+ allow to customize algorithms in mesh evalutation panel
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dfb460d3bd
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8a5c03b671
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@ -448,68 +448,61 @@ bool MeshEvalInternalFacets::Evaluate()
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bool MeshEvalDegeneratedFacets::Evaluate()
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{
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MeshFacetIterator it(_rclMesh);
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for ( it.Init(); it.More(); it.Next() )
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{
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if ( it->IsDegenerated() )
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return false;
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}
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MeshFacetIterator it(_rclMesh);
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for (it.Init(); it.More(); it.Next()) {
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if (it->IsDegenerated(fEpsilon))
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return false;
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}
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return true;
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return true;
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}
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unsigned long MeshEvalDegeneratedFacets::CountEdgeTooSmall (float fMinEdgeLength) const
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{
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MeshFacetIterator clFIter(_rclMesh);
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unsigned long k = 0;
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MeshFacetIterator clFIter(_rclMesh);
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unsigned long k = 0;
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while (clFIter.EndReached() == false)
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{
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for ( int i = 0; i < 3; i++)
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{
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if (Base::Distance(clFIter->_aclPoints[i], clFIter->_aclPoints[(i+1)%3]) < fMinEdgeLength)
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k++;
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while (clFIter.EndReached() == false) {
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for (int i = 0; i < 3; i++) {
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if (Base::Distance(clFIter->_aclPoints[i], clFIter->_aclPoints[(i+1)%3]) < fMinEdgeLength)
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k++;
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}
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++clFIter;
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}
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++clFIter;
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}
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return k;
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return k;
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}
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std::vector<unsigned long> MeshEvalDegeneratedFacets::GetIndices() const
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{
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std::vector<unsigned long> aInds;
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MeshFacetIterator it(_rclMesh);
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for ( it.Init(); it.More(); it.Next() )
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{
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if ( it->IsDegenerated() )
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aInds.push_back(it.Position());
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}
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std::vector<unsigned long> aInds;
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MeshFacetIterator it(_rclMesh);
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for (it.Init(); it.More(); it.Next()) {
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if (it->IsDegenerated(fEpsilon))
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aInds.push_back(it.Position());
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}
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return aInds;
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return aInds;
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}
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bool MeshFixDegeneratedFacets::Fixup()
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{
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MeshTopoAlgorithm cTopAlg(_rclMesh);
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MeshTopoAlgorithm cTopAlg(_rclMesh);
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MeshFacetIterator it(_rclMesh);
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for ( it.Init(); it.More(); it.Next() )
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{
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if ( it->IsDegenerated() )
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{
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unsigned long uCt = _rclMesh.CountFacets();
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unsigned long uId = it.Position();
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cTopAlg.RemoveDegeneratedFacet(uId);
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if ( uCt != _rclMesh.CountFacets() )
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{
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// due to a modification of the array the iterator became invalid
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it.Set(uId-1);
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}
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MeshFacetIterator it(_rclMesh);
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for (it.Init(); it.More(); it.Next()) {
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if (it->IsDegenerated(fEpsilon)) {
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unsigned long uCt = _rclMesh.CountFacets();
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unsigned long uId = it.Position();
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cTopAlg.RemoveDegeneratedFacet(uId);
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if (uCt != _rclMesh.CountFacets()) {
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// due to a modification of the array the iterator became invalid
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it.Set(uId-1);
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}
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}
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}
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}
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return true;
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return true;
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}
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unsigned long MeshFixDegeneratedFacets::RemoveEdgeTooSmall (float fMinEdgeLength, float fMinEdgeAngle)
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@ -610,97 +603,91 @@ unsigned long MeshFixDegeneratedFacets::RemoveEdgeTooSmall (float fMinEdgeLength
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bool MeshEvalDeformedFacets::Evaluate()
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{
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MeshFacetIterator it(_rclMesh);
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for ( it.Init(); it.More(); it.Next() )
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{
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if ( it->IsDeformed() )
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return false;
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}
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MeshFacetIterator it(_rclMesh);
