Qt4's qglobal.h defined TRUE and FALSE. Qt5 does not do it anymore. Replace it with true and false.

158f39ec78

This change is Qt4/Qt5 neutral.
This commit is contained in:
Mateusz Skowroński 2015-12-21 06:15:07 +01:00 committed by wmayer
parent db345cb624
commit 7d0e892d36
96 changed files with 560 additions and 560 deletions

View File

@ -70,9 +70,9 @@ public:
/// Convert the path name into a UCS-2 encoded wide string format.
std::wstring toStdWString() const;
/** Returns the file's extension name.
* If complete is TRUE (the default), extension() returns the string of all
* If complete is true (the default), extension() returns the string of all
* characters in the file name after (but not including) the first '.' character.
* If complete is FALSE, extension() returns the string of all characters in
* If complete is false, extension() returns the string of all characters in
* the file name after (but not including) the last '.' character.
* Example:
*@code
@ -111,7 +111,7 @@ public:
/** @name Directory management*/
//@{
/// Creates a directory. Returns TRUE if successful; otherwise returns FALSE.
/// Creates a directory. Returns true if successful; otherwise returns false.
bool createDirectory( void ) const;
/// Get a list of the directory content
std::vector<Base::FileInfo> getDirectoryContent(void) const;

View File

@ -107,16 +107,16 @@ bool BoundBox2D::Intersect(const Line2D &rclLine) const
bool BoundBox2D::Intersect(const BoundBox2D &rclBB) const
{
//// compare bb2-points to this
//if (Contains (Vector2D (rclBB.fMinX, rclBB.fMinY))) return TRUE;
//if (Contains (Vector2D (rclBB.fMaxX, rclBB.fMinY))) return TRUE;
//if (Contains (Vector2D (rclBB.fMaxX, rclBB.fMaxY))) return TRUE;
//if (Contains (Vector2D (rclBB.fMinX, rclBB.fMaxY))) return TRUE;
//if (Contains (Vector2D (rclBB.fMinX, rclBB.fMinY))) return true;
//if (Contains (Vector2D (rclBB.fMaxX, rclBB.fMinY))) return true;
//if (Contains (Vector2D (rclBB.fMaxX, rclBB.fMaxY))) return true;
//if (Contains (Vector2D (rclBB.fMinX, rclBB.fMaxY))) return true;
//
//// compare this-points to bb2
//if (rclBB.Contains (Vector2D (fMinX, fMinY))) return TRUE;
//if (rclBB.Contains (Vector2D (fMaxX, fMinY))) return TRUE;
//if (rclBB.Contains (Vector2D (fMaxX, fMaxY))) return TRUE;
//if (rclBB.Contains (Vector2D (fMinX, fMaxY))) return TRUE;
//if (rclBB.Contains (Vector2D (fMinX, fMinY))) return true;
//if (rclBB.Contains (Vector2D (fMaxX, fMinY))) return true;
//if (rclBB.Contains (Vector2D (fMaxX, fMaxY))) return true;
//if (rclBB.Contains (Vector2D (fMinX, fMaxY))) return true;
if (fMinX < rclBB.fMaxX &&
rclBB.fMinX < fMaxX &&
@ -222,7 +222,7 @@ bool Line2D::Intersect (const Line2D& rclLine, Vector2D &rclV) const
rclV.fY = m1 * rclV.fX + b1;
}
return true; /*** RETURN TRUE (intersection) **********/
return true; /*** RETURN true (intersection) **********/
}
bool Line2D::Intersect (const Vector2D &rclV, double eps) const

View File

@ -53,7 +53,7 @@ using namespace Gui;
TYPESYSTEM_SOURCE(Gui::BlenderNavigationStyle, Gui::UserNavigationStyle);
BlenderNavigationStyle::BlenderNavigationStyle() : lockButton1(FALSE)
BlenderNavigationStyle::BlenderNavigationStyle() : lockButton1(false)
{
}
@ -98,11 +98,11 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
this->lastmouseposition = posn;
// Set to TRUE if any event processing happened. Note that it is not
// Set to true if any event processing happened. Note that it is not
// necessary to restrict ourselves to only do one "action" for an
// event, we only need this flag to see if any processing happened
// at all.
SbBool processed = FALSE;
SbBool processed = false;
const ViewerMode curmode = this->currentmode;
ViewerMode newmode = curmode;
@ -123,13 +123,13 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
if (!processed && !viewer->isEditing()) {
processed = handleEventInForeground(ev);
if (processed)
return TRUE;
return true;
}
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@ -144,7 +144,7 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
this->altdown = press;
break;
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
viewer->saveHomePosition();
break;
case SoKeyboardEvent::S:
@ -165,37 +165,37 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
//SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->lockrecenter = TRUE;
this->lockrecenter = true;
this->button1down = press;
if (press && (this->currentmode == NavigationStyle::SEEK_WAIT_MODE)) {
newmode = NavigationStyle::SEEK_MODE;
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
processed = TRUE;
processed = true;
}
//else if (press && (this->currentmode == NavigationStyle::IDLE)) {
// this->setViewing(true);
// processed = TRUE;
// processed = true;
//}
else if (press && (this->currentmode == NavigationStyle::PANNING ||
this->currentmode == NavigationStyle::ZOOMING)) {
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
else if (viewer->isEditing() && (this->currentmode == NavigationStyle::SPINNING)) {
processed = TRUE;
processed = true;
}
break;
case SoMouseButtonEvent::BUTTON2:
// If we are in edit mode then simply ignore the RMB events
// to pass the event to the base class.
this->lockrecenter = TRUE;
this->lockrecenter = true;
if (!viewer->isEditing()) {
// If we are in zoom or pan mode ignore RMB events otherwise
// the canvas doesn't get any release events
@ -215,7 +215,7 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
this->button2down = press;
break;
@ -225,7 +225,7 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
float ratio = vp.getViewportAspectRatio();
SbViewVolume vv = viewer->getSoRenderManager()->getCamera()->getViewVolume(ratio);
this->panningplane = vv.getPlane(viewer->getSoRenderManager()->getCamera()->focalDistance.getValue());
this->lockrecenter = FALSE;
this->lockrecenter = false;
}
else {
SbTime tmp = (ev->getTime() - this->centerTime);
@ -236,18 +236,18 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
panToCenter(panningplane, posn);
this->interactiveCountDec();
}
processed = TRUE;
processed = true;
}
}
this->button3down = press;
break;
case SoMouseButtonEvent::BUTTON4:
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoMouseButtonEvent::BUTTON5:
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
default:
break;
@ -256,22 +256,22 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mouse Movement handling
if (type.isDerivedFrom(SoLocation2Event::getClassTypeId())) {
this->lockrecenter = TRUE;
this->lockrecenter = true;
const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (this->currentmode == NavigationStyle::ZOOMING) {
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::PANNING) {
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::DRAGGING) {
this->addToLog(event->getPosition(), event->getTime());
this->spin(posn);
moveCursorPosition();
processed = TRUE;
processed = true;
}
}
@ -280,7 +280,7 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
enum {
@ -304,8 +304,8 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
// The left mouse button has been released right now but
// we want to avoid that the event is procesed elsewhere
if (this->lockButton1) {
this->lockButton1 = FALSE;
processed = TRUE;
this->lockButton1 = false;
processed = true;
}
//if (curmode == NavigationStyle::DRAGGING) {
@ -351,14 +351,14 @@ SbBool BlenderNavigationStyle::processSoEvent(const SoEvent * const ev)
// but then button 3 is relaesed we shouldn't switch
// into selection mode.
if (this->button1down && this->button3down)
this->lockButton1 = TRUE;
this->lockButton1 = true;
// If not handled in this class, pass on upwards in the inheritance
// hierarchy.
if (/*(curmode == NavigationStyle::SELECTION || viewer->isEditing()) && */!processed)
processed = inherited::processSoEvent(ev);
else
return TRUE;
return true;
return processed;
}

View File

@ -53,7 +53,7 @@ using namespace Gui;
TYPESYSTEM_SOURCE(Gui::CADNavigationStyle, Gui::UserNavigationStyle);
CADNavigationStyle::CADNavigationStyle() : lockButton1(FALSE)
CADNavigationStyle::CADNavigationStyle() : lockButton1(false)
{
}
@ -102,11 +102,11 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
this->lastmouseposition = posn;
// Set to TRUE if any event processing happened. Note that it is not
// Set to true if any event processing happened. Note that it is not
// necessary to restrict ourselves to only do one "action" for an
// event, we only need this flag to see if any processing happened
// at all.
SbBool processed = FALSE;
SbBool processed = false;
const ViewerMode curmode = this->currentmode;
ViewerMode newmode = curmode;
@ -127,13 +127,13 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
if (!processed && !viewer->isEditing()) {
processed = handleEventInForeground(ev);
if (processed)
return TRUE;
return true;
}
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@ -148,7 +148,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
this->altdown = press;
break;
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
viewer->saveHomePosition();
break;
case SoKeyboardEvent::S:
@ -169,12 +169,12 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->lockrecenter = TRUE;
this->lockrecenter = true;
this->button1down = press;
#if 0 // disable to avoid interferences where this key combination is used, too
if (press && ev->wasShiftDown() &&
@ -183,7 +183,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
float ratio = vp.getViewportAspectRatio();
SbViewVolume vv = viewer->getCamera()->getViewVolume(ratio);
this->panningplane = vv.getPlane(viewer->getCamera()->focalDistance.getValue());
this->lockrecenter = FALSE;
this->lockrecenter = false;
}
else if (!press && ev->wasShiftDown() &&
(this->currentmode != NavigationStyle::SELECTION)) {
@ -195,7 +195,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
panToCenter(panningplane, posn);
this->interactiveCountDec();
}
processed = TRUE;
processed = true;
}
}
else
@ -203,18 +203,18 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
if (press && (this->currentmode == NavigationStyle::SEEK_WAIT_MODE)) {
newmode = NavigationStyle::SEEK_MODE;
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
processed = TRUE;
processed = true;
}
//else if (press && (this->currentmode == NavigationStyle::IDLE)) {
// this->setViewing(true);
// processed = TRUE;
// processed = true;
//}
else if (press && (this->currentmode == NavigationStyle::PANNING ||
this->currentmode == NavigationStyle::ZOOMING)) {
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
SbTime tmp = (ev->getTime() - this->centerTime);
@ -222,16 +222,16 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
if (tmp.getValue() < dci) {
newmode = NavigationStyle::ZOOMING;
}
processed = TRUE;
processed = true;
}
else if (viewer->isEditing() && (this->currentmode == NavigationStyle::SPINNING)) {
processed = TRUE;
processed = true;
}
break;
case SoMouseButtonEvent::BUTTON2:
// If we are in edit mode then simply ignore the RMB events
// to pass the event to the base class.
this->lockrecenter = TRUE;
this->lockrecenter = true;
if (!viewer->isEditing()) {
// If we are in zoom or pan mode ignore RMB events otherwise
// the canvas doesn't get any release events
@ -251,7 +251,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
SbTime tmp = (ev->getTime() - this->centerTime);
@ -259,7 +259,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
if (tmp.getValue() < dci) {
newmode = NavigationStyle::ZOOMING;
}
processed = TRUE;
processed = true;
}
this->button2down = press;
break;
@ -269,7 +269,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
float ratio = vp.getViewportAspectRatio();
SbViewVolume vv = viewer->getSoRenderManager()->getCamera()->getViewVolume(ratio);
this->panningplane = vv.getPlane(viewer->getSoRenderManager()->getCamera()->focalDistance.getValue());
this->lockrecenter = FALSE;
this->lockrecenter = false;
}
else {
SbTime tmp = (ev->getTime() - this->centerTime);
@ -280,18 +280,18 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
panToCenter(panningplane, posn);
this->interactiveCountDec();
}
processed = TRUE;
processed = true;
}
}
this->button3down = press;
break;
case SoMouseButtonEvent::BUTTON4:
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoMouseButtonEvent::BUTTON5:
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
default:
break;
@ -300,22 +300,22 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mouse Movement handling
if (type.isDerivedFrom(SoLocation2Event::getClassTypeId())) {
this->lockrecenter = TRUE;
this->lockrecenter = true;
const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (this->currentmode == NavigationStyle::ZOOMING) {
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::PANNING) {
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::DRAGGING) {
this->addToLog(event->getPosition(), event->getTime());
this->spin(posn);
moveCursorPosition();
processed = TRUE;
processed = true;
}
}
@ -324,7 +324,7 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
enum {
@ -348,8 +348,8 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
// The left mouse button has been released right now but
// we want to avoid that the event is procesed elsewhere
if (this->lockButton1) {
this->lockButton1 = FALSE;
processed = TRUE;
this->lockButton1 = false;
processed = true;
}
//if (curmode == NavigationStyle::DRAGGING) {
@ -424,14 +424,14 @@ SbBool CADNavigationStyle::processSoEvent(const SoEvent * const ev)
// but then button 3 is relaesed we shouldn't switch
// into selection mode.
if (this->button1down && this->button3down)
this->lockButton1 = TRUE;
this->lockButton1 = true;
// If not handled in this class, pass on upwards in the inheritance
// hierarchy.
if (/*(curmode == NavigationStyle::SELECTION || viewer->isEditing()) && */!processed)
processed = inherited::processSoEvent(ev);
else
return TRUE;
return true;
return processed;
}

View File

@ -2147,7 +2147,7 @@ static void selectionCallback(void * ud, SoEventCallback * cb)
Gui::View3DInventorViewer* view = reinterpret_cast<Gui::View3DInventorViewer*>(cb->getUserData());
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, ud);
SoNode* root = view->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
std::vector<SbVec2f> picked = view->getGLPolygon();
SoCamera* cam = view->getSoRenderManager()->getCamera();
@ -2202,7 +2202,7 @@ void StdBoxSelection::activated(int iMsg)
viewer->startSelection(View3DInventorViewer::Rubberband);
viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback);
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
}
}
}

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@ -53,7 +53,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomActionsImp::DlgCustomActionsImp( QWidget* parent )
: CustomizeActionPage(parent), bShown( false )

View File

@ -42,7 +42,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgActivateWindowImp::DlgActivateWindowImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl), ui(new Ui_DlgActivateWindow)

View File

@ -58,7 +58,7 @@ struct GroupMap_find {
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomCommandsImp::DlgCustomCommandsImp( QWidget* parent )
: CustomizeActionPage(parent)

View File

@ -44,7 +44,7 @@ QList<QByteArray> DlgCustomizeImp::_pages;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomizeImp::DlgCustomizeImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)

View File

@ -62,7 +62,7 @@ using namespace std;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgDisplayPropertiesImp::DlgDisplayPropertiesImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl )

View File

@ -41,7 +41,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgEditFileIncludePropertyExternal::
DlgEditFileIncludePropertyExternal(App::PropertyFileIncluded& Prop,

View File

@ -51,7 +51,7 @@ struct DlgSettingsEditorP
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgSettingsEditorImp::DlgSettingsEditorImp( QWidget* parent )
: PreferencePage( parent )

View File

@ -46,7 +46,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgGeneralImp::DlgGeneralImp( QWidget* parent )
: PreferencePage( parent ), watched(0)

View File

@ -39,7 +39,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgInputDialogImp::DlgInputDialogImp( const QString& labelTxt, QWidget* parent, bool modal, Type type )
: QDialog( parent )
@ -66,7 +66,7 @@ DlgInputDialogImp::~DlgInputDialogImp()
void DlgInputDialogImp::textChanged( const QString &s )
{
bool on = TRUE;
bool on = true;
if (lineEdit->validator()) {
QString str = lineEdit->text();

View File

@ -43,7 +43,7 @@ class GuiExport DlgInputDialogImp : public QDialog, public Ui_DlgInputDialog
public:
enum Type { LineEdit, SpinBox, UIntBox, FloatSpinBox, ComboBox };
DlgInputDialogImp( const QString& label, QWidget* parent = 0, bool modal = TRUE, Type = LineEdit );
DlgInputDialogImp( const QString& label, QWidget* parent = 0, bool modal = true, Type = LineEdit );
~DlgInputDialogImp();
void setType( Type t );

View File

@ -61,7 +61,7 @@ struct GroupMap_find {
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomKeyboardImp::DlgCustomKeyboardImp( QWidget* parent )
: CustomizeActionPage(parent), firstShow(true)

View File

@ -52,7 +52,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgMacroExecuteImp::DlgMacroExecuteImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl ), WindowParameter( "Macro" )

View File

@ -45,7 +45,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgMacroRecordImp::DlgMacroRecordImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog(parent, fl), WindowParameter("Macro")

View File

@ -41,7 +41,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgMaterialPropertiesImp::DlgMaterialPropertiesImp(const std::string& mat, QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl), material(mat)

View File

@ -42,7 +42,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgOnlineHelpImp::DlgOnlineHelpImp( QWidget* parent )
: PreferencePage(parent)

View File

@ -54,7 +54,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgParameterImp::DlgParameterImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl|Qt::WindowMinMaxButtonsHint )

View File

@ -56,7 +56,7 @@ std::list<DlgPreferencesImp::TGroupPages> DlgPreferencesImp::_pages;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPreferencesImp::DlgPreferencesImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog(parent, fl), ui(new Ui_DlgPreferences), canEmbedScrollArea(true)

View File

@ -44,7 +44,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'fl'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgProjectInformationImp::DlgProjectInformationImp(App::Document* doc, QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl), _doc(doc), ui(new Ui_DlgProjectInformation)

View File

@ -39,7 +39,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgReportViewImp::DlgReportViewImp( QWidget* parent )
: PreferencePage(parent)

View File

@ -44,7 +44,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgRunExternal::DlgRunExternal( QWidget* parent, Qt::WindowFlags fl )
: QDialog(parent, fl),process(this),advancedHidden(true)

View File

@ -48,7 +48,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgTipOfTheDayImp::DlgTipOfTheDayImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl | Qt::WindowTitleHint | Qt::WindowSystemMenuHint ),

View File

@ -64,7 +64,7 @@ struct GroupMap_find {
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomToolbars::DlgCustomToolbars(DlgCustomToolbars::Type t, QWidget* parent)
: CustomizeActionPage(parent), type(t)
@ -645,7 +645,7 @@ void DlgCustomToolbars::changeEvent(QEvent *e)
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomToolbarsImp::DlgCustomToolbarsImp( QWidget* parent )
: DlgCustomToolbars(DlgCustomToolbars::Toolbar, parent)
@ -894,7 +894,7 @@ void DlgCustomToolbarsImp::changeEvent(QEvent *e)
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgCustomToolBoxbarsImp::DlgCustomToolBoxbarsImp( QWidget* parent )
: DlgCustomToolbars(DlgCustomToolbars::Toolboxbar, parent)

View File

@ -40,7 +40,7 @@ using namespace Gui::Dialog;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgUnitsCalculator::DlgUnitsCalculator( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl )

View File

@ -192,7 +192,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press //the button was pressed (if false -> released)
= event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
= event->getState() == SoButtonEvent::DOWN ? true : false;
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->button1down = press;
@ -268,7 +268,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
//----------all this were preparations. Now comes the event handling! ----------
SbBool processed = FALSE;//a return value for the BlahblahblahNavigationStyle::processSoEvent
SbBool processed = false;//a return value for the BlahblahblahNavigationStyle::processSoEvent
bool propagated = false;//an internal flag indicating that the event has been already passed to inherited, to suppress the automatic doing of this at the end.
//goto finalize = return processed. Might be important to do something before done (none now).
@ -282,10 +282,10 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mode-independent keyboard handling
if (evIsKeyboard) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
if(!press){
SbBool ret = NavigationStyle::lookAtPoint(event->getPosition());
if(!ret){
@ -306,7 +306,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
if (processed)
goto finalize;
@ -321,7 +321,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
//keyboard
if (evIsKeyboard) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch(event->getKey()){
case SoKeyboardEvent::S:
@ -335,15 +335,15 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
break;
case SoKeyboardEvent::PAGE_UP:
if(press){
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
}
processed = TRUE;
processed = true;
break;
case SoKeyboardEvent::PAGE_DOWN:
if(press){
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
}
processed = TRUE;
processed = true;
break;
default:
break;
@ -358,7 +358,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press //the button was pressed (if false -> released)
= event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
= event->getState() == SoButtonEvent::DOWN ? true : false;
switch(button){
case SoMouseButtonEvent::BUTTON1:
case SoMouseButtonEvent::BUTTON2:
@ -399,7 +399,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
}
break;
case SoMouseButtonEvent::BUTTON3://press the wheel
processed = TRUE;
processed = true;
if(press){
SbBool ret = NavigationStyle::lookAtPoint(event->getPosition());
if(!ret){
@ -409,12 +409,12 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
}
break;
case SoMouseButtonEvent::BUTTON4: //(wheel?)
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoMouseButtonEvent::BUTTON5: //(wheel?)
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
}
}
@ -479,7 +479,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
//const SbBool press //the button was pressed (if false -> released)
// = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
// = event->getState() == SoButtonEvent::DOWN ? true : false;
switch(button){
case SoMouseButtonEvent::BUTTON1:
case SoMouseButtonEvent::BUTTON2:
@ -502,23 +502,23 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
//const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (curmode == NavigationStyle::ZOOMING) {//doesn't happen
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
processed = true;
} else if (curmode == NavigationStyle::PANNING) {
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
} else if (curmode == NavigationStyle::DRAGGING) {
if (comboAfter & BUTTON1DOWN && comboAfter & BUTTON2DOWN) {
//two mouse buttons down - tilting!
NavigationStyle::doRotate(viewer->getSoRenderManager()->getCamera(),
(posn - prevnormalized)[0]*(-2),
SbVec2f(0.5,0.5));
processed = TRUE;
processed = true;
} else {//one mouse button - normal spinning
//this will also handle the single-finger drag (there's no gesture used, pseudomouse is enough)
//this->addToLog(event->getPosition(), event->getTime());
this->spin_simplified(viewer->getSoRenderManager()->getCamera(),
posn, prevnormalized);
processed = TRUE;
processed = true;
}
}
}
@ -564,7 +564,7 @@ SbBool GestureNavigationStyle::processSoEvent(const SoEvent * const ev)
if (evIsButton) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
if (button == SoMouseButtonEvent::BUTTON1 && press) {
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
this->setViewingMode(NavigationStyle::SEEK_MODE);

View File

@ -95,8 +95,8 @@ TextBrowser::TextBrowser(QWidget * parent)
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setAcceptDrops( TRUE );
viewport()->setAcceptDrops( TRUE );
setAcceptDrops( true );
viewport()->setAcceptDrops( true );
connect( d->http, SIGNAL(done(bool)), this, SLOT(done(bool)));
connect( d->http, SIGNAL(stateChanged(int)), this, SLOT(onStateChanged(int)));

View File

@ -98,11 +98,11 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
this->lastmouseposition = posn;
// Set to TRUE if any event processing happened. Note that it is not
// Set to true if any event processing happened. Note that it is not
// necessary to restrict ourselves to only do one "action" for an
// event, we only need this flag to see if any processing happened
// at all.
SbBool processed = FALSE;
SbBool processed = false;
const ViewerMode curmode = this->currentmode;
ViewerMode newmode = curmode;
@ -123,13 +123,13 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
if (!processed && !viewer->isEditing()) {
processed = handleEventInForeground(ev);
if (processed)
return TRUE;
return true;
}
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@ -144,7 +144,7 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
this->altdown = press;
break;
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
viewer->saveHomePosition();
break;
case SoKeyboardEvent::S:
@ -165,7 +165,7 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
@ -177,7 +177,7 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
float ratio = vp.getViewportAspectRatio();
SbViewVolume vv = viewer->getSoRenderManager()->getCamera()->getViewVolume(ratio);
this->panningplane = vv.getPlane(viewer->getSoRenderManager()->getCamera()->focalDistance.getValue());
this->lockrecenter = FALSE;
this->lockrecenter = false;
}
else if (!press && ev->wasShiftDown() &&
(this->currentmode != NavigationStyle::SELECTION)) {
@ -189,34 +189,34 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
panToCenter(panningplane, posn);
this->interactiveCountDec();
}
processed = TRUE;
processed = true;
}
}
else if (press && (this->currentmode == NavigationStyle::SEEK_WAIT_MODE)) {
newmode = NavigationStyle::SEEK_MODE;
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
processed = TRUE;
this->lockrecenter = TRUE;
processed = true;
this->lockrecenter = true;
}
else if (press && (this->currentmode == NavigationStyle::IDLE)) {
this->setViewing(true);
processed = TRUE;
this->lockrecenter = TRUE;
processed = true;
this->lockrecenter = true;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
this->setViewing(false);
processed = TRUE;
this->lockrecenter = TRUE;
processed = true;
this->lockrecenter = true;
}
else if (viewer->isEditing() && (this->currentmode == NavigationStyle::SPINNING)) {
processed = TRUE;
this->lockrecenter = TRUE;
processed = true;
this->lockrecenter = true;
}
break;
case SoMouseButtonEvent::BUTTON2:
// If we are in edit mode then simply ignore the RMB events
// to pass the event to the base class.
this->lockrecenter = TRUE;
this->lockrecenter = true;
if (!viewer->isEditing()) {
// If we are in zoom or pan mode ignore RMB events otherwise
// the canvas doesn't get any release events
@ -237,7 +237,7 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
float ratio = vp.getViewportAspectRatio();
SbViewVolume vv = viewer->getSoRenderManager()->getCamera()->getViewVolume(ratio);
this->panningplane = vv.getPlane(viewer->getSoRenderManager()->getCamera()->focalDistance.getValue());
this->lockrecenter = FALSE;
this->lockrecenter = false;
}
else {
SbTime tmp = (ev->getTime() - this->centerTime);
@ -248,18 +248,18 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
panToCenter(panningplane, posn);
this->interactiveCountDec();
}
processed = TRUE;
processed = true;
}
}
this->button3down = press;
break;
case SoMouseButtonEvent::BUTTON4:
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoMouseButtonEvent::BUTTON5:
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
default:
break;
@ -268,22 +268,22 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mouse Movement handling
if (type.isDerivedFrom(SoLocation2Event::getClassTypeId())) {
this->lockrecenter = TRUE;
this->lockrecenter = true;
const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (this->currentmode == NavigationStyle::ZOOMING) {
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::PANNING) {
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::DRAGGING) {
this->addToLog(event->getPosition(), event->getTime());
this->spin(posn);
moveCursorPosition();
processed = TRUE;
processed = true;
}
}
@ -292,7 +292,7 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
enum {
@ -370,7 +370,7 @@ SbBool InventorNavigationStyle::processSoEvent(const SoEvent * const ev)
viewer->isEditing()) && !processed)
processed = inherited::processSoEvent(ev);
else
return TRUE;
return true;
return processed;
}

View File

@ -489,7 +489,7 @@ public:
rot_cam1 = rot;
// copy the values
cam2->enableNotify(FALSE);
cam2->enableNotify(false);
cam2->nearDistance = cam1->nearDistance;
cam2->farDistance = cam1->farDistance;
cam2->focalDistance = cam1->focalDistance;
@ -512,7 +512,7 @@ public:
static_cast<SoOrthographicCamera*>(cam1)->height;
}
cam2->enableNotify(TRUE);
cam2->enableNotify(true);
}
static
void syncCameraCB(void * data, SoSensor * s)

View File

@ -202,7 +202,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press //the button was pressed (if false -> released)
= event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
= event->getState() == SoButtonEvent::DOWN ? true : false;
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->button1down = press;
@ -278,7 +278,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
//----------all this were preparations. Now comes the event handling! ----------
SbBool processed = FALSE;//a return value for the BlahblahblahNavigationStyle::processSoEvent
SbBool processed = false;//a return value for the BlahblahblahNavigationStyle::processSoEvent
bool propagated = false;//an internal flag indicating that the event has been already passed to inherited, to suppress the automatic doing of this at the end.
//goto finalize = return processed. Might be important to do something before done (none now).
@ -292,10 +292,10 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mode-independent keyboard handling
if (evIsKeyboard) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
if(!press){
SbBool ret = NavigationStyle::lookAtPoint(event->getPosition());
if(!ret){
@ -316,7 +316,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
if (processed)
goto finalize;
@ -331,7 +331,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
//keyboard
if (evIsKeyboard) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch(event->getKey()){
case SoKeyboardEvent::S:
@ -345,15 +345,15 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
break;
case SoKeyboardEvent::PAGE_UP:
if(press){
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
}
processed = TRUE;
processed = true;
break;
case SoKeyboardEvent::PAGE_DOWN:
if(press){
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
}
processed = TRUE;
processed = true;
break;
default:
break;
@ -368,7 +368,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press //the button was pressed (if false -> released)
= event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
= event->getState() == SoButtonEvent::DOWN ? true : false;
switch(button){
case SoMouseButtonEvent::BUTTON1:
case SoMouseButtonEvent::BUTTON2:
@ -420,15 +420,15 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
"No object under cursor! Can't set new center of rotation.\n");
}
}
processed = TRUE;
processed = true;
break;
case SoMouseButtonEvent::BUTTON4: //(wheel?)
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoMouseButtonEvent::BUTTON5: //(wheel?)
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
}
}
@ -516,23 +516,23 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
if (evIsLoc2 && ! this->inGesture && this->mouseMoveThresholdBroken) {
if (curmode == NavigationStyle::ZOOMING) {//doesn't happen
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
processed = true;
} else if (curmode == NavigationStyle::PANNING) {
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
} else if (curmode == NavigationStyle::DRAGGING) {
if (comboAfter & BUTTON1DOWN && comboAfter & BUTTON2DOWN) {
//two mouse buttons down - tilting!
NavigationStyle::doRotate(viewer->getSoRenderManager()->getCamera(),
(posn - prevnormalized)[0]*(-2),
SbVec2f(0.5,0.5));
processed = TRUE;
processed = true;
} else {//one mouse button - normal spinning
//this will also handle the single-finger drag (there's no gesture used, pseudomouse is enough)
//this->addToLog(event->getPosition(), event->getTime());
this->spin_simplified(viewer->getSoRenderManager()->getCamera(),
posn, prevnormalized);
processed = TRUE;
processed = true;
}
}
}
@ -578,7 +578,7 @@ SbBool MayaGestureNavigationStyle::processSoEvent(const SoEvent * const ev)
if (evIsButton) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
if (button == SoMouseButtonEvent::BUTTON1 && press) {
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
this->setViewingMode(NavigationStyle::SEEK_MODE);

View File

@ -90,7 +90,7 @@ int AbstractMouseSelection::handleEvent(const SoEvent* const ev, const SbViewpor
if (ev->getTypeId().isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent* const event = (const SoMouseButtonEvent*) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
if (press) {
_clPoly.push_back(ev->getPosition());
@ -311,7 +311,7 @@ int PolyPickerSelection::popupMenu()
int PolyPickerSelection::mouseButtonEvent(const SoMouseButtonEvent* const e, const QPoint& pos)
{
const int button = e->getButton();
const SbBool press = e->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = e->getState() == SoButtonEvent::DOWN ? true : false;
if (press) {
switch(button)
@ -501,7 +501,7 @@ int BrushSelection::popupMenu()
int BrushSelection::mouseButtonEvent(const SoMouseButtonEvent* const e, const QPoint& pos)
{
const int button = e->getButton();
const SbBool press = e->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = e->getState() == SoButtonEvent::DOWN ? true : false;
if (press) {
switch(button)
@ -658,7 +658,7 @@ void RubberbandSelection::draw()
int RubberbandSelection::mouseButtonEvent(const SoMouseButtonEvent* const e, const QPoint& pos)
{
const int button = e->getButton();
const SbBool press = e->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = e->getState() == SoButtonEvent::DOWN ? true : false;
int ret = Continue;

