Travis: Add SMESH7 dependencies for OSX
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@ -127,11 +127,14 @@ before_install:
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pyside-tools \
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xerces-c \
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orocos-kdl \
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hdf5 \
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homebrew/science/oce \
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homebrew/python/matplotlib
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brew install vtk --without-python
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brew install --with-oce homebrew/science/nglib
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brew install --without-framework --without-soqt sanelson/freecad/coin
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brew install --HEAD pivy
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brew install bblacey/taps/med-file --with-python
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#Install the 3DConnexion frameworks
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if [ ! -d /Library/Frameworks/3DconnexionClient.framework ]; then
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@ -132,7 +132,6 @@ App::DocumentObjectExecReturn *Groove::execute(void)
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TopExp_Explorer xp;
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xp.Init(sketchshape, TopAbs_FACE);
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for (;xp.More(); xp.Next()) {
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if (checkLineCrossesFace(gp_Lin(pnt, dir), TopoDS::Face(xp.Current())))
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return new App::DocumentObjectExecReturn("Revolve axis intersects the sketch");
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}
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@ -158,7 +157,7 @@ App::DocumentObjectExecReturn *Groove::execute(void)
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return new App::DocumentObjectExecReturn("Resulting shape is not a solid");
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solRes = refineShapeIfActive(solRes);
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this->Shape.setValue(solRes);
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this->Shape.setValue(getSolid(solRes));
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}
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else
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return new App::DocumentObjectExecReturn("Could not revolve the sketch!");
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