+ Fix for call of normalAt for edges

This commit is contained in:
wmayer 2013-10-02 09:42:09 +02:00
parent 9dcc20344b
commit 789e810213

View File

@ -269,7 +269,7 @@ PyObject* TopoShapeEdgePy::normalAt(PyObject *args)
}
try {
BRepLProp_CLProps prop(adapt,u,1,Precision::Confusion());
BRepLProp_CLProps prop(adapt,u,2,Precision::Confusion());
gp_Dir V ;
prop.Normal(V);
return new Base::VectorPy(new Base::Vector3d(V.X(),V.Y(),V.Z()));