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for (it.Init(); it.More(); it.Next()) {
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if (it->IsDeformed())
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return false;
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}
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return true;
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return true;
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}
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std::vector<unsigned long> MeshEvalDeformedFacets::GetIndices() const
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{
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std::vector<unsigned long> aInds;
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MeshFacetIterator it(_rclMesh);
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for ( it.Init(); it.More(); it.Next() )
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{
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if ( it->IsDeformed() )
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aInds.push_back(it.Position());
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}
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std::vector<unsigned long> aInds;
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MeshFacetIterator it(_rclMesh);
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for (it.Init(); it.More(); it.Next()) {
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if (it->IsDeformed())
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aInds.push_back(it.Position());
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}
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return aInds;
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return aInds;
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}
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bool MeshFixDeformedFacets::Fixup()
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{
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Base::Vector3f u,v;
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MeshTopoAlgorithm cTopAlg(_rclMesh);
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Base::Vector3f u,v;
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MeshTopoAlgorithm cTopAlg(_rclMesh);
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MeshFacetIterator it(_rclMesh);
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for ( it.Init(); it.More(); it.Next() )
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{
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// possibly deformed but not degenerated
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if ( !it->IsDegenerated() )
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{
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// store the angles to avoid to compute twice
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float fCosAngles[3] = {0,0,0};
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bool done=false;
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MeshFacetIterator it(_rclMesh);
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for (it.Init(); it.More(); it.Next()) {
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// possibly deformed but not degenerated
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if (!it->IsDegenerated(fEpsilon)) {
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// store the angles to avoid to compute twice
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float fCosAngles[3] = {0,0,0};
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bool done=false;
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for (int i=0; i<3; i++)
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{
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u = it->_aclPoints[(i+1)%3]-it->_aclPoints[i];
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v = it->_aclPoints[(i+2)%3]-it->_aclPoints[i];
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u.Normalize();
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v.Normalize();
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for (int i=0; i<3; i++) {
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u = it->_aclPoints[(i+1)%3]-it->_aclPoints[i];
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v = it->_aclPoints[(i+2)%3]-it->_aclPoints[i];
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u.Normalize();
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v.Normalize();
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float fCosAngle = u * v;
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fCosAngles[i] = fCosAngle;
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}
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float fCosAngle = u * v;
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fCosAngles[i] = fCosAngle;
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}
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// first check for angle > 120 deg: in this case we swap with the opposite edge
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for (int i=0; i<3; i++)
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{
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float fCosAngle = fCosAngles[i];
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if (fCosAngle < -0.5f) {
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const MeshFacet& face = it.GetReference();
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unsigned long uNeighbour = face._aulNeighbours[(i+1)%3];
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if (uNeighbour!=ULONG_MAX && cTopAlg.ShouldSwapEdge(it.Position(), uNeighbour, fMaxAngle)) {
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cTopAlg.SwapEdge(it.Position(), uNeighbour);
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done = true;
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}
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break;
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// first check for angle > 120 deg: in this case we swap with the opposite edge
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for (int i=0; i<3; i++) {
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float fCosAngle = fCosAngles[i];
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if (fCosAngle < -0.5f) {
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const MeshFacet& face = it.GetReference();
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unsigned long uNeighbour = face._aulNeighbours[(i+1)%3];
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if (uNeighbour!=ULONG_MAX && cTopAlg.ShouldSwapEdge(it.Position(), uNeighbour, fMaxAngle)) {
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cTopAlg.SwapEdge(it.Position(), uNeighbour);
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done = true;
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}
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break;
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}
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}
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// we have swapped already
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if (done)
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continue;
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// now check for angle < 30 deg: in this case we swap with one of the edges the corner is part of
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for (int j=0; j<3; j++) {
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float fCosAngle = fCosAngles[j];
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if (fCosAngle > 0.86f) {
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const MeshFacet& face = it.GetReference();
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unsigned long uNeighbour = face._aulNeighbours[j];
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if (uNeighbour!=ULONG_MAX && cTopAlg.ShouldSwapEdge(it.Position(), uNeighbour, fMaxAngle)) {
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cTopAlg.SwapEdge(it.Position(), uNeighbour);
