Bug fixes:
fixes reparenting bug when dressup is deleted Engrave wasn't using final depth value Dragknife Dressup not correctly calculating spin direction or curve intersection Per Yorik, fix crash if PartGui hasn't been loaded Allow selection of bottom face for profiling Bug # 0002615
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1c89c566c9
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0ea9cc8c43
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@ -58,6 +58,7 @@ PyMODINIT_FUNC initPathGui()
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return;
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}
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try {
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Base::Interpreter().runString("import PartGui");
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Base::Interpreter().runString("import Path");
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}
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catch(const Base::Exception& e) {
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@ -34,7 +34,7 @@
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<x>0</x>
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<y>0</y>
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<width>304</width>
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<height>379</height>
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<height>349</height>
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</rect>
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</property>
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<attribute name="icon">
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@ -123,28 +123,16 @@
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<string>Depths</string>
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</attribute>
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<layout class="QFormLayout" name="formLayout_2">
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<property name="fieldGrowthPolicy">
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<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
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</property>
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<item row="0" column="0">
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<widget class="Gui::InputField" name="startDepth">
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<property name="unit" stdset="0">
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<string notr="true">mm</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Start Depth</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="Gui::InputField" name="finalDepth">
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<property name="unit" stdset="0">
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<string notr="true">mm</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Final Depth</string>
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@ -205,8 +193,8 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>304</width>
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<height>349</height>
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<width>231</width>
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<height>38</height>
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</rect>
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</property>
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<attribute name="icon">
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@ -25,7 +25,7 @@
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import FreeCAD
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import FreeCADGui
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import Path
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import PathGui
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#import PathGui
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from PySide import QtCore, QtGui
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import math
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import DraftVecUtils as D
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@ -66,35 +66,67 @@ class ObjectDressup:
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def __setstate__(self, state):
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return None
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def getIncidentAngle(self, queue):
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global currLocation
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'''returns in the incident angle in radians between the current and previous moves'''
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def shortcut(self, queue):
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'''Determines whether its shorter to twist CW or CCW to align with the next move'''
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# get the vector of the last move
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global arccommands
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if queue[1].Name in arccommands:
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print queue
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print currLocation
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arcLoc = FreeCAD.Base.Vector(queue[2].X + queue[1].I, queue[2].Y + queue[1].J, currLocation['Z'])
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radvector = queue[1].Placement.Base.sub(arcLoc) # vector of chord from center to point
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arcLoc = FreeCAD.Vector(queue[2].x + queue[1].I, queue[2].y + queue[1].J, currLocation['Z'])
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radvector = arcLoc.sub(queue[1].Placement.Base) #.sub(arcLoc) # vector of chord from center to point
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# vector of line perp to chord.
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v1 = radvector.cross(FreeCAD.Base.Vector(0, 0, 1))
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v1 = radvector.cross(FreeCAD.Vector(0, 0, 1))
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else:
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v1 = queue[1].Placement.Base.sub(queue[2].Placement.Base)
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# get the vector of the current move
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if queue[0].Name in arccommands:
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arcLoc = FreeCAD.Base.Vector((queue[1].x + queue[0].I), (queue[1].y + queue[0].J), currLocation['Z'])
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arcLoc = FreeCAD.Vector( (queue[1].x + queue[0].I), (queue[1].y + queue[0].J), currLocation['Z'])
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radvector = queue[1].Placement.Base.sub(arcLoc) # calculate arcangle
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v2 = radvector.cross(FreeCAD.Base.Vector(0, 0, 1))
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# if switching between G2 and G3, reverse orientation
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if queue[1].Name in arccommands:
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if queue[0].Name != queue[1].Name:
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v2 = D.rotate2D(v2, math.radians(180))
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v2 = radvector.cross(FreeCAD.Vector(0, 0, 1))
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else:
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v2 = queue[0].Placement.Base.sub(queue[1].Placement.Base)
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incident_angle = D.angle(v1, v2, FreeCAD.Base.Vector(0, 0, -1))
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if (v2.x * v1.y) - (v2.y * v1.x) >= 0:
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return "CW"
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else:
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return "CCW"
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def segmentAngleXY(self, prevCommand, currCommand, endpos=False, currentZ=0):
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'''returns in the starting angle in radians for a Path command.
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requires the previous command in order to calculate arcs correctly
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if endpos = True, return the angle at the end of the segment.'''