View File

@ -64,9 +64,9 @@ struct NavigationStyleP {
{
this->animationsteps = 0;
this->sensitivity = 2.0f;
this->resetcursorpos = FALSE;
this->dragPointFound = FALSE;
this->dragAtCursor = FALSE;
this->resetcursorpos = false;
this->dragPointFound = false;
this->dragAtCursor = false;
}
static void viewAnimationCB(void * data, SoSensor * sensor);
};
@ -81,7 +81,7 @@ public:
Trackball
};
FCSphereSheetProjector(const SbSphere & sph, const SbBool orienttoeye = TRUE)
FCSphereSheetProjector(const SbSphere & sph, const SbBool orienttoeye = true)
: SbSphereSheetProjector(sph, orienttoeye), orbit(Trackball)
{
}
@ -205,7 +205,7 @@ void NavigationStyle::initialize()
{
this->currentmode = NavigationStyle::IDLE;
this->prevRedrawTime = SbTime::getTimeOfDay();
this->spinanimatingallowed = TRUE;
this->spinanimatingallowed = true;
this->spinsamplecounter = 0;
this->spinincrement = SbRotation::identity();
this->spinRotation.setValue(SbVec3f(0, 0, -1), 0);
@ -223,13 +223,13 @@ void NavigationStyle::initialize()
this->log.time = new SbTime [ 16 ];
this->log.historysize = 0;
this->menuenabled = TRUE;
this->button1down = FALSE;
this->button2down = FALSE;
this->button3down = FALSE;
this->ctrldown = FALSE;
this->shiftdown = FALSE;
this->altdown = FALSE;
this->menuenabled = true;
this->button1down = false;
this->button2down = false;
this->button3down = false;
this->ctrldown = false;
this->shiftdown = false;
this->altdown = false;
this->invertZoom = App::GetApplication().GetParameterGroupByPath
("User parameter:BaseApp/Preferences/View")->GetBool("InvertZoom",true);
this->zoomAtCursor = App::GetApplication().GetParameterGroupByPath
@ -305,7 +305,7 @@ void NavigationStyle::seekToPoint(const SbVec3f& scenepos)
SbBool NavigationStyle::lookAtPoint(const SbVec2s screenpos)
{
SoCamera* cam = viewer->getSoRenderManager()->getCamera();
if (cam == 0) return FALSE;
if (cam == 0) return false;
SoRayPickAction rpaction(viewer->getSoRenderManager()->getViewportRegion());
rpaction.setPoint(screenpos);
@ -315,20 +315,20 @@ SbBool NavigationStyle::lookAtPoint(const SbVec2s screenpos)
SoPickedPoint * picked = rpaction.getPickedPoint();
if (!picked) {
this->interactiveCountInc();
return FALSE;
return false;
}
SbVec3f hitpoint;
hitpoint = picked->getPoint();
lookAtPoint(hitpoint);
return TRUE;
return true;
}
void NavigationStyle::lookAtPoint(const SbVec3f& pos)
{
SoCamera* cam = viewer->getSoRenderManager()->getCamera();
if (cam == 0) return;
PRIVATE(this)->dragPointFound = FALSE;
PRIVATE(this)->dragPointFound = false;
// Find global coordinates of focal point.
SbVec3f direction;
@ -661,7 +661,7 @@ void NavigationStyle::panToCenter(const SbPlane & pplane, const SbVec2f & currpo
const SbViewportRegion & vp = viewer->getSoRenderManager()->getViewportRegion();
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, pplane, SbVec2f(0.5,0.5), currpos);
PRIVATE(this)->dragPointFound = FALSE;
PRIVATE(this)->dragPointFound = false;
}
/** Dependent on the camera type this will either shrink or expand the
@ -693,12 +693,12 @@ void NavigationStyle::zoom(SoCamera * cam, float diffvalue)
// frustum (similar to glFrustum())
if (!t.isDerivedFrom(SoPerspectiveCamera::getClassTypeId()) &&
tname != "FrustumCamera") {
/* static SbBool first = TRUE;
/* static SbBool first = true;
if (first) {
SoDebugError::postWarning("SoGuiFullViewerP::zoom",
"Unknown camera type, "
"will zoom by moving position, but this might not be correct.");
first = FALSE;
first = false;
}*/
}
@ -975,12 +975,12 @@ SbBool NavigationStyle::doSpin()
rot.getValue(axis, radians);
if ((radians > 0.01f) && (deltatime < 0.300)) {
this->spinRotation = rot;
return TRUE;
return true;
}
}
}
return FALSE;
return false;
}
void NavigationStyle::saveCursorPosition(const SoEvent * const ev)
@ -997,7 +997,7 @@ void NavigationStyle::saveCursorPosition(const SoEvent * const ev)
SoPickedPoint * picked = rpaction.getPickedPoint();
if (picked) {
PRIVATE(this)->dragPointFound = TRUE;
PRIVATE(this)->dragPointFound = true;
PRIVATE(this)->startDragPoint = picked->getPoint();
}
}
@ -1064,7 +1064,7 @@ SbBool NavigationStyle::handleEventInForeground(const SoEvent* const e)
Decide if it should be possible to start a spin animation of the
model in the viewer by releasing the mouse button while dragging.
If the \a enable flag is \c FALSE and we're currently animating, the
If the \a enable flag is \c false and we're currently animating, the
spin will be stopped.
*/
void
@ -1219,7 +1219,7 @@ void NavigationStyle::stopSelection()
SbBool NavigationStyle::isSelecting() const
{
return (mouseSelection ? TRUE : FALSE);
return (mouseSelection ? true : false);
}
const std::vector<SbVec2s>& NavigationStyle::getPolygon(SbBool* clip_inner) const
@ -1332,7 +1332,7 @@ SbBool NavigationStyle::processEvent(const SoEvent * const ev)
int hd=mouseSelection->handleEvent(ev,viewer->getSoRenderManager()->getViewportRegion());
if (hd==AbstractMouseSelection::Continue||
hd==AbstractMouseSelection::Restart) {
return TRUE;
return true;
}
else if (hd==AbstractMouseSelection::Finish) {
pcPolygon = mouseSelection->getPositions();
@ -1353,7 +1353,7 @@ SbBool NavigationStyle::processEvent(const SoEvent * const ev)
const ViewerMode curmode = this->currentmode;
SbBool processed = FALSE;
SbBool processed = false;
processed = this->processSoEvent(ev);
// check for left click without selecting something
@ -1399,7 +1399,7 @@ void NavigationStyle::syncWithEvent(const SoEvent * const ev)
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@ -1422,7 +1422,7 @@ void NavigationStyle::syncWithEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
@ -1445,7 +1445,7 @@ SbBool NavigationStyle::processMotionEvent(const SoMotion3Event * const ev)
{
SoCamera * const camera = viewer->getSoRenderManager()->getCamera();
if (!camera)
return FALSE;
return false;
SbViewVolume volume(camera->getViewVolume());
SbVec3f center(volume.getSightPoint(camera->focalDistance.getValue()));
@ -1469,7 +1469,7 @@ SbBool NavigationStyle::processMotionEvent(const SoMotion3Event * const ev)
camera->orientation.getValue().multVec(dir,dir);
camera->position = newPosition + (dir * translationFactor);
return TRUE;
return true;
}
void NavigationStyle::setPopupMenuEnabled(const SbBool on)

View File

@ -98,11 +98,11 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
this->lastmouseposition = posn;
// Set to TRUE if any event processing happened. Note that it is not
// Set to true if any event processing happened. Note that it is not
// necessary to restrict ourselves to only do one "action" for an
// event, we only need this flag to see if any processing happened
// at all.
SbBool processed = FALSE;
SbBool processed = false;
const ViewerMode curmode = this->currentmode;
ViewerMode newmode = curmode;
@ -123,13 +123,13 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
if (!processed && !viewer->isEditing()) {
processed = handleEventInForeground(ev);
if (processed)
return TRUE;
return true;
}
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@ -144,7 +144,7 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
this->altdown = press;
break;
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
viewer->saveHomePosition();
break;
case SoKeyboardEvent::S:
@ -165,33 +165,33 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->lockrecenter = TRUE;
this->lockrecenter = true;
this->button1down = press;
if (press && (this->currentmode == NavigationStyle::SEEK_WAIT_MODE)) {
newmode = NavigationStyle::SEEK_MODE;
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
processed = TRUE;
processed = true;
}
else if (!press && (this->currentmode == NavigationStyle::ZOOMING)) {
newmode = NavigationStyle::IDLE;
processed = TRUE;
processed = true;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
this->setViewing(false);
processed = TRUE;
processed = true;
}
else if (viewer->isEditing() && (this->currentmode == NavigationStyle::SPINNING)) {
processed = TRUE;
processed = true;
}
break;
case SoMouseButtonEvent::BUTTON2:
// If we are in edit mode then simply ignore the RMB events
// to pass the event to the base class.
this->lockrecenter = TRUE;
this->lockrecenter = true;
if (!viewer->isEditing()) {
// If we are in zoom or pan mode ignore RMB events otherwise
// the canvas doesn't get any release events
@ -211,11 +211,11 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
else if (!press && (this->currentmode == NavigationStyle::DRAGGING)) {
newmode = NavigationStyle::IDLE;
processed = TRUE;
processed = true;
}
this->button2down = press;
break;
@ -225,18 +225,18 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
float ratio = vp.getViewportAspectRatio();
SbViewVolume vv = viewer->getSoRenderManager()->getCamera()->getViewVolume(ratio);
this->panningplane = vv.getPlane(viewer->getSoRenderManager()->getCamera()->focalDistance.getValue());
this->lockrecenter = FALSE;
this->lockrecenter = false;
}
else if (!press && (this->currentmode == NavigationStyle::PANNING)) {
newmode = NavigationStyle::IDLE;
processed = TRUE;
processed = true;
}
this->button3down = press;
break;
case SoMouseButtonEvent::BUTTON4:
case SoMouseButtonEvent::BUTTON5:
doZoom(viewer->getSoRenderManager()->getCamera(), button == SoMouseButtonEvent::BUTTON4, posn);
processed = TRUE;
processed = true;
break;
default:
break;
@ -259,7 +259,7 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mouse Movement handling
if (type.isDerivedFrom(SoLocation2Event::getClassTypeId())) {
this->lockrecenter = TRUE;
this->lockrecenter = true;
const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (this->currentmode == NavigationStyle::ZOOMING) {
// OCCT uses horizontal mouse position, not vertical
@ -268,18 +268,18 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
if (this->invertZoom)
value = -value;
zoom(viewer->getSoRenderManager()->getCamera(), value);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::PANNING) {
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::DRAGGING) {
this->addToLog(event->getPosition(), event->getTime());
this->spin(posn);
moveCursorPosition();
processed = TRUE;
processed = true;
}
else if (combo == (CTRLDOWN|BUTTON1DOWN)) {
newmode = NavigationStyle::ZOOMING;
@ -291,7 +291,7 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
switch (combo) {
@ -327,7 +327,7 @@ SbBool OpenCascadeNavigationStyle::processSoEvent(const SoEvent * const ev)
if (/*(curmode == NavigationStyle::SELECTION || viewer->isEditing()) && */!processed)
processed = inherited::processSoEvent(ev);
else
return TRUE;
return true;
return processed;
}

View File

@ -66,9 +66,9 @@ ImageReader::readImage(const SbString & filename, SbImage & sbimage) const
}
QtCoinCompatibility::QImageToSbImage(image,sbimage);
return TRUE;
return true;
}
return FALSE;
return false;
}

View File

@ -205,7 +205,7 @@ QuarterWidget::constructor(const QGLFormat & format, const QGLWidget * sharewidg
// set up a cache context for the default SoGLRenderAction
PRIVATE(this)->sorendermanager->getGLRenderAction()->setCacheContext(this->getCacheContextId());
this->setMouseTracking(TRUE);
this->setMouseTracking(true);
// Qt::StrongFocus means the widget will accept keyboard focus by
// both tabbing and clicking
@ -720,7 +720,7 @@ void QuarterWidget::paintEvent(QPaintEvent* event)
// processing the sensors might trigger a redraw in another
// context. Release this context temporarily
w->doneCurrent();
SoDB::getSensorManager()->processDelayQueue(FALSE);
SoDB::getSensorManager()->processDelayQueue(false);
w->makeCurrent();
}

View File

@ -68,7 +68,7 @@ SensorManager::SensorManager(void)
this->timerEpsilon = 1.0 / 5000.0;
SoDB::setRealTimeInterval(1.0 / 25.0);
SoRenderManager::enableRealTimeUpdate(FALSE);
SoRenderManager::enableRealTimeUpdate(false);
}
SensorManager::~SensorManager()
@ -147,7 +147,7 @@ void
SensorManager::idleTimeout(void)
{
SoDB::getSensorManager()->processTimerQueue();
SoDB::getSensorManager()->processDelayQueue(TRUE);
SoDB::getSensorManager()->processDelayQueue(true);
this->sensorQueueChanged();
}
@ -162,7 +162,7 @@ void
SensorManager::delayTimeout(void)
{
SoDB::getSensorManager()->processTimerQueue();
SoDB::getSensorManager()->processDelayQueue(FALSE);
SoDB::getSensorManager()->processDelayQueue(false);
this->sensorQueueChanged();
}

View File

@ -158,9 +158,9 @@ void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::init()
{
m_interactionnesting = 0;
m_seekdistance = 50.0f;
m_seekdistanceabs = FALSE;
m_seekdistanceabs = false;
m_seekperiod = 2.0f;
m_inseekmode = FALSE;
m_inseekmode = false;
m_storedcamera = 0;
m_seeksensor = new SoTimerSensor(SoQTQuarterAdaptor::seeksensorCB, (void*)this);
@ -363,7 +363,7 @@ SbBool SIM::Coin3D::Quarter::SoQTQuarterAdaptor::isSeekMode(void) const
SbBool SIM::Coin3D::Quarter::SoQTQuarterAdaptor::isSeekValuePercentage(void) const
{
return m_seekdistanceabs ? FALSE : TRUE;
return m_seekdistanceabs ? false : true;
}
SbBool SIM::Coin3D::Quarter::SoQTQuarterAdaptor::seekToPoint(const SbVec2s screenpos)
@ -377,16 +377,16 @@ SbBool SIM::Coin3D::Quarter::SoQTQuarterAdaptor::seekToPoint(const SbVec2s scree
SoPickedPoint* picked = rpaction.getPickedPoint();
if(!picked) {
this->interactiveCountInc(); // decremented in setSeekMode(FALSE)
this->setSeekMode(FALSE);
return FALSE;
this->interactiveCountInc(); // decremented in setSeekMode(false)
this->setSeekMode(false);
return false;
}
SbVec3f hitpoint;
hitpoint = picked->getPoint();
this->seekToPoint(hitpoint);
return TRUE;
return true;
}
void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::seekToPoint(const SbVec3f& scenepos)
@ -455,13 +455,13 @@ void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::setSeekTime(const float seconds)
void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::setSeekValueAsPercentage(const SbBool on)
{
m_seekdistanceabs = on ? FALSE : TRUE;
m_seekdistanceabs = on ? false : true;
}
void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::getCameraCoordinateSystem(SoCamera* camera, SoNode* root, SbMatrix& matrix, SbMatrix& inverse)
{
searchaction.reset();
searchaction.setSearchingAll(TRUE);
searchaction.setSearchingAll(true);
searchaction.setInterest(SoSearchAction::FIRST);
searchaction.setNode(camera);
searchaction.apply(root);
@ -500,7 +500,7 @@ void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::seeksensorCB(void* data, SoSensor
thisp->m_cameraendorient,
t);
if(end) thisp->setSeekMode(FALSE);
if(end) thisp->setSeekMode(false);
}
void SIM::Coin3D::Quarter::SoQTQuarterAdaptor::saveHomePosition(void)
@ -643,19 +643,19 @@ bool SIM::Coin3D::Quarter::SoQTQuarterAdaptor::processSoEvent(const SoEvent* eve
case SoKeyboardEvent::LEFT_ARROW:
moveCameraScreen(SbVec2f(-0.1f, 0.0f));
return TRUE;
return true;
case SoKeyboardEvent::UP_ARROW:
moveCameraScreen(SbVec2f(0.0f, 0.1f));
return TRUE;
return true;
case SoKeyboardEvent::RIGHT_ARROW:
moveCameraScreen(SbVec2f(0.1f, 0.0f));
return TRUE;
return true;
case SoKeyboardEvent::DOWN_ARROW:
moveCameraScreen(SbVec2f(0.0f, -0.1f));
return TRUE;
return true;
default:
break;

