+ remove unneeded methods from PropertyLength
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5b9f076c53
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@ -132,42 +132,6 @@ PropertyLength::PropertyLength()
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setUnit(Base::Unit::Length);
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}
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const char* PropertyLength::getEditorName(void) const
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{
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#ifdef UseUnitsInGui
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return "Gui::PropertyEditor::PropertyUnitItem";
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#else
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return "Gui::PropertyEditor::PropertyFloatItem";
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#endif
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}
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void PropertyLength::setPyObject(PyObject *value)
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{
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#ifdef UseUnitsInGui
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setValue(UnitsApi::toDblWithUserPrefs(Length,value));
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#else
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double val=0.0f;
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if (PyFloat_Check(value)) {
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val = PyFloat_AsDouble(value);
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}
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else if(PyInt_Check(value)) {
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val = (double) PyInt_AsLong(value);
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}
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else {
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std::string error = std::string("type must be float or int, not ");
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error += value->ob_type->tp_name;
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throw Base::TypeError(error);
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}
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if (val < 0.0f)
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throw Base::ValueError("value must be nonnegative");
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setValue(val);
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#endif
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}
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//**************************************************************************
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//**************************************************************************
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// PropertyAngle
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@ -93,9 +93,6 @@ class AppExport PropertyLength : public PropertyQuantity
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public:
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PropertyLength(void);
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virtual ~PropertyLength(){}
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virtual const char* getEditorName(void) const;
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virtual void setPyObject(PyObject *);
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};
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/** Angle property
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