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break;
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}
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uNeighbour = face._aulNeighbours[(j+2)%3];
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if (uNeighbour!=ULONG_MAX && cTopAlg.ShouldSwapEdge(it.Position(), uNeighbour, fMaxAngle)) {
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cTopAlg.SwapEdge(it.Position(), uNeighbour);
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break;
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}
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}
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}
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}
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}
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// we have swapped already
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if (done)
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continue;
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// now check for angle < 30 deg: in this case we swap with one of the edges the corner is part of
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for (int j=0; j<3; j++)
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{
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float fCosAngle = fCosAngles[j];
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if (fCosAngle > 0.86f) {
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const MeshFacet& face = it.GetReference();
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unsigned long uNeighbour = face._aulNeighbours[j];
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if (uNeighbour!=ULONG_MAX && cTopAlg.ShouldSwapEdge(it.Position(), uNeighbour, fMaxAngle)) {
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cTopAlg.SwapEdge(it.Position(), uNeighbour);
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break;
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}
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uNeighbour = face._aulNeighbours[(j+2)%3];
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if (uNeighbour!=ULONG_MAX && cTopAlg.ShouldSwapEdge(it.Position(), uNeighbour, fMaxAngle)) {
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cTopAlg.SwapEdge(it.Position(), uNeighbour);
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break;
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}
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}
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}
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}
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}
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return true;
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return true;
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}
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// ----------------------------------------------------------------------
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@ -280,7 +280,8 @@ public:
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/**
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* Construction.
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*/
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MeshEvalDegeneratedFacets (const MeshKernel &rclM) : MeshEvaluation( rclM ) { }
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MeshEvalDegeneratedFacets (const MeshKernel &rclM, float fEps)
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: MeshEvaluation(rclM), fEpsilon(fEps) {}
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/**
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* Destruction.
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*/
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@ -297,6 +298,9 @@ public:
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* Returns the indices of all corrupt facets.
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*/
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std::vector<unsigned long> GetIndices() const;
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private:
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float fEpsilon;
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};
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/**
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@ -310,7 +314,8 @@ public:
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/**
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* Construction.
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*/
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MeshFixDegeneratedFacets (MeshKernel &rclM) : MeshValidation( rclM ) { }
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MeshFixDegeneratedFacets (MeshKernel &rclM, float fEps)
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: MeshValidation(rclM), fEpsilon(fEps) { }
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/**
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* Destruction.
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*/
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@ -325,6 +330,8 @@ public:
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*/
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unsigned long RemoveEdgeTooSmall (float fMinEdgeLength = MeshDefinitions::_fMinPointDistance,
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float fMinEdgeAngle = MeshDefinitions::_fMinEdgeAngle);
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private:
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float fEpsilon;
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};
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/**
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@ -367,7 +374,8 @@ public:
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/**
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* Construction.
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*/
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MeshFixDeformedFacets (MeshKernel &rclM, float fAngle) : MeshValidation( rclM ), fMaxAngle(fAngle) { }
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MeshFixDeformedFacets (MeshKernel &rclM, float fAngle, float fEps)
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: MeshValidation(rclM), fMaxAngle(fAngle), fEpsilon(fEps) { }
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/**
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* Destruction.
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*/
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@ -379,6 +387,7 @@ public:
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private:
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float fMaxAngle;
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float fEpsilon;
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};
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/**
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@ -388,8 +388,14 @@ void MeshGeomFacet::Enlarge (float fDist)
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_aclPoints[2] = clPNew[2];
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}
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bool MeshGeomFacet::IsDegenerated() const
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bool MeshGeomFacet::IsDegenerated(float epsilon) const
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{
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// if we do a strict test then compute the area
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if (epsilon == 0) {
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float fArea = Area();
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return fArea < epsilon;
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}
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// The triangle has the points A,B,C where we can define the vector u and v
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// u = b-a and v = c-a. Then we define the line g: r = a+t*u and the plane
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// E: (x-c)*u=0. The intersection point of g and E is S.