View File

@ -67,12 +67,12 @@ SoShapeScale::SoShapeScale(void)
{
SO_KIT_CONSTRUCTOR(SoShapeScale);
SO_KIT_ADD_FIELD(active, (TRUE));
SO_KIT_ADD_FIELD(active, (true));
SO_KIT_ADD_FIELD(scaleFactor, (1.0f));
SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, FALSE, this, "", FALSE);
SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, TRUE, topSeparator, "", TRUE);
SO_KIT_ADD_CATALOG_ENTRY(scale, SoScale, FALSE, topSeparator, shape, FALSE);
SO_KIT_ADD_CATALOG_ENTRY(topSeparator, SoSeparator, false, this, "", false);
SO_KIT_ADD_CATALOG_ABSTRACT_ENTRY(shape, SoNode, SoCube, true, topSeparator, "", true);
SO_KIT_ADD_CATALOG_ENTRY(scale, SoScale, false, topSeparator, shape, false);
SO_KIT_INIT_INSTANCE();
}
@ -93,7 +93,7 @@ SoShapeScale::GLRender(SoGLRenderAction * action)
{
SoState * state = action->getState();
SoScale * scale = static_cast<SoScale*>(this->getAnyPart(SbName("scale"), TRUE));
SoScale * scale = static_cast<SoScale*>(this->getAnyPart(SbName("scale"), true));
if (!this->active.getValue()) {
SbVec3f v(1.0f, 1.0f, 1.0f);
if (scale->scaleFactor.getValue() != v)
@ -130,17 +130,17 @@ SoAxisCrossKit::SoAxisCrossKit()
// Add the parts to the catalog...
SO_KIT_ADD_CATALOG_ENTRY(xAxis, SoShapeKit,
TRUE, this,"", TRUE);
true, this,"", true);
SO_KIT_ADD_CATALOG_ENTRY(xHead, SoShapeKit,
TRUE, this,"", TRUE);
true, this,"", true);
SO_KIT_ADD_CATALOG_ENTRY(yAxis, SoShapeKit,
TRUE, this,"", TRUE);
true, this,"", true);
SO_KIT_ADD_CATALOG_ENTRY(yHead, SoShapeKit,
TRUE, this,"", TRUE);
true, this,"", true);
SO_KIT_ADD_CATALOG_ENTRY(zAxis, SoShapeKit,
TRUE, this,"", TRUE);
true, this,"", true);
SO_KIT_ADD_CATALOG_ENTRY(zHead, SoShapeKit,
TRUE, this,"", TRUE);
true, this,"", true);
SO_KIT_INIT_INSTANCE();
@ -156,7 +156,7 @@ SoAxisCrossKit::~SoAxisCrossKit()
SbBool
SoAxisCrossKit::affectsState() const
{
return FALSE;
return false;
}
void SoAxisCrossKit::addWriteReference(SoOutput * out, SbBool isfromfield)
@ -168,7 +168,7 @@ void SoAxisCrossKit::getBoundingBox(SoGetBoundingBoxAction * action)
{
inherited::getBoundingBox(action);
action->resetCenter();
action->setCenter(SbVec3f(0,0,0), FALSE);
action->setCenter(SbVec3f(0,0,0), false);
}
// Set up parts for default configuration of the jumping jack
@ -294,7 +294,7 @@ void SoRegPoint::GLRender(SoGLRenderAction *action)
SoState* state = action->getState();
state->push();
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@ -77,7 +77,7 @@ public:
// Overrides default method. All the parts are shapeKits,
// so this node will not affect the state.
virtual SbBool affectsState() const;
virtual void addWriteReference(SoOutput * out, SbBool isfromfield = FALSE);
virtual void addWriteReference(SoOutput * out, SbBool isfromfield = false);
virtual void getBoundingBox(SoGetBoundingBoxAction * action);
static void initClass();

View File

@ -77,8 +77,8 @@ SoFCBoundingBox::SoFCBoundingBox ()
SO_NODE_ADD_FIELD(minBounds, (-1.0, -1.0, -1.0));
SO_NODE_ADD_FIELD(maxBounds, ( 1.0, 1.0, 1.0));
SO_NODE_ADD_FIELD(coordsOn, (TRUE));
SO_NODE_ADD_FIELD(dimensionsOn, (TRUE));
SO_NODE_ADD_FIELD(coordsOn, (true));
SO_NODE_ADD_FIELD(dimensionsOn, (true));
root = new SoSeparator();
SoSeparator *bboxSep = new SoSeparator();

View File

@ -61,7 +61,7 @@ using namespace Gui;
using namespace Gui::Inventor;
using namespace Gui::PropertyEditor;
static SbBool init_done = FALSE;
static SbBool init_done = false;
SbBool Gui::SoFCDB::isInitialized(void)
{
@ -155,7 +155,7 @@ void Gui::SoFCDB::init()
qRegisterMetaType<Base::Vector3d>("Base::Vector3d");
qRegisterMetaType<Base::Quantity>("Base::Quantity");
qRegisterMetaType<QList<Base::Quantity> >("Base::QuantityList");
init_done = TRUE;
init_done = true;
}
void Gui::SoFCDB::finish()
@ -230,7 +230,7 @@ bool Gui::SoFCDB::writeToVRML(SoNode* node, const char* filename, bool binary)
// We want to write compressed VRML but Coin 2.4.3 doesn't do it even though
// SoOutput::getAvailableCompressionMethods() delivers a string list that
// contains 'GZIP'. setCompression() was called directly after opening the file,
// returned TRUE and no error message appeared but anyway it didn't work.
// returned true and no error message appeared but anyway it didn't work.
// Strange is that reading GZIPped VRML files works.
// So, we do the compression on our own.
Base::ofstream str(fi, std::ios::out | std::ios::binary);

View File

@ -113,7 +113,7 @@ void SoGLWidgetElement::pop(SoState * state, const SoElement * prevTopElement)
SbBool SoGLWidgetElement::matches(const SoElement * element) const
{
return TRUE;
return true;
}
SoElement * SoGLWidgetElement::copyMatchInfo(void) const
@ -168,7 +168,7 @@ void SoGLRenderActionElement::pop(SoState * state, const SoElement * prevTopElem
SbBool SoGLRenderActionElement::matches(const SoElement * element) const
{
return TRUE;
return true;
}
SoElement * SoGLRenderActionElement::copyMatchInfo(void) const

View File

@ -400,7 +400,7 @@ void SoQtOffscreenRenderer::init(const SbViewportRegion & vpr,
this->renderaction->setTransparencyType(SoGLRenderAction::SORTED_OBJECT_BLEND);
}
this->didallocation = glrenderaction ? FALSE : TRUE;
this->didallocation = glrenderaction ? false : true;
this->viewport = vpr;
this->pixelbuffer = NULL; // constructed later
@ -492,7 +492,7 @@ SoQtOffscreenRenderer::setGLRenderAction(SoGLRenderAction * action)
if (PRIVATE(this)->didallocation) { delete PRIVATE(this)->renderaction; }
PRIVATE(this)->renderaction = action;
PRIVATE(this)->didallocation = FALSE;
PRIVATE(this)->didallocation = false;
}
/*!
@ -534,7 +534,7 @@ void
SoQtOffscreenRenderer::pre_render_cb(void * userdata, SoGLRenderAction * action)
{
glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
action->setRenderingIsRemote(FALSE);
action->setRenderingIsRemote(false);
}
void
@ -632,7 +632,7 @@ SoQtOffscreenRenderer::renderFromBase(SoBase * base)
else if (base->isOfType(SoPath::getClassTypeId()))
this->renderaction->apply((SoPath *)base);
else {
assert(FALSE && "Cannot apply to anything else than an SoNode or an SoPath");
assert(false && "Cannot apply to anything else than an SoNode or an SoPath");
}
this->renderaction->removePreRenderCallback(pre_render_cb, NULL);
@ -646,7 +646,7 @@ SoQtOffscreenRenderer::renderFromBase(SoBase * base)
this->renderaction->setCacheContext(oldcontext); // restore old
return TRUE;
return true;
}
/*!

View File

@ -107,9 +107,9 @@ SoFCSelection::SoFCSelection()
SO_NODE_DEFINE_ENUM_VALUE(Selected, SELECTED);
SO_NODE_SET_SF_ENUM_TYPE(selected, Selected);
highlighted = FALSE;
bShift = FALSE;
bCtrl = FALSE;
highlighted = false;
bShift = false;
bCtrl = false;
selected = NOTSELECTED;
}
@ -332,9 +332,9 @@ SoFCSelection::handleEvent(SoHandleEventAction * action)
SoFCSelection::turnoffcurrent(action);
SoFCSelection::currenthighlight = (SoFullPath*)action->getCurPath()->copy();
SoFCSelection::currenthighlight->ref();
highlighted = TRUE;
highlighted = true;
this->touch(); // force scene redraw
this->redrawHighlighted(action, TRUE);
this->redrawHighlighted(action, true);
}
}
@ -353,7 +353,7 @@ SoFCSelection::handleEvent(SoHandleEventAction * action)
SoFCSelection::turnoffcurrent(action);
//FIXME: I think we should set 'highlighted' to false whenever no point is picked
//else
highlighted = FALSE;
highlighted = false;
Gui::Selection().rmvPreselect();
}
}
@ -465,17 +465,17 @@ SoFCSelection::handleEvent(SoHandleEventAction * action)
//
if (event->isOfType(SoLocation2Event::getClassTypeId())) {
// check to see if the mouse is over our geometry...
SbBool underTheMouse = FALSE;
SbBool underTheMouse = false;
const SoPickedPoint * pp = this->getPickedPoint(action);
SoFullPath *pPath = (pp != NULL) ? (SoFullPath *) pp->getPath() : NULL;
if (pPath && pPath->containsPath(action->getCurPath())) {
// Make sure I'm the lowest LocHL in the pick path!
underTheMouse = TRUE;
underTheMouse = true;
for (int i = 0; i < pPath->getLength(); i++) {
SoNode *node = pPath->getNodeFromTail(i);
if (node->isOfType(SoFCSelection::getClassTypeId())) {
if (node != this)
underTheMouse = FALSE;
underTheMouse = false;
break; // found the lowest LocHL - look no further
}
}
@ -485,7 +485,7 @@ SoFCSelection::handleEvent(SoHandleEventAction * action)
if (! underTheMouse) {
// re-draw the object with it's normal color
//if(mymode != OFF)
redrawHighlighted(action, FALSE);
redrawHighlighted(action, false);
Gui::Selection().rmvPreselect();
}
else {
@ -502,7 +502,7 @@ SoFCSelection::handleEvent(SoHandleEventAction * action)
if (underTheMouse) {
// draw this object highlighted
if (mymode != OFF)
redrawHighlighted(action, TRUE);
redrawHighlighted(action, true);
//const SoPickedPoint * pp = action->getPickedPoint();
Gui::Selection().setPreselect(documentName.getValue().getString()
,objectName.getValue().getString()
@ -513,10 +513,10 @@ SoFCSelection::handleEvent(SoHandleEventAction * action)
}
}
//if(selected == SELECTED){
// redrawHighlighted(action, TRUE);
// redrawHighlighted(action, true);
//}
//if(selectionCleared ){
// redrawHighlighted(action, FALSE);
// redrawHighlighted(action, false);
// selectionCleared = false;
//}
}
@ -696,7 +696,7 @@ SoFCSelection::preRender(SoGLRenderAction *action, GLint &oldDepthFunc)
{
// If not performing locate highlighting, just return.
if (highlightMode.getValue() == OFF)
return FALSE;
return false;
SoState *state = action->getState();
@ -718,12 +718,12 @@ SoFCSelection::preRender(SoGLRenderAction *action, GLint &oldDepthFunc)
// Emissive Color
SoLazyElement::setEmissive(state, &col);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
// Diffuse Color
if (style.getValue() == EMISSIVE_DIFFUSE) {
SoLazyElement::setDiffuse(state, this, 1, &col, &colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
}
}
@ -759,7 +759,7 @@ SoFCSelection::redrawHighlighted(SoAction * action , SbBool doHighlight )
SoNode *tail = currenthighlight->getTail();
if (tail->isOfType( SoFCSelection::getClassTypeId()))
((SoFCSelection *)tail)->redrawHighlighted(action, FALSE);
((SoFCSelection *)tail)->redrawHighlighted(action, false);
else {
// Just get rid of the path. It's no longer valid for redraw.
currenthighlight->unref();
@ -823,9 +823,9 @@ SoFCSelection::redrawHighlighted(SoAction * action , SbBool doHighlight )
if (whichBuffer != GL_FRONT)
glDrawBuffer(GL_FRONT);
highlighted = TRUE;
highlighted = true;
glAction->apply(pathToRender);
highlighted = FALSE;
highlighted = false;
// restore the buffering type
if (whichBuffer != GL_FRONT)
@ -855,7 +855,7 @@ SoFCSelection::setOverride(SoGLRenderAction * action)
SoLazyElement::setEmissive(state, &this->colorSelection.getValue());
else
SoLazyElement::setEmissive(state, &this->colorHighlight.getValue());
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
Styles mystyle = (Styles) this->style.getValue();
if (mystyle == SoFCSelection::EMISSIVE_DIFFUSE) {
@ -863,7 +863,7 @@ SoFCSelection::setOverride(SoGLRenderAction * action)
SoLazyElement::setDiffuse(state, this,1, &this->colorSelection.getValue(),&colorpacker);
else
SoLazyElement::setDiffuse(state, this,1, &this->colorHighlight.getValue(),&colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
}
}
@ -876,9 +876,9 @@ SoFCSelection::turnoffcurrent(SoAction * action)
SoFCSelection::currenthighlight->getLength()) {
SoNode * tail = SoFCSelection::currenthighlight->getTail();
if (tail->isOfType(SoFCSelection::getClassTypeId())) {
((SoFCSelection*)tail)->highlighted = FALSE;
((SoFCSelection*)tail)->highlighted = false;
((SoFCSelection*)tail)->touch(); // force scene redraw
if (action) ((SoFCSelection*)tail)->redrawHighlighted(action, FALSE);
if (action) ((SoFCSelection*)tail)->redrawHighlighted(action, false);
}
}
if (SoFCSelection::currenthighlight) {
@ -896,7 +896,7 @@ SoFCSelection::turnoffcurrent(SoAction * action)
// (processing events during render abort might cause this)
SoState *state = action->getState();
if (state && state->getDepth() == 1)
((SoFCSelection *)tail)->redrawHighlighted(action, FALSE);
((SoFCSelection *)tail)->redrawHighlighted(action, false);
}
else {
// Just get rid of the path. It's no longer valid for redraw.

