0.176543772220612 -42.379814147949219 26.093084335327148 1.000000000000000]
NamedMaterial "arealight.007"
NamedMaterial "sun"
LightGroup ""
AreaLightSource "area"
"float importance" [1.000000000000000]
"float gain" [1.399999976158142]
"float power" [140.000000000000000]
"float gain" [1.000000000000000]
"float power" [150.000000000000000]
"float efficacy" [17.000000000000000]
"integer nsamples" [2]
"color L" [1.00000000 0.76869905 0.39999998]
"integer nsamples" [1]
"color L" [1.00000000 0.95364237 0.70636380]
Shape "mesh"
"integer triindices" [0 1 2 0 2 3]
"point P" [0.029652580618858 0.029652580618858 0.000000000000000 -0.029652580618858 0.029652580618858 0.000000000000000 -0.029652580618858 -0.029652580618858 0.000000000000000 0.029652580618858 -0.029652580618858 0.000000000000000]
"normal N" [0.000000000000000 -0.000000000000000 1.000000000000000 0.000000000000000 -0.000000000000000 1.000000000000000 0.000000000000000 -0.000000000000000 1.000000000000000 0.000000000000000 -0.000000000000000 1.000000000000000]
"point P" [2.085238218307495 2.085238218307495 0.000000000000000 2.085238218307495 -2.085238218307495 0.000000000000000 -2.085238218307495 -2.085238218307495 0.000000000000000 -2.085238218307495 2.085238218307495 0.000000000000000]
"normal N" [0.000000000000000 0.000000000000000 -1.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000 0.000000000000000 0.000000000000000 -1.000000000000000]
"bool generatetangents" ["false"]
"string name" ["Plane.006"]
"string name" ["sunplane"]
AttributeEnd # ""
AttributeBegin # "Cube.002"
AttributeBegin # "groundplane"
Transform [10.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 10.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 10.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000]
Transform [1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000]
NamedMaterial "outside.003"
NamedMaterial "groundmaterial"
Shape "mesh"
"integer triindices" [0 1 2 0 2 3 4 5 6 4 6 7 0 3 5 0 5 4 3 2 6 3 6 5 2 1 7 2 7 6 1 0 4 1 4 7]
"point P" [0.500000000000000 0.499999880790710 0.000000000000000 -0.499999791383743 0.500000119209290 0.000000000000000 -0.500000059604645 -0.499999970197678 0.000000000000000 0.500000000000000 -0.500000000000000 0.000000000000000 0.500000298023224 0.499999672174454 1.000000000000000 0.499999672174454 -0.500000357627869 1.000000000000000 -0.500000178813934 -0.499999880790710 1.000000000000000 -0.499999940395355 0.499999940395355 1.000000000000000]
"normal N" [-0.577349185943604 -0.577349185943604 0.577349185943604 0.577349185943604 -0.577349185943604 0.577349185943604 0.577349185943604 0.577349185943604 0.577349185943604 -0.577349185943604 0.577349185943604 0.577349185943604 -0.577349185943604 -0.577349185943604 -0.577349185943604 -0.577349185943604 0.577349185943604 -0.577349185943604 0.577349185943604 0.577349185943604 -0.577349185943604 0.577349185943604 -0.577349185943604 -0.577349185943604]
"integer triindices" [0 1 2 0 2 3]
"point P" [-50.000000000000000 -50.000000000000000 0.000000000000000 50.000000000000000 -50.000000000000000 0.000000000000000 50.000000000000000 50.000000000000000 0.000000000000000 -50.000000000000000 50.000000000000000 0.000000000000000]
"normal N" [0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000 0.000000000000000 0.000000000000000 1.000000000000000]
"bool generatetangents" ["false"]
"string name" ["Cube.002"]
"string name" ["groundplane"]
AttributeEnd # ""
# Volume File
WorldEnd