From 42b06e48a8a2fe166b454ac582b02d6a7d296354 Mon Sep 17 00:00:00 2001 From: wmayer Date: Tue, 23 Jul 2013 11:21:31 +0200 Subject: [PATCH] Add nullify method to Matrix class --- src/Base/Matrix.cpp | 52 ++++++++++++++++++++++++++------------------- src/Base/Matrix.h | 6 ++++-- 2 files changed, 34 insertions(+), 24 deletions(-) diff --git a/src/Base/Matrix.cpp b/src/Base/Matrix.cpp index 18072b6b0..65968afcc 100644 --- a/src/Base/Matrix.cpp +++ b/src/Base/Matrix.cpp @@ -23,8 +23,8 @@ #include "PreCompiled.h" #ifndef _PreComp_ -# include -# include +# include +# include # include #endif @@ -80,6 +80,14 @@ void Matrix4D::setToUnity (void) dMtrx4D[3][0] = 0.0; dMtrx4D[3][1] = 0.0; dMtrx4D[3][2] = 0.0; dMtrx4D[3][3] = 1.0; } +void Matrix4D::nullify(void) +{ + dMtrx4D[0][0] = 0.0; dMtrx4D[0][1] = 0.0; dMtrx4D[0][2] = 0.0; dMtrx4D[0][3] = 0.0; + dMtrx4D[1][0] = 0.0; dMtrx4D[1][1] = 0.0; dMtrx4D[1][2] = 0.0; dMtrx4D[1][3] = 0.0; + dMtrx4D[2][0] = 0.0; dMtrx4D[2][1] = 0.0; dMtrx4D[2][2] = 0.0; dMtrx4D[2][3] = 0.0; + dMtrx4D[3][0] = 0.0; dMtrx4D[3][1] = 0.0; dMtrx4D[3][2] = 0.0; dMtrx4D[3][3] = 0.0; +} + double Matrix4D::determinant() const { double fA0 = dMtrx4D[0][0]*dMtrx4D[1][1] - dMtrx4D[0][1]*dMtrx4D[1][0]; @@ -701,8 +709,8 @@ void Matrix4D::fromString(const std::string &str) input >> dMtrx4D[i][j]; } } - -// Analyse the a transformation Matrix and describe the transformation + +// Analyse the a transformation Matrix and describe the transformation std::string Matrix4D::analyse(void) const { const double eps=1.0e-06; @@ -723,22 +731,22 @@ std::string Matrix4D::analyse(void) const } else //translation and affine { - if (dMtrx4D[0][1] == 0.0 && dMtrx4D[0][2] == 0.0 && - dMtrx4D[1][0] == 0.0 && dMtrx4D[1][2] == 0.0 && + if (dMtrx4D[0][1] == 0.0 && dMtrx4D[0][2] == 0.0 && + dMtrx4D[1][0] == 0.0 && dMtrx4D[1][2] == 0.0 && dMtrx4D[2][0] == 0.0 && dMtrx4D[2][1] == 0.0) //scaling { - std::ostringstream stringStream; - stringStream << "Scale [" << dMtrx4D[0][0] << ", " << + std::ostringstream stringStream; + stringStream << "Scale [" << dMtrx4D[0][0] << ", " << dMtrx4D[1][1] << ", " << dMtrx4D[2][2] << "]"; - text = stringStream.str(); + text = stringStream.str(); } else { Base::Matrix4D sub; - sub[0][0] = dMtrx4D[0][0]; sub[0][1] = dMtrx4D[0][1]; - sub[0][2] = dMtrx4D[0][2]; sub[1][0] = dMtrx4D[1][0]; + sub[0][0] = dMtrx4D[0][0]; sub[0][1] = dMtrx4D[0][1]; + sub[0][2] = dMtrx4D[0][2]; sub[1][0] = dMtrx4D[1][0]; sub[1][1] = dMtrx4D[1][1]; sub[1][2] = dMtrx4D[1][2]; - sub[2][0] = dMtrx4D[2][0]; sub[2][1] = dMtrx4D[2][1]; + sub[2][0] = dMtrx4D[2][0]; sub[2][1] = dMtrx4D[2][1]; sub[2][2] = dMtrx4D[2][2]; Base::Matrix4D trp = sub; @@ -771,23 +779,23 @@ std::string Matrix4D::analyse(void) const } else //scaling with rotation { - std::ostringstream stringStream; - stringStream << "Scale and Rotate "; + std::ostringstream stringStream; + stringStream << "Scale and Rotate "; if (determinant<0.0 ) - stringStream << "and Invert "; - stringStream << "[ " << - sqrt(trp[0][0]) << ", " << sqrt(trp[1][1]) << ", " << + stringStream << "and Invert "; + stringStream << "[ " << + sqrt(trp[0][0]) << ", " << sqrt(trp[1][1]) << ", " << sqrt(trp[2][2]) << "]"; - text = stringStream.str(); + text = stringStream.str(); } } } else { - std::ostringstream stringStream; - stringStream << "Affine with det= " << + std::ostringstream stringStream; + stringStream << "Affine with det= " << determinant; - text = stringStream.str(); + text = stringStream.str(); } } } @@ -795,4 +803,4 @@ std::string Matrix4D::analyse(void) const text += " with Translation"; } return text; -} +} diff --git a/src/Base/Matrix.h b/src/Base/Matrix.h index 36444c667..f53019a4a 100644 --- a/src/Base/Matrix.h +++ b/src/Base/Matrix.h @@ -26,7 +26,7 @@ #include #include -#include +#include #include #include "Vector3D.h" @@ -104,7 +104,9 @@ public: /** @name Manipulation */ //@{ /// Makes unity matrix - void setToUnity (void); + void setToUnity(void); + /// Makes a null matrix + void nullify(void); /// moves the coordinatesystem for the x,y,z value void move (float x, float y, float z) { move(Vector3f(x,y,z)); }