View File

@ -645,7 +645,7 @@ void SoFCDocumentObjectAction::finish()
atexit_cleanup();
}
SoFCDocumentObjectAction::SoFCDocumentObjectAction () : _handled(FALSE)
SoFCDocumentObjectAction::SoFCDocumentObjectAction () : _handled(false)
{
SO_ACTION_CONSTRUCTOR(SoFCDocumentObjectAction);
}
@ -666,7 +666,7 @@ void SoFCDocumentObjectAction::callDoAction(SoAction *action,SoNode *node)
void SoFCDocumentObjectAction::setHandled()
{
this->_handled = TRUE;
this->_handled = true;
}
SbBool SoFCDocumentObjectAction::isHandled() const
@ -715,7 +715,7 @@ void SoGLSelectAction::initClass()
SoGLSelectAction::SoGLSelectAction (const SbViewportRegion& region,
const SbViewportRegion& select)
: vpregion(region), vpselect(select), _handled(FALSE)
: vpregion(region), vpselect(select), _handled(false)
{
SO_ACTION_CONSTRUCTOR(SoGLSelectAction);
}
@ -742,7 +742,7 @@ void SoGLSelectAction::callDoAction(SoAction *action,SoNode *node)
void SoGLSelectAction::setHandled()
{
this->_handled = TRUE;
this->_handled = true;
}
SbBool SoGLSelectAction::isHandled() const
@ -790,7 +790,7 @@ void SoVisibleFaceAction::initClass()
SO_ACTION_ADD_METHOD(SoFCSelection,callDoAction);
}
SoVisibleFaceAction::SoVisibleFaceAction () : _handled(FALSE)
SoVisibleFaceAction::SoVisibleFaceAction () : _handled(false)
{
SO_ACTION_CONSTRUCTOR(SoVisibleFaceAction);
}
@ -811,7 +811,7 @@ void SoVisibleFaceAction::callDoAction(SoAction *action,SoNode *node)
void SoVisibleFaceAction::setHandled()
{
this->_handled = TRUE;
this->_handled = true;
}
SbBool SoVisibleFaceAction::isHandled() const
@ -976,7 +976,7 @@ SoBoxSelectionRenderAction::constructorCommon(void)
// Initialize local variables
PRIVATE(this)->initBoxGraph();
this->hlVisible = TRUE;
this->hlVisible = true;
PRIVATE(this)->basecolor->rgb.setValue(1.0f, 0.0f, 0.0f);
PRIVATE(this)->drawstyle->linePattern = 0xffff;

View File

@ -300,7 +300,7 @@ public:
virtual void apply(SoNode * node);
virtual void apply(SoPath * path);
virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
virtual void apply(const SoPathList & pathlist, SbBool obeysrules = false);
void setVisible(SbBool b) { hlVisible = b; }
SbBool isVisible() const { return hlVisible; }
void setColor(const SbColor & color);

View File

@ -100,14 +100,14 @@ SoFCUnifiedSelection::SoFCUnifiedSelection() : pcDocument(0)
SO_NODE_ADD_FIELD(colorSelection, (SbColor(0.1f, 0.8f, 0.1f)));
SO_NODE_ADD_FIELD(highlightMode, (AUTO));
SO_NODE_ADD_FIELD(selectionMode, (ON));
SO_NODE_ADD_FIELD(selectionRole, (TRUE));
SO_NODE_ADD_FIELD(selectionRole, (true));
SO_NODE_DEFINE_ENUM_VALUE(HighlightModes, AUTO);
SO_NODE_DEFINE_ENUM_VALUE(HighlightModes, ON);
SO_NODE_DEFINE_ENUM_VALUE(HighlightModes, OFF);
SO_NODE_SET_SF_ENUM_TYPE (highlightMode, HighlightModes);
highlighted = FALSE;
highlighted = false;
preSelection = -1;
}
@ -176,7 +176,7 @@ void SoFCUnifiedSelection::write(SoWriteAction * action)
SoOutput * out = action->getOutput();
if (out->getStage() == SoOutput::WRITE) {
// Do not write out the fields of this class
if (this->writeHeader(out, TRUE, FALSE)) return;
if (this->writeHeader(out, true, false)) return;
SoGroup::doAction((SoAction *)action);
this->writeFooter(out);
}
@ -358,7 +358,7 @@ SoFCUnifiedSelection::handleEvent(SoHandleEventAction * action)
vpd = static_cast<ViewProviderDocumentObject*>(vp);
//SbBool old_state = highlighted;
highlighted = FALSE;
highlighted = false;
if (vpd && vpd->useNewSelectionModel() && vpd->isSelectable()) {
std::string documentName = vpd->getObject()->getDocument()->getName();
std::string objectName = vpd->getObject()->getNameInDocument();
@ -386,10 +386,10 @@ SoFCUnifiedSelection::handleEvent(SoHandleEventAction * action)
sa.setNode(vp->getRoot());
sa.apply(vp->getRoot());
if (sa.getPath()) {
highlighted = TRUE;
highlighted = true;
if (currenthighlight && currenthighlight->getTail() != sa.getPath()->getTail()) {
SoHighlightElementAction action;
action.setHighlighted(FALSE);
action.setHighlighted(false);
action.apply(currenthighlight);
currenthighlight->unref();
currenthighlight = 0;
@ -570,7 +570,7 @@ void SoHighlightElementAction::initClass()
SO_ACTION_ADD_METHOD(SoPointSet,callDoAction);
}
SoHighlightElementAction::SoHighlightElementAction () : _highlight(FALSE), _det(0)
SoHighlightElementAction::SoHighlightElementAction () : _highlight(false), _det(0)
{
SO_ACTION_CONSTRUCTOR(SoHighlightElementAction);
}

View File

@ -61,30 +61,30 @@ RotTransDragger::RotTransDragger()
// Don't create "surroundScale" by default. It's only put
// to use if this dragger is used within a manipulator.
SO_KIT_ADD_CATALOG_ENTRY(surroundScale, SoSurroundScale, TRUE,
topSeparator, geomSeparator, TRUE);
SO_KIT_ADD_CATALOG_ENTRY(surroundScale, SoSurroundScale, true,
topSeparator, geomSeparator, true);
// Create an anti-squish node by default.
SO_KIT_ADD_CATALOG_ENTRY(antiSquish, SoAntiSquish, FALSE,
topSeparator, geomSeparator, TRUE);
SO_KIT_ADD_CATALOG_ENTRY(antiSquish, SoAntiSquish, false,
topSeparator, geomSeparator, true);
SO_KIT_ADD_CATALOG_ENTRY(translator, SoTranslate1Dragger,
TRUE, topSeparator, geomSeparator,
TRUE);
SO_KIT_ADD_CATALOG_ENTRY(XRotatorSep, SoSeparator, FALSE,
topSeparator, geomSeparator, FALSE);
SO_KIT_ADD_CATALOG_ENTRY(XRotatorRot, SoRotation, TRUE,
XRotatorSep,0 , FALSE);
true, topSeparator, geomSeparator,
true);
SO_KIT_ADD_CATALOG_ENTRY(XRotatorSep, SoSeparator, false,
topSeparator, geomSeparator, false);
SO_KIT_ADD_CATALOG_ENTRY(XRotatorRot, SoRotation, true,
XRotatorSep,0 , false);
SO_KIT_ADD_CATALOG_ENTRY(XRotator,SoRotateCylindricalDragger,
TRUE, XRotatorSep, 0,TRUE);
true, XRotatorSep, 0,true);
SO_KIT_ADD_CATALOG_ENTRY(YRotator, SoRotateCylindricalDragger,
TRUE, topSeparator, geomSeparator, TRUE);
true, topSeparator, geomSeparator, true);
SO_KIT_ADD_CATALOG_ENTRY(ZRotatorSep, SoSeparator, FALSE,
topSeparator, geomSeparator, FALSE);
SO_KIT_ADD_CATALOG_ENTRY(ZRotatorRot, SoRotation, TRUE,
ZRotatorSep,0 ,FALSE);
SO_KIT_ADD_CATALOG_ENTRY(ZRotatorSep, SoSeparator, false,
topSeparator, geomSeparator, false);
SO_KIT_ADD_CATALOG_ENTRY(ZRotatorRot, SoRotation, true,
ZRotatorSep,0 ,false);
SO_KIT_ADD_CATALOG_ENTRY(ZRotator, SoRotateCylindricalDragger,
TRUE, ZRotatorSep, 0,TRUE);
true, ZRotatorSep, 0,true);
// Read geometry resources. Only do this the first time we
// construct one. 'geomBuffer' contains our compiled in
@ -165,7 +165,7 @@ RotTransDragger::RotTransDragger()
&RotTransDragger::fieldSensorCB,this);
translFieldSensor->setPriority(0);
setUpConnections(TRUE, TRUE);
setUpConnections(true, true);
}
RotTransDragger::~RotTransDragger()
@ -201,7 +201,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
// will be transferred into motion of the entire
// dragger.
SoDragger *tD =
(SoDragger *) getAnyPart("translator", FALSE);
(SoDragger *) getAnyPart("translator", false);
// [a] Set up the parts in the child dragger...
tD->setPartAsDefault("translator",
"rotTransTranslatorTranslator");
@ -219,7 +219,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
registerChildDragger(tD);
SoDragger *XD =
(SoDragger *) getAnyPart("XRotator", FALSE);
(SoDragger *) getAnyPart("XRotator", false);
// [a] Set up the parts in the child dragger...
XD->setPartAsDefault("rotator",
"rotTransRotatorRotator");
@ -237,7 +237,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
registerChildDragger(XD);
SoDragger *YD =
(SoDragger *) getAnyPart("YRotator", FALSE);
(SoDragger *) getAnyPart("YRotator", false);
// [a] Set up the parts in the child dragger...
YD->setPartAsDefault("rotator",
"rotTransRotatorRotator");
@ -255,7 +255,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
registerChildDragger(YD);
SoDragger *ZD =
(SoDragger *) getAnyPart("ZRotator", FALSE);
(SoDragger *) getAnyPart("ZRotator", false);
// [a] Set up the parts in the child dragger...
ZD->setPartAsDefault("rotator",
"rotTransRotatorRotator");
@ -288,7 +288,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
// Remove the callbacks from the child draggers,
// and unregister them as children.
SoDragger *tD =
(SoDragger *) getAnyPart("translator", FALSE);
(SoDragger *) getAnyPart("translator", false);
tD->removeStartCallback(
&RotTransDragger::invalidateSurroundScaleCB, this);
tD->removeFinishCallback(
@ -296,7 +296,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
unregisterChildDragger(tD);
SoDragger *XD =
(SoDragger *) getAnyPart("XRotator", FALSE);
(SoDragger *) getAnyPart("XRotator", false);
XD->removeStartCallback(
&RotTransDragger::invalidateSurroundScaleCB, this);
XD->removeFinishCallback(
@ -304,7 +304,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
unregisterChildDragger(XD);
SoDragger *YD =
(SoDragger *) getAnyPart("YRotator", FALSE);
(SoDragger *) getAnyPart("YRotator", false);
YD->removeStartCallback(
&RotTransDragger::invalidateSurroundScaleCB, this);
YD->removeFinishCallback(
@ -312,7 +312,7 @@ RotTransDragger::setUpConnections(SbBool onOff, SbBool doItAlways)
unregisterChildDragger(YD);
SoDragger *ZD =
(SoDragger *) getAnyPart("ZRotator", FALSE);
(SoDragger *) getAnyPart("ZRotator", false);
ZD->removeStartCallback(
&RotTransDragger::invalidateSurroundScaleCB, this);
ZD->removeFinishCallback(
@ -389,8 +389,8 @@ RotTransDragger::setDefaultOnNonWritingFields()
// The nodes pointed to by these part-fields may
// change after construction, but we
// don't want to write them out.
surroundScale.setDefault(TRUE);
antiSquish.setDefault(TRUE);
surroundScale.setDefault(true);
antiSquish.setDefault(true);
SoDragger::setDefaultOnNonWritingFields();
}

View File

@ -106,7 +106,7 @@ class RotTransDragger : public SoDragger
// and on the new copy at the start/end of SoBaseKit::copy()
// Returns the state of the node when this was called.
virtual SbBool setUpConnections( SbBool onOff,
SbBool doItAlways = FALSE);
SbBool doItAlways = false);
// This allows us to specify that certain parts do not
// write out. We'll use this on the antiSquish and

View File

@ -105,7 +105,7 @@ SoTextLabel::SoTextLabel()
{
SO_NODE_CONSTRUCTOR(SoTextLabel);
SO_NODE_ADD_FIELD(backgroundColor, (SbVec3f(1.0f,1.0f,1.0f)));
SO_NODE_ADD_FIELD(background, (TRUE));
SO_NODE_ADD_FIELD(background, (true));
SO_NODE_ADD_FIELD(frameSize, (10.0f));
}
@ -131,7 +131,7 @@ void SoTextLabel::GLRender(SoGLRenderAction *action)
SbVec3f center;
this->computeBBox(action, box, center);
if (!SoCullElement::cullTest(state, box, TRUE)) {
if (!SoCullElement::cullTest(state, box, true)) {
SoMaterialBundle mb(action);
mb.sendFirst();
const SbMatrix & mat = SoModelMatrixElement::get(state);
@ -254,11 +254,11 @@ void SoTextLabel::GLRender(SoGLRenderAction *action)
state->push();
// disable textures for all units
SoGLTextureEnabledElement::set(state, this, FALSE);
SoGLTextureEnabledElement::set(state, this, false);
#if COIN_MAJOR_VERSION > 3
SoMultiTextureEnabledElement::set(state, this, FALSE);
SoMultiTextureEnabledElement::set(state, this, false);
#else
SoGLTexture3EnabledElement::set(state, this, FALSE);
SoGLTexture3EnabledElement::set(state, this, false);
#endif
glPushAttrib(GL_ENABLE_BIT | GL_PIXEL_MODE_BIT | GL_COLOR_BUFFER_BIT);
@ -406,7 +406,7 @@ SoFrameLabel::SoFrameLabel()
SO_NODE_ADD_FIELD(justification, (LEFT));
SO_NODE_ADD_FIELD(name, ("Helvetica"));
SO_NODE_ADD_FIELD(size, (12));
SO_NODE_ADD_FIELD(frame, (TRUE));
SO_NODE_ADD_FIELD(frame, (true));
//SO_NODE_ADD_FIELD(image, (SbVec2s(0,0), 0, NULL));
}

View File

@ -317,9 +317,9 @@ static int getWordSizeOfOS()
// determine if 32-bit process running on 64-bit windows in WOW64 emulation
// or 32-bit process running on 32-bit windows
// default bIsWow64 to FALSE for 32-bit process on 32-bit windows
// default bIsWow64 to false for 32-bit process on 32-bit windows
BOOL bIsWow64 = FALSE; // must default to FALSE
BOOL bIsWow64 = false; // must default to false
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
LPFN_ISWOW64PROCESS fnIsWow64Process = (LPFN_ISWOW64PROCESS) GetProcAddress(

