From 1a46232a53d80f96e865a8659cec1faf81553ecf Mon Sep 17 00:00:00 2001 From: Yorik van Havre Date: Thu, 9 Aug 2012 20:02:54 -0300 Subject: [PATCH] Arch: small bugfix in structure object --- src/Mod/Arch/ArchStructure.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Mod/Arch/ArchStructure.py b/src/Mod/Arch/ArchStructure.py index 4bf4180f7..e08aaf275 100644 --- a/src/Mod/Arch/ArchStructure.py +++ b/src/Mod/Arch/ArchStructure.py @@ -168,9 +168,9 @@ class _Structure(ArchComponent.Component): base = Part.Face(base.Wires[0]) base = base.extrude(normal) elif obj.Base.isDerivedFrom("Mesh::Feature"): - if obj.Mesh.isSolid(): - if obj.Mesh.countComponents() == 1: - sh = ArchCommands.getShapeFromMesh(obj.Mesh) + if obj.Base.Mesh.isSolid(): + if obj.Base.Mesh.countComponents() == 1: + sh = ArchCommands.getShapeFromMesh(obj.Base.Mesh) if sh.isClosed() and sh.isValid() and sh.Solids: base = sh else: