Arch: Make sure the BaseMaterial property contains a Material object
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421cb85865
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@ -346,7 +346,12 @@ class Component:
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self.Type = state
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self.Type = state
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def onChanged(self,obj,prop):
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def onChanged(self,obj,prop):
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pass
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if prop == "BaseMaterial":
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if hasattr(obj,"BaseMaterial"):
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if obj.BaseMaterial:
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if Draft.getType(obj.BaseMaterial) != "Material":
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obj.BaseMaterial = None
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print "Removing bad BaseMaterial link in ",obj.Name
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def clone(self,obj):
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def clone(self,obj):
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"if this object is a clone, sets the shape. Returns True if this is the case"
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"if this object is a clone, sets the shape. Returns True if this is the case"
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@ -261,6 +261,7 @@ class _Equipment(ArchComponent.Component):
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def onChanged(self,obj,prop):
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def onChanged(self,obj,prop):
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self.hideSubobjects(obj,prop)
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self.hideSubobjects(obj,prop)
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ArchComponent.Component.onChanged(self,obj.prop)
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def execute(self,obj):
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def execute(self,obj):
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@ -290,6 +290,7 @@ class _Space(ArchComponent.Component):
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obj.EquipmentPower = p
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obj.EquipmentPower = p
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if hasattr(obj,"Area"):
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if hasattr(obj,"Area"):
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obj.setEditorMode('Area',1)
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obj.setEditorMode('Area',1)
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ArchComponent.Component.onChanged(self,obj.prop)
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def addSubobjects(self,obj,subobjects):
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def addSubobjects(self,obj,subobjects):
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"adds subobjects to this space"
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"adds subobjects to this space"
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@ -577,6 +577,7 @@ class _Structure(ArchComponent.Component):
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if nodes:
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if nodes:
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self.nodes = [v.Point.add(offset) for v in nodes.Vertexes]
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self.nodes = [v.Point.add(offset) for v in nodes.Vertexes]
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obj.Nodes = self.nodes
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obj.Nodes = self.nodes
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ArchComponent.Component.onChanged(self,obj.prop)
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def getNodeEdges(self,obj):
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def getNodeEdges(self,obj):
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"returns a list of edges from stuctural nodes"
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"returns a list of edges from stuctural nodes"
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@ -688,6 +688,7 @@ class _Window(ArchComponent.Component):
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# because of load order, but it doesn't harm...
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# because of load order, but it doesn't harm...
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pass
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pass
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FreeCAD.ActiveDocument.recompute()
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FreeCAD.ActiveDocument.recompute()
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ArchComponent.Component.onChanged(self,obj.prop)
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def execute(self,obj):
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def execute(self,obj):
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