View File

@ -100,7 +100,7 @@ void ToolBox::removeItem ( int index )
}
/**
* If \a enabled is TRUE then the item at position \a index is enabled; otherwise item \a index is disabled.
* If \a enabled is true then the item at position \a index is enabled; otherwise item \a index is disabled.
*/
void ToolBox::setItemEnabled ( int index, bool enabled )
{
@ -108,7 +108,7 @@ void ToolBox::setItemEnabled ( int index, bool enabled )
}
/**
* Returns TRUE if the item at position \a index is enabled; otherwise returns FALSE.
* Returns true if the item at position \a index is enabled; otherwise returns false.
*/
bool ToolBox::isItemEnabled ( int index ) const
{

View File

@ -98,11 +98,11 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
this->lastmouseposition = posn;
// Set to TRUE if any event processing happened. Note that it is not
// Set to true if any event processing happened. Note that it is not
// necessary to restrict ourselves to only do one "action" for an
// event, we only need this flag to see if any processing happened
// at all.
SbBool processed = FALSE;
SbBool processed = false;
const ViewerMode curmode = this->currentmode;
ViewerMode newmode = curmode;
@ -123,13 +123,13 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
if (!processed && !viewer->isEditing()) {
processed = handleEventInForeground(ev);
if (processed)
return TRUE;
return true;
}
// Keyboard handling
if (type.isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
const SoKeyboardEvent * const event = (const SoKeyboardEvent *) ev;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
switch (event->getKey()) {
case SoKeyboardEvent::LEFT_CONTROL:
case SoKeyboardEvent::RIGHT_CONTROL:
@ -144,7 +144,7 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
this->altdown = press;
break;
case SoKeyboardEvent::H:
processed = TRUE;
processed = true;
viewer->saveHomePosition();
break;
case SoKeyboardEvent::S:
@ -157,12 +157,12 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
this->setViewing(true);
break;
case SoKeyboardEvent::PAGE_UP:
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoKeyboardEvent::PAGE_DOWN:
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
default:
break;
@ -173,33 +173,33 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
if (type.isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// SoDebugError::postInfo("processSoEvent", "button = %d", button);
switch (button) {
case SoMouseButtonEvent::BUTTON1:
this->lockrecenter = TRUE;
this->lockrecenter = true;
this->button1down = press;
if (press && (this->currentmode == NavigationStyle::SEEK_WAIT_MODE)) {
newmode = NavigationStyle::SEEK_MODE;
this->seekToPoint(pos); // implicitly calls interactiveCountInc()
processed = TRUE;
processed = true;
}
else if (press && (this->currentmode == NavigationStyle::PANNING ||
this->currentmode == NavigationStyle::ZOOMING)) {
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
else if (viewer->isEditing() && (this->currentmode == NavigationStyle::SPINNING)) {
processed = TRUE;
processed = true;
}
break;
case SoMouseButtonEvent::BUTTON2:
// If we are in edit mode then simply ignore the RMB events
// to pass the event to the base class.
this->lockrecenter = TRUE;
this->lockrecenter = true;
if (!viewer->isEditing()) {
// If we are in zoom or pan mode ignore RMB events otherwise
// the canvas doesn't get any release events
@ -219,17 +219,17 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
newmode = NavigationStyle::DRAGGING;
saveCursorPosition(ev);
this->centerTime = ev->getTime();
processed = TRUE;
processed = true;
}
this->button2down = press;
break;
case SoMouseButtonEvent::BUTTON4:
doZoom(viewer->getSoRenderManager()->getCamera(), TRUE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), true, posn);
processed = true;
break;
case SoMouseButtonEvent::BUTTON5:
doZoom(viewer->getSoRenderManager()->getCamera(), FALSE, posn);
processed = TRUE;
doZoom(viewer->getSoRenderManager()->getCamera(), false, posn);
processed = true;
break;
default:
break;
@ -238,22 +238,22 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
// Mouse Movement handling
if (type.isDerivedFrom(SoLocation2Event::getClassTypeId())) {
this->lockrecenter = TRUE;
this->lockrecenter = true;
const SoLocation2Event * const event = (const SoLocation2Event *) ev;
if (this->currentmode == NavigationStyle::ZOOMING) {
this->zoomByCursor(posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::PANNING) {
float ratio = vp.getViewportAspectRatio();
panCamera(viewer->getSoRenderManager()->getCamera(), ratio, this->panningplane, posn, prevnormalized);
processed = TRUE;
processed = true;
}
else if (this->currentmode == NavigationStyle::DRAGGING) {
this->addToLog(event->getPosition(), event->getTime());
this->spin(posn);
moveCursorPosition();
processed = TRUE;
processed = true;
}
}
@ -262,7 +262,7 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
const SoMotion3Event * const event = static_cast<const SoMotion3Event * const>(ev);
if (event)
this->processMotionEvent(event);
processed = TRUE;
processed = true;
}
enum {
@ -320,7 +320,7 @@ SbBool TouchpadNavigationStyle::processSoEvent(const SoEvent * const ev)
if (!processed)
processed = inherited::processSoEvent(ev);
else
return TRUE;
return true;
return processed;
}

View File

@ -300,7 +300,7 @@ void LightManip(SoSeparator * root)
for (int i = 0; i < 3; i++) {
sa.setName( pointlightnames[i] );
sa.setInterest( SoSearchAction::FIRST );
sa.setSearchingAll( FALSE );
sa.setSearchingAll( false );
sa.apply( root );
SoPath * path = sa.getPath();
if ( path == NULL) return; // Shouldn't happen.
@ -379,7 +379,7 @@ texture()
static void
timersensorcallback(void * data, SoSensor *)
{
static SbBool direction = FALSE;
static SbBool direction = false;
SoTexture2 * texnode = (SoTexture2*) data;

View File

@ -332,16 +332,16 @@ public:
// *************************************************************************
View3DInventorViewer::View3DInventorViewer(QWidget* parent, const QGLWidget* sharewidget)
: Quarter::SoQTQuarterAdaptor(parent, sharewidget), editViewProvider(0), navigation(0),
renderType(Native), framebuffer(0), axisCross(0), axisGroup(0), editing(FALSE), redirected(FALSE),
allowredir(FALSE), overrideMode("As Is"), _viewerPy(0)
renderType(Native), framebuffer(0), axisCross(0), axisGroup(0), editing(false), redirected(false),
allowredir(false), overrideMode("As Is"), _viewerPy(0)
{
init();
}
View3DInventorViewer::View3DInventorViewer(const QGLFormat& format, QWidget* parent, const QGLWidget* sharewidget)
: Quarter::SoQTQuarterAdaptor(format, parent, sharewidget), editViewProvider(0), navigation(0),
renderType(Native), framebuffer(0), axisCross(0), axisGroup(0), editing(FALSE), redirected(FALSE),
allowredir(FALSE), overrideMode("As Is"), _viewerPy(0)
renderType(Native), framebuffer(0), axisCross(0), axisGroup(0), editing(false), redirected(false),
allowredir(false), overrideMode("As Is"), _viewerPy(0)
{
init();
}
@ -352,7 +352,7 @@ void View3DInventorViewer::init()
// Coin should not clear the pixel-buffer, so the background image
// is not removed.
this->setClearWindow(FALSE);
this->setClearWindow(false);
// setting up the defaults for the spin rotation
initialize();
@ -369,7 +369,7 @@ void View3DInventorViewer::init()
backlight->ref();
backlight->setName("backlight");
backlight->direction.setValue(-hl->direction.getValue());
backlight->on.setValue(FALSE); // by default off
backlight->on.setValue(false); // by default off
// Set up background scenegraph with image in it.
backgroundroot = new SoSeparator;
@ -574,7 +574,7 @@ void View3DInventorViewer::initialize()
navigation = new CADNavigationStyle();
navigation->setViewer(this);
this->axiscrossEnabled = TRUE;
this->axiscrossEnabled = true;
this->axiscrossSize = 10;
}
@ -2123,7 +2123,7 @@ void View3DInventorViewer::viewSelection()
Decide if it should be possible to start a spin animation of the
model in the viewer by releasing the mouse button while dragging.
If the \a enable flag is \c FALSE and we're currently animating, the
If the \a enable flag is \c false and we're currently animating, the
spin will be stopped.
*/
void

View File

@ -299,7 +299,7 @@ public:
/**
* Set the camera's orientation. If isAnimationEnabled() returns
* \a TRUE the reorientation is animated, otherwise its directly
* \a true the reorientation is animated, otherwise its directly
* set.
*/
void setCameraOrientation(const SbRotation& rot, SbBool moveTocenter=false);

View File

@ -155,7 +155,7 @@ void ViewProvider::eventCallback(void * ud, SoEventCallback * node)
// Keyboard events
if (ev->getTypeId().isDerivedFrom(SoKeyboardEvent::getClassTypeId())) {
SoKeyboardEvent * ke = (SoKeyboardEvent *)ev;
const SbBool press = ke->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = ke->getState() == SoButtonEvent::DOWN ? true : false;
switch (ke->getKey()) {
case SoKeyboardEvent::ESCAPE:
if (self->keyPressed (press, ke->getKey()))
@ -175,7 +175,7 @@ void ViewProvider::eventCallback(void * ud, SoEventCallback * node)
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// call the virtual method
if (self->mouseButtonPressed(button,press,ev->getPosition(),viewer))

View File

@ -414,7 +414,7 @@ bool ViewProviderAnnotationLabel::setEdit(int ModNum)
{
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setNode(this->pTextTranslation);
sa.apply(pcRoot);
SoPath * path = sa.getPath();

View File

@ -227,7 +227,7 @@ bool ViewProviderGeometryObject::setEdit(int ModNum)
#if 1
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setNode(this->pcTransform);
sa.apply(pcRoot);
SoPath * path = sa.getPath();
@ -336,7 +336,7 @@ void ViewProviderGeometryObject::setEditViewer(Gui::View3DInventorViewer* viewer
{
if (ModNum == (int)ViewProvider::Transform) {
SoNode* root = viewer->getSceneGraph();
static_cast<SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
}
}
@ -345,7 +345,7 @@ void ViewProviderGeometryObject::unsetEditViewer(Gui::View3DInventorViewer* view
int ModNum = this->getEditingMode();
if (ModNum == (int)ViewProvider::Transform) {
SoNode* root = viewer->getSceneGraph();
static_cast<SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
}
}
@ -601,7 +601,7 @@ void ViewProviderGeometryObject::setSelectable(bool selectable)
{
SoSearchAction sa;
sa.setInterest(SoSearchAction::ALL);
sa.setSearchingAll(TRUE);
sa.setSearchingAll(true);
sa.setType(Gui::SoFCSelection::getClassTypeId());
sa.apply(pcRoot);

View File

@ -842,14 +842,14 @@ ContainerDialog::ContainerDialog( QWidget* templChild )
setWindowTitle( templChild->objectName() );
setObjectName( templChild->objectName() );
setSizeGripEnabled( TRUE );
setSizeGripEnabled( true );
MyDialogLayout = new QGridLayout(this);
buttonOk = new QPushButton(this);
buttonOk->setObjectName(QLatin1String("buttonOK"));
buttonOk->setText( tr( "&OK" ) );
buttonOk->setAutoDefault( TRUE );
buttonOk->setDefault( TRUE );
buttonOk->setAutoDefault( true );
buttonOk->setDefault( true );
MyDialogLayout->addWidget( buttonOk, 1, 0 );
QSpacerItem* spacer = new QSpacerItem( 210, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
@ -858,7 +858,7 @@ ContainerDialog::ContainerDialog( QWidget* templChild )
buttonCancel = new QPushButton(this);
buttonCancel->setObjectName(QLatin1String("buttonCancel"));
buttonCancel->setText( tr( "&Cancel" ) );
buttonCancel->setAutoDefault( TRUE );
buttonCancel->setAutoDefault( true );
MyDialogLayout->addWidget( buttonCancel, 1, 2 );
@ -1029,8 +1029,8 @@ void PyResource::load( const char* name )
/**
* Makes a connection between the sender widget \a sender and its signal \a signal
* of the created resource and Python callback function \a cb.
* If the sender widget does not exist or no resource has been loaded this method returns FALSE,
* otherwise it returns TRUE.
* If the sender widget does not exist or no resource has been loaded this method returns false,
* otherwise it returns true.
*/
bool PyResource::connect(const char* sender, const char* signal, PyObject* cb)
{

View File

@ -444,7 +444,7 @@ void AccelLineEdit::keyPressEvent ( QKeyEvent * e)
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
CheckListDialog::CheckListDialog( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl )

View File

@ -328,7 +328,7 @@ static LONG __stdcall MyCrashHandlerExceptionFilter(EXCEPTION_POINTERS* pEx)
MINIDUMP_EXCEPTION_INFORMATION stMDEI;
stMDEI.ThreadId = GetCurrentThreadId();
stMDEI.ExceptionPointers = pEx;
stMDEI.ClientPointers = TRUE;
stMDEI.ClientPointers = true;
// try to create an miniDump:
if (s_pMDWD(
GetCurrentProcess(),

View File

@ -69,7 +69,7 @@ BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
break;
}
return TRUE;
return true;
}
#elif defined(FC_OS_LINUX)
# ifndef GNU_SOURCE

View File

@ -472,7 +472,7 @@ void ViewProviderInspection::inspectCallback(void * ud, SoEventCallback * n)
else {
// the nearest picked point was not part of the view provider
SoRayPickAction action(view->getSoRenderManager()->getViewportRegion());
action.setPickAll(TRUE);
action.setPickAll(true);
action.setPoint(mbe->getPosition());
action.apply(view->getSoRenderManager()->getSceneGraph());

View File

@ -459,7 +459,7 @@ inline void MeshFacetGrid::AddFacet (const MeshGeomFacet &rclFacet, unsigned lon
{
for (ulZ = ulZ1; ulZ <= ulZ2; ulZ++)
{
if (CMeshFacetFunc::BBoxContainFacet(GetBoundBox(ulX, ulY, ulZ), rclFacet) == TRUE)
if (CMeshFacetFunc::BBoxContainFacet(GetBoundBox(ulX, ulY, ulZ), rclFacet) == true)
_aulGrid[ulX][ulY][ulZ].insert(ulFacetIndex);
}
}

View File

@ -106,7 +106,7 @@ inline bool MeshHelpPoint::operator < (const MeshHelpPoint &rclObj) const
// if (fabs(_clPt.y - rclObj._clPt.y) < MeshDefinitions::_fMinPointDistanceD1)
// {
// if (fabs(_clPt.z - rclObj._clPt.z) < MeshDefinitions::_fMinPointDistanceD1)
// return FALSE;
// return false;
// else
// return _clPt.z < rclObj._clPt.z;
// }
@ -136,15 +136,15 @@ inline bool MeshHelpPoint::operator == (const MeshHelpPoint &rclObj) const
if (fabs(_clPt.y - rclObj._clPt.y) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f))
{
if (fabs(_clPt.z - rclObj._clPt.z) < (MeshDefinitions::_fMinPointDistanceD1 + 1.0e-2f))
return TRUE;
return true;
else
return FALSE;
return false;
}
else
return FALSE;
return false;
}
else
return FALSE;
return false;
*/
}

View File

@ -2422,9 +2422,9 @@ bool MeshOutput::SaveVRML (std::ostream &rstrOut) const
rstrOut << " ]\n }\n";
if (_material->binding == MeshIO::PER_VERTEX)
rstrOut << " colorPerVertex TRUE\n";
rstrOut << " colorPerVertex true\n";
else
rstrOut << " colorPerVertex FALSE\n";
rstrOut << " colorPerVertex false\n";
}
// write face index