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@ -409,11 +415,16 @@ bool MeshGeomFacet::IsDegenerated() const
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// BTW (u*u)*(v*v)-(u*v)*(u*v) is the same as (uxv)*(uxv).
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Base::Vector3f u = _aclPoints[1] - _aclPoints[0];
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Base::Vector3f v = _aclPoints[2] - _aclPoints[0];
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float eps = MeshDefinitions::_fMinPointDistanceP2;
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float uu = u*u; if (uu < eps) return true;
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float vv = v*v; if (vv < eps) return true;
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float eps = epsilon;
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float uu = u*u;
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if (uu < eps)
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return true;
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float vv = v*v;
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if (vv < eps)
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return true;
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float uv = u*v;
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if (uu*vv-uv*uv < eps*std::max<float>(uu,vv))
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float crosssqr = uu*vv-uv*uv;
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if (crosssqr < eps*std::max<float>(uu,vv))
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return true;
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return false;
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}
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* Checks whether the triangle is degenerated. A triangle is degenerated if its area
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* is less than an epsilon.
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*/
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bool IsDegenerated() const;
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bool IsDegenerated(float epsilon) const;
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/**
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* Checks whether the triangle is deformed. The definition of a deformed triangles is not as strong
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* as the definition of a degenerated triangle. A triangle is deformed if the maximum angle exceeds 120 deg
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@ -38,6 +38,7 @@
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#include "Algorithm.h"
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#include "Evaluation.h"
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#include "Triangulation.h"
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#include "Definitions.h"
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#include <Base/Console.h>
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using namespace MeshCore;
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@ -585,10 +586,10 @@ bool MeshTopoAlgorithm::IsSwapEdgeLegal(unsigned long ulFacetPos, unsigned long
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// do not allow to create degenerated triangles
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MeshGeomFacet cT3(cP4, cP3, cP1);
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if ( cT3.IsDegenerated() )
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if ( cT3.IsDegenerated(MeshDefinitions::_fMinPointDistanceP2) )
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return false;
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MeshGeomFacet cT4(cP3, cP4, cP2);
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if ( cT4.IsDegenerated() )
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if ( cT4.IsDegenerated(MeshDefinitions::_fMinPointDistanceP2) )
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return false;
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// We must make sure that the two adjacent triangles builds a convex polygon, otherwise
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@ -75,5 +75,11 @@ Get a list of intersection points with another triangle.
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</Documentation>
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<Parameter Name="NeighbourIndices" Type="Tuple"/>
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</Attribute>
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</PythonExport>
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</GenerateModel>
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<Attribute Name="Area" ReadOnly="true">
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<Documentation>
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<UserDocu>The area of the facet</UserDocu>
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</Documentation>
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<Parameter Name="Area" Type="Float"/>
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</Attribute>
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</PythonExport>
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</GenerateModel>
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@ -25,8 +25,8 @@
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#include "Mesh.h"
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#include "Facet.h"
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#include "FacetPy.h"
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#include "FacetPy.cpp"
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#include <Mod/Mesh/App/FacetPy.h>
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#include <Mod/Mesh/App/FacetPy.cpp>
