+ remove redundant code
git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5003 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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@ -679,12 +679,7 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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} else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
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const Part::GeomArcOfCircle *aoc = dynamic_cast<const Part::GeomArcOfCircle*>(geo);
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Base::Vector3d center = aoc->getCenter();
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double startangle, endangle;
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aoc->getRange(startangle, endangle);
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double theta0 = atan2(point.y - center.y,point.x - center.x);
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if (GeoId1 >= 0 && GeoId2 >= 0) {
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@ -783,14 +778,6 @@ int SketchObject::trim(int GeoId, const Base::Vector3d& point)
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if (theta1 < 0)
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theta1 += 2*M_PI;
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double u,v;
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aoc->getRange(u,v);
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u = fmod(u, 2*M_PI);
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v = fmod(v, 2*M_PI);
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startangle = fmod(startangle, 2*M_PI);
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endangle = fmod(endangle, 2*M_PI);
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if (theta1 > theta0) { // trim en
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delConstraintOnPoint(GeoId, start, false);
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