View File

@ -31,7 +31,7 @@
if |dv|<EPSILON then dv=0.0;
else no check is done (which is less robust)
*/
#define USE_EPSILON_TEST TRUE
#define USE_EPSILON_TEST 1
#define EPSILON 0.000001
@ -237,7 +237,7 @@ int tri_tri_intersect(float V0[3],float V1[3],float V2[3],
du2=DOT(N1,U2)+d1;
/* coplanarity robustness check */
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(du0)<EPSILON) du0=0.0;
if(fabs(du1)<EPSILON) du1=0.0;
if(fabs(du2)<EPSILON) du2=0.0;
@ -260,7 +260,7 @@ int tri_tri_intersect(float V0[3],float V1[3],float V2[3],
dv1=DOT(N2,V1)+d2;
dv2=DOT(N2,V2)+d2;
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(dv0)<EPSILON) dv0=0.0;
if(fabs(dv1)<EPSILON) dv1=0.0;
if(fabs(dv2)<EPSILON) dv2=0.0;
@ -371,7 +371,7 @@ int NoDivTriTriIsect(float V0[3],float V1[3],float V2[3],
du2=DOT(N1,U2)+d1;
/* coplanarity robustness check */
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(FABS(du0)<EPSILON) du0=0.0;
if(FABS(du1)<EPSILON) du1=0.0;
if(FABS(du2)<EPSILON) du2=0.0;
@ -394,7 +394,7 @@ int NoDivTriTriIsect(float V0[3],float V1[3],float V2[3],
dv1=DOT(N2,V1)+d2;
dv2=DOT(N2,V2)+d2;
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(FABS(dv0)<EPSILON) dv0=0.0;
if(FABS(dv1)<EPSILON) dv1=0.0;
if(FABS(dv2)<EPSILON) dv2=0.0;
@ -597,7 +597,7 @@ int tri_tri_intersect_with_isectline(float V0[3],float V1[3],float V2[3],
du2=DOT(N1,U2)+d1;
/* coplanarity robustness check */
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(du0)<EPSILON) du0=0.0;
if(fabs(du1)<EPSILON) du1=0.0;
if(fabs(du2)<EPSILON) du2=0.0;
@ -620,7 +620,7 @@ int tri_tri_intersect_with_isectline(float V0[3],float V1[3],float V2[3],
dv1=DOT(N2,V1)+d2;
dv2=DOT(N2,V2)+d2;
#if USE_EPSILON_TEST==TRUE
#if USE_EPSILON_TEST
if(fabs(dv0)<EPSILON) dv0=0.0;
if(fabs(dv1)<EPSILON) dv1=0.0;
if(fabs(dv2)<EPSILON) dv2=0.0;

View File

@ -38,7 +38,7 @@ public:
// Input:
// A[iSize][iSize], entries are A[row][col]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// InvA[iSize][iSize], inverse matrix
bool Inverse (const GMatrix<Real>& rkA, GMatrix<Real>& rkInvA);
@ -46,7 +46,7 @@ public:
// A[iSize][iSize] coefficient matrix, entries are A[row][col]
// B[iSize] vector, entries are B[row]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// X[iSize] is solution X to AX = B
bool Solve (const GMatrix<Real>& rkA, const Real* afB, Real* afX);
@ -57,7 +57,7 @@ public:
// Upper diagonal C[iSize-1]
// Right-hand side R[iSize]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// U[iSize] is solution
bool SolveTri (int iSize, Real* afA, Real* afB, Real* afC, Real* afR,
Real* afU);
@ -69,7 +69,7 @@ public:
// Upper diagonal is constant, C
// Right-hand side Rr[iSize]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// U[iSize] is solution
bool SolveConstTri (int iSize, Real fA, Real fB, Real fC, Real* afR,
Real* afU);
@ -102,7 +102,7 @@ public:
// A, a banded matrix
// B[iSize] vector, entries are B[row]
// Output:
// return value is TRUE if successful, FALSE if pivoting failed
// return value is true if successful, false if pivoting failed
// X[iSize] is solution X to AX = B
bool SolveBanded (const BandedMatrix<Real>& rkA, const Real* afB,
Real* afX);
@ -111,7 +111,7 @@ public:
// Input:
// A, a banded matrix
// Output:
// return value is TRUE if the inverse exists, FALSE otherwise
// return value is true if the inverse exists, false otherwise
// InvA, the inverse of A
bool Invert (const BandedMatrix<Real>& rkA, GMatrix<Real>& rkInvA);

View File

@ -170,7 +170,7 @@ void DlgEvaluateMeshImp::slotDeletedDocument(const App::Document& Doc)
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgEvaluateMeshImp::DlgEvaluateMeshImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl), d(new Private())

View File

@ -49,7 +49,7 @@ using namespace MeshGui;
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
MeshGui::DlgRegularSolidImp::DlgRegularSolidImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog( parent, fl )

View File

@ -95,7 +95,7 @@ void SoFCIndexedFaceSet::GLRender(SoGLRenderAction *action)
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
this->getVertexData(state, coords, normals, cindices,
@ -129,14 +129,14 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
float size = std::min<float>((float)mod,3.0f);
glPointSize(size);
SbBool per_face = FALSE;
SbBool per_vert = FALSE;
SbBool per_face = false;
SbBool per_vert = false;
switch (binding) {
case SoMaterialBindingElement::PER_FACE:
per_face = TRUE;
per_face = true;
break;
case SoMaterialBindingElement::PER_VERTEX:
per_vert = TRUE;
per_vert = true;
break;
default:
break;
@ -153,10 +153,10 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
for (int index=0; index<numindices; ct++) {
if (ct%mod==0) {
if (per_face)
materials->send(ct, TRUE);
materials->send(ct, true);
v1 = *viptr++; index++;
if (per_vert)
materials->send(v1, TRUE);
materials->send(v1, true);
if (normals)
currnormal = &normals[*normalindices++];
glNormal3fv((const GLfloat*)currnormal);
@ -164,7 +164,7 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
v2 = *viptr++; index++;
if (per_vert)
materials->send(v2, TRUE);
materials->send(v2, true);
if (normals)
currnormal = &normals[*normalindices++];
glNormal3fv((const GLfloat*)currnormal);
@ -172,7 +172,7 @@ void SoFCIndexedFaceSet::drawCoords(const SoGLCoordinateElement * const vertexli
v3 = *viptr++; index++;
if (per_vert)
materials->send(v3, TRUE);
materials->send(v3, true);
if (normals)
currnormal = &normals[*normalindices++];
glNormal3fv((const GLfloat*)currnormal);
@ -199,7 +199,7 @@ void SoFCIndexedFaceSet::doAction(SoAction * action)
// thus we search there for it.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setType(SoCoordinate3::getClassTypeId(), 1);
sa.apply(node);
SoPath * path = sa.getPath();
@ -221,7 +221,7 @@ void SoFCIndexedFaceSet::doAction(SoAction * action)
// thus we search there for it.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setType(SoCoordinate3::getClassTypeId(), 1);
sa.apply(node);
SoPath * path = sa.getPath();

View File

@ -176,7 +176,7 @@ void SoSFMeshObject::initClass()
SO_SFIELD_INIT_CLASS(SoSFMeshObject, SoSField);
}
// This reads the value of a field from a file. It returns FALSE if the value could not be read
// This reads the value of a field from a file. It returns false if the value could not be read
// successfully.
SbBool SoSFMeshObject::readValue(SoInput *in)
{
@ -191,7 +191,7 @@ SbBool SoSFMeshObject::readValue(SoInput *in)
// during initial scene graph import.
this->valueChanged();
return TRUE;
return true;
}
int32_t countPt;
@ -235,7 +235,7 @@ SbBool SoSFMeshObject::readValue(SoInput *in)
// during initial scene graph import.
this->valueChanged();
return TRUE;
return true;
}
// This writes the value of a field to a file.
@ -626,9 +626,9 @@ void SoFCMeshObjectShape::GLRender(SoGLRenderAction *action)
SbBool needNormals = !mb.isColorOnly()/* || tb.isFunction()*/;
mb.sendFirst(); // make sure we have the correct material
SbBool ccw = TRUE;
SbBool ccw = true;
if (SoShapeHintsElement::getVertexOrdering(state) == SoShapeHintsElement::CLOCKWISE)
ccw = FALSE;
ccw = false;
if (mode == false || mesh->countFacets() <= this->renderTriangleLimit) {
if (mbind != OVERALL)
@ -708,16 +708,16 @@ void SoFCMeshObjectShape::drawFaces(const Mesh::MeshObject * mesh, SoMaterialBun
n[2] = (v1.x-v0.x)*(v2.y-v0.y)-(v1.y-v0.y)*(v2.x-v0.x);
if(perFace)
mb->send(it-rFacets.begin(), TRUE);
mb->send(it-rFacets.begin(), true);
glNormal(n);
if(perVertex)
mb->send(it->_aulPoints[0], TRUE);
mb->send(it->_aulPoints[0], true);
glVertex(v0);
if(perVertex)
mb->send(it->_aulPoints[1], TRUE);
mb->send(it->_aulPoints[1], true);
glVertex(v1);
if(perVertex)
mb->send(it->_aulPoints[2], TRUE);
mb->send(it->_aulPoints[2], true);
glVertex(v2);
}
}
@ -852,7 +852,7 @@ void SoFCMeshObjectShape::doAction(SoAction * action)
// thus we search there for it.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setType(SoFCMeshObjectNode::getClassTypeId(), 1);
sa.apply(node);
SoPath * path = sa.getPath();
@ -961,8 +961,8 @@ void SoFCMeshObjectShape::renderSelectionGeometry(const Mesh::MeshObject* mesh)
//static SbBool
//SoFCMeshObjectShape_ray_intersect(SoRayPickAction * action, const SbBox3f & box)
//{
// if (box.isEmpty()) return FALSE;
// return action->intersect(box, TRUE);
// if (box.isEmpty()) return false;
// return action->intersect(box, true);
//}
/**
@ -1163,9 +1163,9 @@ void SoFCMeshSegmentShape::GLRender(SoGLRenderAction *action)
SbBool needNormals = !mb.isColorOnly()/* || tb.isFunction()*/;
mb.sendFirst(); // make sure we have the correct material
SbBool ccw = TRUE;
SbBool ccw = true;
if (SoShapeHintsElement::getVertexOrdering(state) == SoShapeHintsElement::CLOCKWISE)
ccw = FALSE;
ccw = false;
if (mode == false || mesh->countFacets() <= this->renderTriangleLimit) {
if (mbind != OVERALL)
@ -1250,16 +1250,16 @@ void SoFCMeshSegmentShape::drawFaces(const Mesh::MeshObject * mesh, SoMaterialBu
n[2] = (v1.x-v0.x)*(v2.y-v0.y)-(v1.y-v0.y)*(v2.x-v0.x);
if(perFace)
mb->send(*it, TRUE);
mb->send(*it, true);
glNormal(n);
if(perVertex)
mb->send(f._aulPoints[0], TRUE);
mb->send(f._aulPoints[0], true);
glVertex(v0);
if(perVertex)
mb->send(f._aulPoints[1], TRUE);
mb->send(f._aulPoints[1], true);
glVertex(v1);
if(perVertex)
mb->send(f._aulPoints[2], TRUE);
mb->send(f._aulPoints[2], true);
glVertex(v2);
}
}
@ -1556,7 +1556,7 @@ void SoFCMeshObjectBoundary::GLRender(SoGLRenderAction *action)
if (!mesh) return;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@ -68,8 +68,8 @@ SoPolygon::SoPolygon()
SO_NODE_ADD_FIELD(startIndex, (0));
SO_NODE_ADD_FIELD(numVertices, (0));
SO_NODE_ADD_FIELD(highlight, (FALSE));
SO_NODE_ADD_FIELD(render, (TRUE));
SO_NODE_ADD_FIELD(highlight, (false));
SO_NODE_ADD_FIELD(render, (true));
}
/**
@ -86,7 +86,7 @@ void SoPolygon::GLRender(SoGLRenderAction *action)
if (!points) return;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@ -172,8 +172,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
GtsSurface * s1, * s2, * s3;
GtsSurfaceInter * si;
GNode * tree1, * tree2;
gboolean check_self_intersection = FALSE;
gboolean closed = TRUE, is_open1, is_open2;
gboolean check_self_intersection = false;
gboolean closed = true, is_open1, is_open2;
// create a GTS surface
@ -224,11 +224,11 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
/* build bounding box tree for first surface */
tree1 = gts_bb_tree_surface (s1);
is_open1 = gts_surface_volume (s1) < 0. ? TRUE : FALSE;
is_open1 = gts_surface_volume (s1) < 0. ? true : false;
/* build bounding box tree for second surface */
tree2 = gts_bb_tree_surface (s2);
is_open2 = gts_surface_volume (s2) < 0. ? TRUE : FALSE;
is_open2 = gts_surface_volume (s2) < 0. ? true : false;
si = gts_surface_inter_new (gts_surface_inter_class (),
s1, s2, tree1, tree2, is_open1, is_open2);
@ -236,8 +236,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
if (!closed) {
gts_object_destroy (GTS_OBJECT (s1));
gts_object_destroy (GTS_OBJECT (s2));
gts_bb_tree_destroy (tree1, TRUE);
gts_bb_tree_destroy (tree2, TRUE);
gts_bb_tree_destroy (tree1, true);
gts_bb_tree_destroy (tree2, true);
throw"the intersection of 1 and 2 is not a closed curve\n";
}
@ -280,8 +280,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
gts_object_destroy (GTS_OBJECT (s2));
gts_object_destroy (GTS_OBJECT (s3));
gts_object_destroy (GTS_OBJECT (si));
gts_bb_tree_destroy (tree1, TRUE);
gts_bb_tree_destroy (tree2, TRUE);
gts_bb_tree_destroy (tree1, true);
gts_bb_tree_destroy (tree2, true);
throw "the resulting surface is self-intersecting\n";
}
}
@ -301,8 +301,8 @@ MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore:
// gts_object_destroy (GTS_OBJECT (si));
// destroy bounding box trees (including bounding boxes)
// gts_bb_tree_destroy (tree1, TRUE);
// gts_bb_tree_destroy (tree2, TRUE);
// gts_bb_tree_destroy (tree1, true);
// gts_bb_tree_destroy (tree2, true);
#endif
return pMesh1;

View File

@ -34,7 +34,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartBoxImp::DlgPartBoxImp(QWidget* parent, Qt::WindowFlags fl)
: Gui::LocationInterface<Ui_DlgPartBox>(parent, fl)

View File

@ -34,7 +34,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartCylinderImp::DlgPartCylinderImp(QWidget* parent, Qt::WindowFlags fl)
: Gui::LocationInterface<Ui_DlgPartCylinder>(parent, fl)

View File

@ -40,7 +40,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartImportIgesImp::DlgPartImportIgesImp(QWidget* parent, Qt::WindowFlags fl)
: QDialog(parent, fl)

View File

@ -39,7 +39,7 @@ using namespace PartGui;
* name 'name' and widget flags set to 'f'
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
DlgPartImportStepImp::DlgPartImportStepImp( QWidget* parent, Qt::WindowFlags fl )
: QDialog( parent, fl )

View File

@ -131,9 +131,9 @@ void SoBrepEdgeSet::renderHighlight(SoGLRenderAction *action)
//SoLineWidthElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->highlightColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->highlightColor,&this->colorpacker1);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
const SoCoordinateElement * coords;
@ -146,7 +146,7 @@ void SoBrepEdgeSet::renderHighlight(SoGLRenderAction *action)
SbBool normalCacheUsed;
this->getVertexData(state, coords, normals, cindices, nindices,
tindices, mindices, numcindices, FALSE, normalCacheUsed);
tindices, mindices, numcindices, false, normalCacheUsed);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material
@ -174,9 +174,9 @@ void SoBrepEdgeSet::renderSelection(SoGLRenderAction *action)
//SoLineWidthElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->selectionColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->selectionColor,&this->colorpacker2);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
const SoCoordinateElement * coords;
@ -189,7 +189,7 @@ void SoBrepEdgeSet::renderSelection(SoGLRenderAction *action)
SbBool normalCacheUsed;
this->getVertexData(state, coords, normals, cindices, nindices,
tindices, mindices, numcindices, FALSE, normalCacheUsed);
tindices, mindices, numcindices, false, normalCacheUsed);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material

