Add sweep and loft to toolbar

This commit is contained in:
wmayer 2012-06-12 10:52:49 +02:00
parent ad6ae5e2bc
commit 6621c00c10
2 changed files with 12 additions and 15 deletions

View File

@ -948,7 +948,7 @@ CmdPartLoft::CmdPartLoft()
sAppModule = "Part";
sGroup = QT_TR_NOOP("Part");
sMenuText = QT_TR_NOOP("Loft...");
sToolTipText = QT_TR_NOOP("Advanced utility to lofts");
sToolTipText = QT_TR_NOOP("Utility to loft");
sWhatsThis = sToolTipText;
sStatusTip = sToolTipText;
sPixmap = "Part_Loft";
@ -974,7 +974,7 @@ CmdPartSweep::CmdPartSweep()
sAppModule = "Part";
sGroup = QT_TR_NOOP("Part");
sMenuText = QT_TR_NOOP("Sweep...");
sToolTipText = QT_TR_NOOP("Advanced utility to sweep");
sToolTipText = QT_TR_NOOP("Utility to sweep");
sWhatsThis = sToolTipText;
sStatusTip = sToolTipText;
sPixmap = "Part_Sweep";

View File

@ -67,18 +67,12 @@ Gui::MenuItem* Workbench::setupMenuBar() const
root->insertItem(item, part);
part->setCommand("&Part");
*part << "Part_Import" << "Part_Export" << "Separator";
*part << prim << "Part_Primitives" << "Separator" << "Part_ShapeFromMesh"
<< "Part_MakeSolid" << "Part_ReverseShape" << "Part_SimpleCopy"
<< "Part_RefineShape" << "Separator"
*part << prim << "Part_Primitives" << "Part_Builder" << "Separator"
<< "Part_ShapeFromMesh" << "Part_MakeSolid" << "Part_ReverseShape"
<< "Part_SimpleCopy" << "Part_RefineShape" << "Separator"
<< "Part_Boolean" << "Part_CrossSections" << "Part_Extrude"
<< "Part_Revolve" << "Part_Mirror" << "Part_Fillet" << "Part_Chamfer"
<< "Part_RuledSurface" << "Part_Loft" << "Part_Sweep"
<< "Part_Builder";
//Gui::MenuItem* partSimple = new Gui::MenuItem;
//root->insertItem(item, partSimple);
//partSimple->setCommand("&Simple");
//*partSimple << "Part_SimpleCylinder";
<< "Part_RuledSurface" << "Part_Loft" << "Part_Sweep";
return root;
}
@ -89,15 +83,18 @@ Gui::ToolBarItem* Workbench::setupToolBars() const
Gui::ToolBarItem* solids = new Gui::ToolBarItem(root);
solids->setCommand("Solids");
*solids << "Part_Box" << "Part_Cylinder" << "Part_Sphere" << "Part_Cone" << "Part_Torus" << "Part_Primitives";
*solids << "Part_Box" << "Part_Cylinder" << "Part_Sphere" << "Part_Cone"
<< "Part_Torus" << "Part_Primitives" << "Part_Builder";
Gui::ToolBarItem* tool = new Gui::ToolBarItem(root);
tool->setCommand("Part tools");
*tool << "Part_Extrude" << "Part_Revolve" << "Part_Mirror" << "Part_Fillet" << "Part_Chamfer" << "Part_RuledSurface";
*tool << "Part_Extrude" << "Part_Revolve" << "Part_Mirror" << "Part_Fillet"
<< "Part_Chamfer" << "Part_RuledSurface" << "Part_Loft" << "Part_Sweep";
Gui::ToolBarItem* boolop = new Gui::ToolBarItem(root);
boolop->setCommand("Boolean");
*boolop << "Part_Boolean" << "Part_Cut" << "Part_Fuse" << "Part_Common" << "Part_Section";
*boolop << "Part_Boolean" << "Part_Cut" << "Part_Fuse" << "Part_Common"
<< "Part_Section" << "Part_CrossSections";
return root;
}