+ rename MainPart to Body
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5223 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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@ -34,7 +34,7 @@
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#include "FeatureFillet.h"
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#include "FeatureFillet.h"
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#include "FeatureSketchBased.h"
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#include "FeatureSketchBased.h"
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#include "FeatureRevolution.h"
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#include "FeatureRevolution.h"
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#include "FeatureMainPart.h"
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#include "Body.h"
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#include "FeatureDressUp.h"
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#include "FeatureDressUp.h"
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#include "FeatureChamfer.h"
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#include "FeatureChamfer.h"
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#include "FeatureFace.h"
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#include "FeatureFace.h"
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@ -77,7 +77,7 @@ void PartDesignExport initPartDesign()
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PartDesign::Additive ::init();
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PartDesign::Additive ::init();
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PartDesign::PatternRectangular ::init();
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PartDesign::PatternRectangular ::init();
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PartDesign::Hole ::init();
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PartDesign::Hole ::init();
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PartDesign::MainPart ::init();
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PartDesign::Body ::init();
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PartDesign::Pad ::init();
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PartDesign::Pad ::init();
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PartDesign::Pocket ::init();
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PartDesign::Pocket ::init();
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PartDesign::Fillet ::init();
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PartDesign::Fillet ::init();
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@ -26,9 +26,8 @@
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#endif
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#endif
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#include <Base/Placement.h>
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#include <Base/Placement.h>
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#include <Mod/Part/App/Part2DObject.h>
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#include "FeatureMainPart.h"
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#include "Body.h"
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using namespace PartDesign;
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using namespace PartDesign;
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@ -36,14 +35,14 @@ using namespace PartDesign;
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namespace PartDesign {
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namespace PartDesign {
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PROPERTY_SOURCE(PartDesign::MainPart, Part::Feature)
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PROPERTY_SOURCE(PartDesign::Body, Part::Feature)
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MainPart::MainPart()
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Body::Body()
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{
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{
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ADD_PROPERTY(Model,(0));
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ADD_PROPERTY(Model,(0));
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}
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}
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short MainPart::mustExecute() const
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short Body::mustExecute() const
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{
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{
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//if (Sketch.isTouched() ||
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//if (Sketch.isTouched() ||
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// Length.isTouched())
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// Length.isTouched())
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@ -51,7 +50,7 @@ short MainPart::mustExecute() const
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return 0;
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return 0;
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}
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}
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App::DocumentObjectExecReturn *MainPart::execute(void)
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App::DocumentObjectExecReturn *Body::execute(void)
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{
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{
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return App::DocumentObject::StdReturn;
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return App::DocumentObject::StdReturn;
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@ -21,23 +21,25 @@
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***************************************************************************/
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***************************************************************************/
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#ifndef PARTDESIGN_MainPart_H
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#ifndef PARTDESIGN_Body_H
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#define PARTDESIGN_MainPart_H
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#define PARTDESIGN_Body_H
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#include <App/PropertyStandard.h>
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#include <App/PropertyStandard.h>
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#include "Feature.h"
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#include <Mod/Part/App/PartFeature.h>
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namespace PartDesign
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namespace PartDesign
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{
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{
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class MainPart : public PartDesign::Feature
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class Body : public Part::Feature
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{
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{
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PROPERTY_HEADER(PartDesign::MainPart);
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PROPERTY_HEADER(PartDesign::Body);
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public:
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public:
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MainPart();
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Body();
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App::PropertyLinkList Model;
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App::PropertyLinkList Model;
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App::PropertyLink Tip;
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/** @name methods override feature */
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/** @name methods override feature */
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//@{
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//@{
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@ -46,7 +48,7 @@ public:
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short mustExecute() const;
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short mustExecute() const;
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/// returns the type name of the view provider
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/// returns the type name of the view provider
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//const char* getViewProviderName(void) const {
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//const char* getViewProviderName(void) const {
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// return "PartDesignGui::ViewProviderMainPart";
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// return "PartDesignGui::ViewProviderBody";
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//}
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//}
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//@}
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//@}
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};
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};
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@ -54,4 +56,4 @@ public:
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} //namespace PartDesign
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} //namespace PartDesign
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#endif // PART_MainPart_H
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#endif // PART_Body_H
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@ -24,8 +24,8 @@ SET(Features_SRCS
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Feature.h
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Feature.h
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FeaturePatternRectangular.h
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FeaturePatternRectangular.h
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FeaturePatternRectangular.cpp
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FeaturePatternRectangular.cpp
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FeatureMainPart.cpp
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Body.cpp
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FeatureMainPart.h
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Body.h
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)
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)
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SOURCE_GROUP("Features" FILES ${Features_SRCS})
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SOURCE_GROUP("Features" FILES ${Features_SRCS})
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@ -17,8 +17,8 @@ libPartDesign_la_SOURCES=\
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FeatureChamfer.h \
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FeatureChamfer.h \
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FeatureDressUp.cpp \
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FeatureDressUp.cpp \
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FeatureDressUp.h \
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FeatureDressUp.h \
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FeatureMainPart.cpp \
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Body.cpp \
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FeatureMainPart.h \
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Body.h \
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FeatureSketchBased.cpp \
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FeatureSketchBased.cpp \
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FeatureSketchBased.h \
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FeatureSketchBased.h \
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FeatureRevolution.cpp \
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FeatureRevolution.cpp \
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