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#include <Base/VectorPy.h>
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@ -170,6 +170,17 @@ Py::Tuple FacetPy::getNeighbourIndices(void) const
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return idxTuple;
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}
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Py::Float FacetPy::getArea(void) const
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{
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FacetPy::PointerType face = this->getFacetPtr();
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if (!face->isBound())
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{ return Py::Float(0.0); }
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const MeshCore::MeshKernel& kernel = face->Mesh->getKernel();
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MeshCore::MeshGeomFacet tria = kernel.GetFacet(face->Index);
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return Py::Float(tria.Area());
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}
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PyObject *FacetPy::getCustomAttributes(const char* attr) const
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{
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return 0;
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@ -44,6 +44,7 @@ PROPERTY_SOURCE(Mesh::FixDefects, Mesh::Feature)
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FixDefects::FixDefects()
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{
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ADD_PROPERTY(Source ,(0));
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ADD_PROPERTY(Epsilon ,(0));
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}
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FixDefects::~FixDefects()
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@ -223,7 +224,7 @@ App::DocumentObjectExecReturn *FixDegenerations::execute(void)
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Mesh::PropertyMeshKernel* kernel = static_cast<Mesh::PropertyMeshKernel*>(prop);
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std::auto_ptr<MeshObject> mesh(new MeshObject);
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*mesh = kernel->getValue();
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mesh->validateDegenerations();
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mesh->validateDegenerations(static_cast<float>(Epsilon.getValue()));
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this->Mesh.setValuePtr(mesh.release());
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}
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@ -252,7 +253,8 @@ App::DocumentObjectExecReturn *FixDeformations::execute(void)
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Mesh::PropertyMeshKernel* kernel = static_cast<Mesh::PropertyMeshKernel*>(prop);
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std::auto_ptr<MeshObject> mesh(new MeshObject);
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*mesh = kernel->getValue();
|
||||
mesh->validateDeformations((float)MaxAngle.getValue());
|
||||
mesh->validateDeformations(static_cast<float>(MaxAngle.getValue()),
|
||||
static_cast<float>(Epsilon.getValue()));
|
||||
this->Mesh.setValuePtr(mesh.release());
|
||||
}
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#ifndef MESH_FEATURE_MESH_DEFECTS_H
|
||||
#define MESH_FEATURE_MESH_DEFECTS_H
|
||||
|
||||
#include <App/PropertyStandard.h>
|
||||
#include <App/PropertyLinks.h>
|
||||
#include "MeshFeature.h"
|
||||
|
||||
|
@ -46,6 +47,7 @@ public:
|
|||
/** @name Properties */
|
||||
//@{
|
||||
App::PropertyLink Source;
|
||||
App::PropertyFloat Epsilon;
|
||||
//@}
|
||||
|
||||
/** @name methods override Feature */
|
||||
|
|
|
@ -1240,6 +1240,10 @@ void MeshObject::removeNonManifolds()
|
|||
f_fix.Fixup();
|
||||
deletedFacets(f_fix.GetDeletedFaces());
|
||||
}
|
||||
}
|
||||
|
||||
void MeshObject::removeNonManifoldPoints()
|
||||
{
|
||||
MeshCore::MeshEvalPointManifolds p_eval(_kernel);
|
||||
if (!p_eval.Evaluate()) {
|
||||
std::vector<unsigned long> faces;
|
||||
|
@ -1371,19 +1375,19 @@ void MeshObject::validateIndices()
|
|||
this->_segments.clear();
|
||||
}
|
||||
|
||||
void MeshObject::validateDeformations(float fMaxAngle)
|
||||
void MeshObject::validateDeformations(float fMaxAngle, float fEps)
|
||||
{
|
||||
unsigned long count = _kernel.CountFacets();
|
||||
MeshCore::MeshFixDeformedFacets eval(_kernel, fMaxAngle);
|
||||
MeshCore::MeshFixDeformedFacets eval(_kernel, fMaxAngle, fEps);
|
||||
eval.Fixup();
|
||||
if (_kernel.CountFacets() < count)
|
||||
this->_segments.clear();
|
||||
}
|
||||
|
||||
void MeshObject::validateDegenerations()
|
||||
void MeshObject::validateDegenerations(float fEps)
|
||||
{
|
||||
unsigned long count = _kernel.CountFacets();
|
||||
MeshCore::MeshFixDegeneratedFacets eval(_kernel);
|
||||
MeshCore::MeshFixDegeneratedFacets eval(_kernel, fEps);
|
||||
eval.Fixup();
|
||||
if (_kernel.CountFacets() < count)
|
||||
this->_segments.clear();
|
||||
|
|
|
@ -270,12 +270,13 @@ public:
|
|||
void flipNormals();
|
||||
void harmonizeNormals();
|
||||
void validateIndices();
|
||||
void validateDeformations(float fMaxAngle);
|
||||
void validateDegenerations();
|
||||
void validateDeformations(float fMaxAngle, float fEps);
|
||||
void validateDegenerations(float fEps);
|
||||
void removeDuplicatedPoints();
|
||||
void removeDuplicatedFacets();
|
||||
bool hasNonManifolds() const;
|
||||
void removeNonManifolds();
|
||||
void removeNonManifoldPoints();
|
||||
bool hasSelfIntersections() const;
|
||||
void removeSelfIntersections();
|
||||
void removeSelfIntersections(const std::vector<unsigned long>&);
|
||||
|
|
|
@ -42,6 +42,11 @@ d.addObject(\"Mesh::Feature\").