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global arccommands
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if currCommand.Name in arccommands:
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arcLoc = FreeCAD.Vector( (prevCommand.x + currCommand.I), (prevCommand.y + currCommand.J), currentZ)
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if endpos is True:
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radvector = arcLoc.sub(currCommand.Placement.Base) #Calculate vector at start of arc
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else:
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radvector = arcLoc.sub(prevCommand.Placement.Base) #Calculate vector at end of arc
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v1 = radvector.cross(FreeCAD.Vector(0, 0, 1))
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if currCommand.Name in ["G2", "G02"]:
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v1 = D.rotate2D(v1, math.radians(180))
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else:
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v1 = currCommand.Placement.Base.sub(prevCommand.Placement.Base) #Straight segments are easy
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myAngle = D.angle(v1, FreeCAD.Base.Vector(1, 0, 0), FreeCAD.Base.Vector(0, 0, -1))
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return myAngle
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def getIncidentAngle(self, queue):
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# '''returns in the incident angle in radians between the current and previous moves'''
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angleatend = float(math.degrees(self.segmentAngleXY(queue[2], queue[1], True)))
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if angleatend < 0:
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angleatend = 360 + angleatend
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angleatstart = float(math.degrees(self.segmentAngleXY(queue[1], queue[0])))
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if angleatstart < 0:
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angleatstart = 360 + angleatstart
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incident_angle = angleatend-angleatstart
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return incident_angle
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def arcExtension(self, obj, queue):
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@ -184,8 +216,6 @@ class ObjectDressup:
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# calculate IJ offsets of twist arc from current position.
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offsetvector = C.sub(lastXY)
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# I = offsetvector.x
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# J = offsetvector.y
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# add G2/G3 move
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arcmove = Path.Command(
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@ -201,12 +231,8 @@ class ObjectDressup:
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# The old arc move won't work so calculate a replacement command
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offsetv = arccenter.sub(endpointvector)
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# I = offsetv.x
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# J = offsetv.y
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replace = Path.Command(
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queue[0].Name, {"X": queue[0].X, "Y": queue[0].Y, "I": offsetv.x, "J": offsetv.y})
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return (results, replace)
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def lineExtension(self, obj, queue):
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@ -353,10 +379,11 @@ class ObjectDressup:
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if changedXYFlag and (len(queue) == 3):
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# check if the inciden angle incident exceeds the filter
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incident_angle = math.degrees(self.getIncidentAngle(queue))
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incident_angle = self.getIncidentAngle(queue)
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if abs(incident_angle) >= obj.filterangle:
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if incident_angle >= 0:
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if self.shortcut(queue) == "CW":
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#if incident_angle >= 0:
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twistCW = True
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else:
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twistCW = False
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@ -434,6 +461,11 @@ class ViewProviderDressup:
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def __setstate__(self, state):
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return None
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def onDelete(self, arg1=None, arg2=None):
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FreeCADGui.ActiveDocument.getObject(arg1.Object.Base.Name).Visibility = True
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P.addToProject(arg1.Object.Base)
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return True
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class CommandDragknifeDressup:
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@ -24,7 +24,7 @@
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import FreeCAD
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import FreeCADGui
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import Path
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import PathGui
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import PathScripts.PathUtils as P
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from PySide import QtCore, QtGui
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"""Path Dressup object and FreeCAD command"""
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@ -99,6 +99,11 @@ class ViewProviderDressup:
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def __setstate__(self, state):
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return None
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def onDelete(self, arg1=None, arg2=None):
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'''this makes sure that the base operation is added back to the project and visible'''
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FreeCADGui.ActiveDocument.getObject(arg1.Object.Base.Name).Visibility = True
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P.addToProject(arg1.Object.Base)
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return True
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class CommandPathDressup:
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@ -65,7 +65,6 @@ class ObjectPathEngrave:
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# Depth Properties
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obj.addProperty("App::PropertyDistance", "ClearanceHeight", "Depth", "The height needed to clear clamps and obstructions")
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obj.addProperty("App::PropertyDistance", "SafeHeight", "Depth", "Rapid Safety Height between locations.")
