add quantity box to unit calculator and allow to set all pre-defined units
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@ -7,14 +7,14 @@
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<x>0</x>
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<y>0</y>
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<width>425</width>
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<height>148</height>
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<height>187</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Units calculator</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0">
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="Gui::InputField" name="ValueInput">
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@ -65,14 +65,52 @@
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</item>
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</layout>
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</item>
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<item>
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<item row="1" column="0">
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<widget class="QTextEdit" name="textEdit">
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<item row="2" column="0">
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<item>
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>Quantity:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="Gui::QuantitySpinBox" name="quantitySpinBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>Units:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="unitsBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="3" column="0">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QPushButton" name="pushButton_Help">
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@ -118,6 +156,11 @@
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<extends>QLineEdit</extends>
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<header>Gui/InputField.h</header>
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</customwidget>
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<customwidget>
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<class>Gui::QuantitySpinBox</class>
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<extends>QWidget</extends>
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<header>Gui/QuantitySpinBox.h</header>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections/>
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@ -64,6 +64,19 @@ DlgUnitsCalculator::DlgUnitsCalculator( QWidget* parent, Qt::WindowFlags fl )
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ui->ValueInput->setParamGrpPath(QByteArray("User parameter:BaseApp/History/UnitsCalculator"));
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actUnit.setInvalid();
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units << Base::Unit::Length << Base::Unit::Mass << Base::Unit::Angle << Base::Unit::Density
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<< Base::Unit::Area << Base::Unit::Volume << Base::Unit::TimeSpan << Base::Unit::Velocity
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<< Base::Unit::Acceleration << Base::Unit::Temperature << Base::Unit::ElectricCurrent
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<< Base::Unit::AmountOfSubstance << Base::Unit::LuminoseIntensity << Base::Unit::Stress
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<< Base::Unit::Pressure << Base::Unit::Force << Base::Unit::Work << Base::Unit::Power
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<< Base::Unit::ThermalConductivity << Base::Unit::ThermalExpansionCoefficient
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<< Base::Unit::SpecificHeat << Base::Unit::ThermalTransferCoefficient;
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for (QList<Base::Unit>::iterator it = units.begin(); it != units.end(); ++it) {
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ui->unitsBox->addItem(it->getTypeString());
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}
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ui->quantitySpinBox->setUnit(units.front());
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}
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/** Destroys the object and frees any allocated resources */
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@ -134,6 +147,9 @@ void DlgUnitsCalculator::returnPressed(void)
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}
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}
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void DlgUnitsCalculator::on_unitsBox_activated(int index)
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{
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ui->quantitySpinBox->setUnit(units[index]);
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}
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#include "moc_DlgUnitsCalculatorImp.cpp"
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@ -26,6 +26,7 @@
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#include <memory>
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#include <Base/Quantity.h>
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#include <Base/Unit.h>
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namespace Gui {
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namespace Dialog {
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@ -50,6 +51,7 @@ protected:
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protected Q_SLOTS:
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void unitValueChanged(const Base::Quantity&);
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void valueChanged(const Base::Quantity&);
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void on_unitsBox_activated(int);
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void copy(void);
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void help(void);
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@ -61,6 +63,7 @@ private:
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Base::Quantity actValue;
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Base::Quantity actUnit;
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std::auto_ptr<Ui_DlgUnitCalculator> ui;
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QList<Base::Unit> units;
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};
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} // namespace Dialog
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