|
|||
<UserDocu>Remove non-manifolds</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="removeNonManifoldPoints">
|
||||
<Documentation>
|
||||
<UserDocu>Remove non-manifold points</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="fixIndices">
|
||||
<Documentation>
|
||||
<UserDocu>Repair any invalid indices</UserDocu>
|
||||
|
@ -78,4 +83,4 @@ d.addObject(\"Mesh::Feature\").
|
|||
</Documentation>
|
||||
</Methode>
|
||||
</PythonExport>
|
||||
</GenerateModel>
|
||||
</GenerateModel>
|
||||
|
|
|
@ -26,12 +26,12 @@
|
|||
#include <Base/Handle.h>
|
||||
|
||||
#include "Core/Evaluation.h"
|
||||
#include "MeshPy.h"
|
||||
#include "MeshFeature.h"
|
||||
|
||||
// inclusion of the generated files (generated out of MeshFeaturePy.xml)
|
||||
#include "MeshFeaturePy.h"
|
||||
#include "MeshFeaturePy.cpp"
|
||||
#include <Mod/Mesh/App/MeshPy.h>
|
||||
#include <Mod/Mesh/App/MeshFeaturePy.h>
|
||||
#include <Mod/Mesh/App/MeshFeaturePy.cpp>
|
||||
|
||||
using namespace Mesh;
|
||||
|
||||
|
@ -94,7 +94,18 @@ PyObject* MeshFeaturePy::removeNonManifolds(PyObject *args)
|
|||
MeshObject* kernel = obj->Mesh.startEditing();
|
||||
kernel->removeNonManifolds();
|
||||
obj->Mesh.finishEditing();
|
||||
Py_Return
|
||||
Py_Return;
|
||||
}
|
||||
|
||||
PyObject* MeshFeaturePy::removeNonManifoldPoints(PyObject *args)
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return NULL;
|
||||
Mesh::Feature* obj = getFeaturePtr();
|
||||
MeshObject* kernel = obj->Mesh.startEditing();
|
||||
kernel->removeNonManifoldPoints();
|
||||
obj->Mesh.finishEditing();
|
||||
Py_Return;
|
||||
}
|
||||
|
||||
PyObject* MeshFeaturePy::fixIndices(PyObject *args)
|
||||
|
@ -114,13 +125,14 @@ PyObject* MeshFeaturePy::fixIndices(PyObject *args)
|
|||
|
||||
PyObject* MeshFeaturePy::fixDegenerations(PyObject *args)
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
float fEpsilon = MeshCore::MeshDefinitions::_fMinPointDistanceP2;
|
||||
if (!PyArg_ParseTuple(args, "|f", &fEpsilon))
|
||||
return NULL;
|
||||
|
||||
PY_TRY {
|
||||
Mesh::Feature* obj = getFeaturePtr();
|
||||
MeshObject* kernel = obj->Mesh.startEditing();
|
||||
kernel->validateDegenerations();
|
||||
kernel->validateDegenerations(fEpsilon);
|
||||
obj->Mesh.finishEditing();
|
||||
} PY_CATCH;
|
||||
|
||||
|
|
|
@ -220,6 +220,11 @@ for c in mesh.getSeparatecomponents():
|
|||
<UserDocu>Remove non-manifolds</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="removeNonManifoldPoints">
|
||||
<Documentation>
|
||||
<UserDocu>Remove non-manifold points</UserDocu>
|
||||
</Documentation>
|
||||
</Methode>
|
||||