View File

@ -194,7 +194,7 @@ void SoBrepFaceSet::GLRender(SoGLRenderAction *action)
SoMaterialBundle mb(action);
Binding mbind = this->findMaterialBinding(state);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SbBool doTextures = tb.needCoordinates();
int32_t hl_idx = this->highlightIndex.getValue();
@ -320,7 +320,7 @@ void SoBrepFaceSet::renderColoredArray(SoMaterialBundle *const materials)
int tris = partIndex[part_id];
if (tris > 0) {
materials->send(part_id, TRUE);
materials->send(part_id, true);
glDrawElements(GL_TRIANGLES, 3 * tris, GL_UNSIGNED_INT, ptr);
ptr += 3 * tris;
}
@ -363,7 +363,7 @@ void SoBrepFaceSet::GLRender(SoGLRenderAction *action)
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
doTextures = tb.needCoordinates();
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
@ -461,13 +461,13 @@ void SoBrepFaceSet::generatePrimitives(SoAction * action)
SbBool sendNormals;
SbBool normalCacheUsed;
sendNormals = TRUE; // always generate normals
sendNormals = true; // always generate normals
this->getVertexData(state, coords, normals, cindices,
nindices, tindices, mindices, numindices,
sendNormals, normalCacheUsed);
SoTextureCoordinateBundle tb(action, FALSE, FALSE);
SoTextureCoordinateBundle tb(action, false, false);
doTextures = tb.needCoordinates();
if (!sendNormals) nbind = OVERALL;
@ -674,11 +674,11 @@ void SoBrepFaceSet::renderHighlight(SoGLRenderAction *action)
state->push();
SoLazyElement::setEmissive(state, &this->highlightColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
#if 0 // disables shading effect
// sendNormals will be FALSE
// sendNormals will be false
SoLazyElement::setDiffuse(state, this,1, &this->highlightColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
#endif
@ -697,7 +697,7 @@ void SoBrepFaceSet::renderHighlight(SoGLRenderAction *action)
SbBool normalCacheUsed;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
doTextures = tb.needCoordinates();
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
@ -734,7 +734,7 @@ void SoBrepFaceSet::renderHighlight(SoGLRenderAction *action)
// materials
mbind = OVERALL;
doTextures = FALSE;
doTextures = false;
renderShape(static_cast<const SoGLCoordinateElement*>(coords), &(cindices[start]), length,
&(pindices[id]), 1, normals, nindices, &mb, mindices, &tb, tindices, nbind, mbind, doTextures?1:0);
@ -752,10 +752,10 @@ void SoBrepFaceSet::renderSelection(SoGLRenderAction *action)
state->push();
SoLazyElement::setEmissive(state, &this->selectionColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
#if 0 // disables shading effect
SoLazyElement::setDiffuse(state, this,1, &this->selectionColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
#endif
@ -774,7 +774,7 @@ void SoBrepFaceSet::renderSelection(SoGLRenderAction *action)
SbBool normalCacheUsed;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
doTextures = tb.needCoordinates();
SbBool sendNormals = !mb.isColorOnly() || tb.isFunction();
@ -791,7 +791,7 @@ void SoBrepFaceSet::renderSelection(SoGLRenderAction *action)
// materials
mbind = OVERALL;
doTextures = FALSE;
doTextures = false;
for (int i=0; i<numSelected; i++) {
int id = selected[i];
@ -883,17 +883,17 @@ void SoBrepFaceSet::renderShape(const SoGLCoordinateElement * const vertexlist,
/* vertex 1 *********************************************************/
if (mbind == PER_PART) {
if (trinr == 0)
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
}
else if (mbind == PER_PART_INDEXED) {
if (trinr == 0)
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
}
else if (mbind == PER_VERTEX || mbind == PER_FACE) {
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
}
else if (mbind == PER_VERTEX_INDEXED || mbind == PER_FACE_INDEXED) {
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
}
if (normals) {
@ -917,9 +917,9 @@ void SoBrepFaceSet::renderShape(const SoGLCoordinateElement * const vertexlist,
/* vertex 2 *********************************************************/
if (mbind == PER_VERTEX)
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
else if (mbind == PER_VERTEX_INDEXED)
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
if (normals) {
if (nbind == PER_VERTEX) {
@ -942,9 +942,9 @@ void SoBrepFaceSet::renderShape(const SoGLCoordinateElement * const vertexlist,
/* vertex 3 *********************************************************/
if (mbind == PER_VERTEX)
materials->send(matnr++, TRUE);
materials->send(matnr++, true);
else if (mbind == PER_VERTEX_INDEXED)
materials->send(*matindices++, TRUE);
materials->send(*matindices++, true);
if (normals) {
if (nbind == PER_VERTEX) {

View File

@ -131,14 +131,14 @@ void SoBrepPointSet::renderHighlight(SoGLRenderAction *action)
if (ps < 4.0f) SoPointSizeElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->highlightColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->highlightColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
const SoCoordinateElement * coords;
const SbVec3f * normals;
this->getVertexData(state, coords, normals, FALSE);
this->getVertexData(state, coords, normals, false);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material
@ -161,16 +161,16 @@ void SoBrepPointSet::renderSelection(SoGLRenderAction *action)
if (ps < 4.0f) SoPointSizeElement::set(state, this, 4.0f);
SoLazyElement::setEmissive(state, &this->selectionColor);
SoOverrideElement::setEmissiveColorOverride(state, this, TRUE);
SoOverrideElement::setEmissiveColorOverride(state, this, true);
SoLazyElement::setDiffuse(state, this,1, &this->selectionColor,&this->colorpacker);
SoOverrideElement::setDiffuseColorOverride(state, this, TRUE);
SoOverrideElement::setDiffuseColorOverride(state, this, true);
const SoCoordinateElement * coords;
const SbVec3f * normals;
const int32_t * cindices;
int numcindices;
this->getVertexData(state, coords, normals, FALSE);
this->getVertexData(state, coords, normals, false);
SoMaterialBundle mb(action);
mb.sendFirst(); // make sure we have the correct material

View File

@ -86,7 +86,7 @@ void SoFCControlPoints::GLRender(SoGLRenderAction *action)
if (!points) return;
SoMaterialBundle mb(action);
SoTextureCoordinateBundle tb(action, TRUE, FALSE);
SoTextureCoordinateBundle tb(action, true, false);
SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR);
mb.sendFirst(); // make sure we have the correct material

View File

@ -322,12 +322,12 @@ PartGui::DimensionLinear::DimensionLinear()
{
SO_KIT_CONSTRUCTOR(PartGui::DimensionLinear);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoTransform, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(leftArrow, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(rightArrow, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(line, SoShapeKit, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoTransform, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(leftArrow, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(rightArrow, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(line, SoShapeKit, true, annotate,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, true, annotate,"" ,true);
SO_KIT_INIT_INSTANCE();
@ -350,13 +350,13 @@ PartGui::DimensionLinear::~DimensionLinear()
SbBool PartGui::DimensionLinear::affectsState() const
{
return FALSE;
return false;
}
void PartGui::DimensionLinear::setupDimension()
{
//transformation
SoTransform *trans = static_cast<SoTransform *>(getPart("transformation", TRUE));
SoTransform *trans = static_cast<SoTransform *>(getPart("transformation", true));
trans->translation.connectFrom(&point1);
//build engine for vector subtraction and length.
SoCalculator *hyp = new SoCalculator();
@ -389,7 +389,7 @@ void PartGui::DimensionLinear::setupDimension()
//have use local here to do the offset because the main is wired up to length of dimension.
set("rightArrow.localTransform", "translation 0.0 -0.25 0.0"); //half cone height.
SoTransform *transform = static_cast<SoTransform *>(getPart("rightArrow.transform", FALSE));
SoTransform *transform = static_cast<SoTransform *>(getPart("rightArrow.transform", false));
if (!transform)
return;//what to do here?
SoComposeVec3f *vec = new SoComposeVec3f;
@ -420,7 +420,7 @@ void PartGui::DimensionLinear::setupDimension()
setPart("line.material", material);
//text
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", TRUE));
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", true));
if (!textSep)
return;
@ -1014,12 +1014,12 @@ PartGui::DimensionAngular::DimensionAngular()
{
SO_KIT_CONSTRUCTOR(PartGui::DimensionAngular);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoMatrixTransform, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, TRUE, topSeparator,"" , TRUE);
SO_KIT_ADD_CATALOG_ENTRY(arrow1, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(arrow2, SoShapeKit, TRUE, topSeparator,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(arcSep, SoSeparator, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, TRUE, annotate,"" ,TRUE);
SO_KIT_ADD_CATALOG_ENTRY(transformation, SoMatrixTransform, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(annotate, SoAnnotation, true, topSeparator,"" , true);
SO_KIT_ADD_CATALOG_ENTRY(arrow1, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(arrow2, SoShapeKit, true, topSeparator,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(arcSep, SoSeparator, true, annotate,"" ,true);
SO_KIT_ADD_CATALOG_ENTRY(textSep, SoSeparator, true, annotate,"" ,true);
SO_KIT_INIT_INSTANCE();
@ -1042,14 +1042,14 @@ PartGui::DimensionAngular::~DimensionAngular()
SbBool PartGui::DimensionAngular::affectsState() const
{
return FALSE;
return false;
}
void PartGui::DimensionAngular::setupDimension()
{
//transformation
SoMatrixTransform *trans = static_cast<SoMatrixTransform *>(getPart("transformation", TRUE));
SoMatrixTransform *trans = static_cast<SoMatrixTransform *>(getPart("transformation", true));
trans->matrix.connectFrom(&matrix);
//color
@ -1110,14 +1110,14 @@ void PartGui::DimensionAngular::setupDimension()
lineSet->numVertices.connectFrom(&arcEngine->pointCount);
lineSet->startIndex.setValue(0);
SoSeparator *arcSep = static_cast<SoSeparator *>(getPart("arcSep", TRUE));
SoSeparator *arcSep = static_cast<SoSeparator *>(getPart("arcSep", true));
if (!arcSep)
return;
arcSep->addChild(material);
arcSep->addChild(lineSet);
//text
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", TRUE));
SoSeparator *textSep = static_cast<SoSeparator *>(getPart("textSep", true));
if (!textSep)
return;

View File

@ -221,7 +221,7 @@ public:
Gui::View3DInventorViewer* view = reinterpret_cast<Gui::View3DInventorViewer*>(cb->getUserData());
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), selectionCallback, ud);
SoNode* root = view->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
std::vector<SbVec2f> picked = view->getGLPolygon();
SoCamera* cam = view->getSoRenderManager()->getCamera();
@ -277,7 +277,7 @@ FaceColors::~FaceColors()
d->view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(),
Private::selectionCallback, this);
SoNode* root = d->view->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
}
Gui::Selection().rmvSelectionGate();
d->connectDelDoc.disconnect();
@ -308,7 +308,7 @@ void FaceColors::on_boxSelection_clicked()
// avoid that the selection node handles the event otherwise the callback function won't be
// called immediately
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
d->view = viewer;
}
}

View File

@ -190,7 +190,7 @@ bool ViewProviderCurveNet::handleEvent(const SoEvent * const ev, Gui::View3DInve
if (ev->getTypeId().isDerivedFrom(SoMouseButtonEvent::getClassTypeId())) {
const SoMouseButtonEvent * const event = (const SoMouseButtonEvent *) ev;
const int button = event->getButton();
const SbBool press = event->getState() == SoButtonEvent::DOWN ? TRUE : FALSE;
const SbBool press = event->getState() == SoButtonEvent::DOWN ? true : false;
// which button pressed?
switch (button) {

View File

@ -119,7 +119,7 @@ bool ViewProviderMirror::setEdit(int ModNum)
// translation and center fields are overridden.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setSearchingAll(false);
sa.setNode(trans);
sa.apply(pcEditNode);
SoPath * path = sa.getPath();

View File

@ -273,7 +273,7 @@ namespace geoff_geometry {
two lines P1P2 and P3P4. Calculate also the values of mua and mub where
Pa = P1 + t1 (P2 - P1)
Pb = P3 + t2 (P4 - P3)
Return FALSE if no solution exists. P Bourke method.
Return false if no solution exists. P Bourke method.
Input this 1st line
Input l2 2nd line
Output lshort shortest line between lines (if lshort.ok == false, the line intersect at a point lshort.p0)

View File

@ -201,7 +201,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 1
searchAction.setName("FREECAD_AXIS1");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@ -214,7 +214,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 2
searchAction.setName("FREECAD_AXIS2");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@ -227,7 +227,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 3
searchAction.setName("FREECAD_AXIS3");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@ -240,7 +240,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 4
searchAction.setName("FREECAD_AXIS4");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@ -253,7 +253,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 5
searchAction.setName("FREECAD_AXIS5");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){
@ -266,7 +266,7 @@ void ViewProviderRobotObject::updateData(const App::Property* prop)
// Axis 6
searchAction.setName("FREECAD_AXIS6");
searchAction.setInterest(SoSearchAction::FIRST);
searchAction.setSearchingAll(FALSE);
searchAction.setSearchingAll(false);
searchAction.apply(pcRobotRoot);
path = searchAction.getPath();
if(path){

View File

@ -4545,7 +4545,7 @@ public:
viewer = static_cast<Gui::View3DInventor *>(mdi)->getViewer();
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
Gui::Selection().clearSelection();
Gui::Selection().rmvSelectionGate();

View File

@ -351,7 +351,7 @@ void ViewProviderSketch::purgeHandler(void)
viewer = static_cast<Gui::View3DInventor *>(mdi)->getViewer();
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
}
void ViewProviderSketch::setAxisPickStyle(bool on)
@ -4612,9 +4612,9 @@ void ViewProviderSketch::setEditViewer(Gui::View3DInventorViewer* viewer, int Mo
viewer->setCameraOrientation(rot);
viewer->setEditing(TRUE);
viewer->setEditing(true);
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(FALSE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(false);
viewer->addGraphicsItem(rubberband);
rubberband->setViewer(viewer);
@ -4623,9 +4623,9 @@ void ViewProviderSketch::setEditViewer(Gui::View3DInventorViewer* viewer, int Mo
void ViewProviderSketch::unsetEditViewer(Gui::View3DInventorViewer* viewer)
{
viewer->removeGraphicsItem(rubberband);
viewer->setEditing(FALSE);
viewer->setEditing(false);
SoNode* root = viewer->getSceneGraph();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(TRUE);
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionRole.setValue(true);
}
void ViewProviderSketch::setPositionText(const Base::Vector2D &Pos, const SbString &text)

View File

@ -480,7 +480,7 @@ void QtColorPicker::insertColor(const QColor &color, const QString &text, int in
/*! \property QtColorPicker::colorDialog
\brief Whether the ellipsis "..." (more) button is available.
If this property is set to TRUE, the color grid popup will include
If this property is set to true, the color grid popup will include
a "More" button (signified by an ellipsis, "...") which pops up a
QColorDialog when clicked. The user will then be able to select
any custom color they like.

View File

@ -77,7 +77,7 @@ bool UnitTestDialog::hasInstance()
* name 'name' and widget flags set to 'f'.
*
* The dialog will by default be modeless, unless you set 'modal' to
* TRUE to construct a modal dialog.
* true to construct a modal dialog.
*/
UnitTestDialog::UnitTestDialog(QWidget* parent, Qt::WindowFlags f)
: QDialog(parent, f)