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obj.addProperty("App::PropertyDistance", "StartDepth", "Depth", "Starting Depth of Tool- first cut depth in Z")
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obj.addProperty("App::PropertyDistance", "FinalDepth", "Depth", "Final Depth of Tool- lowest value in Z")
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obj.addProperty("App::PropertyInteger", "StartVertex", "Path", "The vertex index to start the path from")
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@ -161,7 +160,7 @@ class ObjectPathEngrave:
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# we set the first move to our first point
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last = edge.Vertexes[0].Point
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output += "G0" + " X" + PathUtils.fmt(last.x) + " Y" + PathUtils.fmt(last.y) + " Z" + PathUtils.fmt(obj.SafeHeight.Value) # Rapid sto starting position
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output += "G1" + " X" + PathUtils.fmt(last.x) + " Y" + PathUtils.fmt(last.y) + " Z" + PathUtils.fmt(last.z) + "F " + PathUtils.fmt(self.vertFeed) + "\n" # Vertical feed to depth
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output += "G1" + " X" + PathUtils.fmt(last.x) + " Y" + PathUtils.fmt(last.y) + " Z" + PathUtils.fmt(obj.FinalDepth.Value) + "F " + PathUtils.fmt(self.vertFeed) + "\n" # Vertical feed to depth
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if isinstance(edge.Curve, Part.Circle):
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point = edge.Vertexes[-1].Point
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if point == last: # edges can come flipped
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@ -174,7 +173,7 @@ class ObjectPathEngrave:
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output += "G2"
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else:
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output += "G3"
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output += " X" + PathUtils.fmt(point.x) + " Y" + PathUtils.fmt(point.y) + " Z" + PathUtils.fmt(point.z)
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output += " X" + PathUtils.fmt(point.x) + " Y" + PathUtils.fmt(point.y) + " Z" + PathUtils.fmt(obj.FinalDepth.Value)
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output += " I" + PathUtils.fmt(relcenter.x) + " J" + PathUtils.fmt(relcenter.y) + " K" + PathUtils.fmt(relcenter.z)
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output += " F " + PathUtils.fmt(self.horizFeed)
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output += "\n"
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@ -183,7 +182,7 @@ class ObjectPathEngrave:
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point = edge.Vertexes[-1].Point
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if point == last: # edges can come flipped
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point = edge.Vertexes[0].Point
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output += "G1 X" + PathUtils.fmt(point.x) + " Y" + PathUtils.fmt(point.y) + " Z" + PathUtils.fmt(point.z)
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output += "G1 X" + PathUtils.fmt(point.x) + " Y" + PathUtils.fmt(point.y) + " Z" + PathUtils.fmt(obj.FinalDepth.Value)
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output += " F " + PathUtils.fmt(self.horizFeed)
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output += "\n"
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last = point
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@ -195,15 +194,13 @@ class ObjectPathEngrave:
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if len(baselist) == 0: # When adding the first base object, guess at heights
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try:
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bb = ss.Shape.BoundBox # parent boundbox
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obj.StartDepth = bb.ZMax
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obj.ClearanceHeight = bb.ZMax + 5.0
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obj.SafeHeight = bb.ZMax + 3.0
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obj.FinalDepth = bb.ZMax - 1
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except:
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obj.StartDepth = 5.0
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obj.FinalDepth = 4.0
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obj.ClearanceHeight = 10.0
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obj.SafeHeight = 8.0
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obj.FinalDepth = 4.0
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item = (ss, "")
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if item in baselist:
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@ -262,7 +259,6 @@ class CommandPathEngrave:
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FreeCADGui.doCommand('PathScripts.PathEngrave.ObjectPathEngrave(obj)')
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FreeCADGui.doCommand('obj.ClearanceHeight = 10')
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FreeCADGui.doCommand('obj.StartDepth= 0')
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FreeCADGui.doCommand('obj.FinalDepth= -0.1')
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FreeCADGui.doCommand('obj.SafeHeight= 5.0')
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FreeCADGui.doCommand('obj.Active = True')
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@ -292,8 +288,6 @@ class TaskPanel:
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def getFields(self):
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if self.obj:
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if hasattr(self.obj, "StartDepth"):
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self.obj.StartDepth = self.form.startDepth.text()
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if hasattr(self.obj, "FinalDepth"):
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self.obj.FinalDepth = self.form.finalDepth.text()
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if hasattr(self.obj, "SafeHeight"):
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self.obj.Proxy.execute(self.obj)
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def setFields(self):
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self.form.startDepth.setText(str(self.obj.StartDepth.Value))
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self.form.finalDepth.setText(str(self.obj.FinalDepth.Value))
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self.form.safeHeight.setText(str(self.obj.SafeHeight.Value))
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self.form.clearanceHeight.setText(str(self.obj.ClearanceHeight.Value))
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@ -367,7 +360,6 @@ class TaskPanel:
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def setupUi(self):
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# Connect Signals and Slots
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self.form.startDepth.editingFinished.connect(self.getFields)
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self.form.finalDepth.editingFinished.connect(self.getFields)
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self.form.safeHeight.editingFinished.connect(self.getFields)
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self.form.clearanceHeight.editingFinished.connect(self.getFields)
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@ -487,7 +487,7 @@ class CommandPathPocket:
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return {'Pixmap': 'Path-Pocket',
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'MenuText': QtCore.QT_TRANSLATE_NOOP("PathPocket", "Pocket"),
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'Accel': "P, O",
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'ToolTip': QtCore.QT_TRANSLATE_NOOP("PathPocket", "Creates a Path Pocket object from a loop of edges or a face")}
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'ToolTip': QtCore.QT_TRANSLATE_NOOP("PathPocket", "Creates a Path Pocket object from a face or faces")}
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def IsActive(self):
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return FreeCAD.ActiveDocument is not None
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@ -303,7 +303,7 @@ print "y - " + str(point.y)
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# we only consider the outer wire if this is a Face
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# Horizontal and vertical faces are handled differently
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shape = getattr(b[0].Shape, sub)
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if numpy.isclose(shape.normalAt(0, 0).z, 1): # horizontal face
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if numpy.isclose(abs(shape.normalAt(0, 0).z), 1): # horizontal face
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hfaces.append(shape)
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elif numpy.isclose(shape.normalAt(0, 0).z, 0): # vertical face
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