Mesh trimming tool
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@ -21,6 +21,7 @@
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***************************************************************************/
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#include "PreCompiled.h"
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#include <algorithm>
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#include "Trim.h"
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#include "Grid.h"
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@ -83,8 +84,8 @@ void MeshTrimming::CheckFacets(const MeshFacetGrid& rclGrid, std::vector<unsigne
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Base::SequencerLauncher seq("Check facets for intersection...", aulAllElements.size());
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for (it = aulAllElements.begin(); it != aulAllElements.end(); it++) {
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MeshGeomFacet &rclFacet = myMesh.GetFacet(*it);
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if (HasIntersection(rclFacet))
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MeshGeomFacet clFacet = myMesh.GetFacet(*it);
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if (HasIntersection(clFacet))
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raulFacets.push_back(*it);
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seq.next();
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}
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