+ correctly handle toggle selection in BRep shape nodes
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19c840e1ab
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6111f55a89
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@ -582,7 +582,7 @@ void View3DInventorViewer::initialize()
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void View3DInventorViewer::OnChange(Gui::SelectionSingleton::SubjectType& rCaller,
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Gui::SelectionSingleton::MessageType Reason)
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{
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if(Reason.Type == SelectionChanges::AddSelection ||
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if (Reason.Type == SelectionChanges::AddSelection ||
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Reason.Type == SelectionChanges::RmvSelection ||
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Reason.Type == SelectionChanges::SetSelection ||
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Reason.Type == SelectionChanges::ClrSelection) {
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@ -321,6 +321,7 @@ void SoBrepEdgeSet::doAction(SoAction* action)
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case Gui::SoSelectionElementAction::Remove:
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{
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int start = this->selectionIndex.find(index);
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if (start >= 0)
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this->selectionIndex.deleteValues(start,1);
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}
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break;
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@ -144,6 +144,7 @@ void SoBrepFaceSet::doAction(SoAction* action)
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case Gui::SoSelectionElementAction::Remove:
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{
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int start = this->selectionIndex.find(index);
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if (start >= 0)
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this->selectionIndex.deleteValues(start,1);
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}
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break;
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@ -256,6 +256,7 @@ void SoBrepPointSet::doAction(SoAction* action)
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case Gui::SoSelectionElementAction::Remove:
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{
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int start = this->selectionIndex.find(index);
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if (start >= 0)
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this->selectionIndex.deleteValues(start,1);
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}
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break;
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