<Methode Name="hasSelfIntersections" Const="true">
|
||||
<Documentation>
|
||||
<UserDocu>Check if the mesh intersects itself</UserDocu>
|
||||
|
|
|
@ -905,6 +905,14 @@ PyObject* MeshPy::removeNonManifolds(PyObject *args)
|
|||
Py_Return
|
||||
}
|
||||
|
||||
PyObject* MeshPy::removeNonManifoldPoints(PyObject *args)
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
return NULL;
|
||||
getMeshObjectPtr()->removeNonManifoldPoints();
|
||||
Py_Return
|
||||
}
|
||||
|
||||
PyObject* MeshPy::hasSelfIntersections(PyObject *args)
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
|
@ -1073,11 +1081,12 @@ PyObject* MeshPy::fixIndices(PyObject *args)
|
|||
PyObject* MeshPy::fixDeformations(PyObject *args)
|
||||
{
|
||||
float fMaxAngle;
|
||||
if (!PyArg_ParseTuple(args, "f", &fMaxAngle))
|
||||
float fEpsilon = MeshCore::MeshDefinitions::_fMinPointDistanceP2;
|
||||
if (!PyArg_ParseTuple(args, "f|f", &fMaxAngle, &fEpsilon))
|
||||
return NULL;
|
||||
|
||||
PY_TRY {
|
||||
getMeshObjectPtr()->validateDeformations(fMaxAngle);
|
||||
getMeshObjectPtr()->validateDeformations(fMaxAngle, fEpsilon);
|
||||
} PY_CATCH;
|
||||
|
||||
Py_Return;
|
||||
|
@ -1085,11 +1094,12 @@ PyObject* MeshPy::fixDeformations(PyObject *args)
|
|||
|
||||
PyObject* MeshPy::fixDegenerations(PyObject *args)
|
||||
{
|
||||
if (!PyArg_ParseTuple(args, ""))
|
||||
float fEpsilon = MeshCore::MeshDefinitions::_fMinPointDistanceP2;
|
||||
if (!PyArg_ParseTuple(args, "|f", &fEpsilon))
|
||||
return NULL;
|
||||
|
||||
PY_TRY {
|
||||
getMeshObjectPtr()->validateDegenerations();
|
||||
getMeshObjectPtr()->validateDegenerations(fEpsilon);
|
||||
} PY_CATCH;
|
||||
|
||||
Py_Return;
|
||||
|
|
|
@ -17,6 +17,7 @@ set(MeshGui_LIBS
|
|||
|
||||
set(Mesh_MOC_HDRS
|
||||
DlgEvaluateMeshImp.h
|
||||
DlgEvaluateSettings.h
|
||||
DlgRegularSolidImp.h
|
||||
DlgSettingsMeshView.h
|
||||
DlgSettingsImportExportImp.h
|
||||
|
@ -32,6 +33,7 @@ SOURCE_GROUP("Moc" FILES ${Mesh_MOC_SRCS})
|
|||
|
||||
set(Dialogs_UIC_SRCS
|
||||
DlgEvaluateMesh.ui
|
||||
DlgEvaluateSettings.ui
|
||||
DlgRegularSolid.ui
|
||||
DlgSettingsMeshView.ui
|
||||
DlgSettingsImportExport.ui
|
||||
|
@ -46,6 +48,9 @@ SET(Dialogs_SRCS
|
|||
DlgEvaluateMesh.ui
|
||||
DlgEvaluateMeshImp.cpp
|
||||
DlgEvaluateMeshImp.h
|
||||
DlgEvaluateSettings.ui
|
||||
DlgEvaluateSettings.cpp
|
||||
DlgEvaluateSettings.h
|
||||
DlgRegularSolid.ui
|
||||
DlgRegularSolidImp.cpp
|
||||
DlgRegularSolidImp.h
|
||||
|
|
|
@ -885,7 +885,7 @@
|
|||
<item row="20" column="0">
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Close|QDialogButtonBox::Help</set>
|
||||
<set>QDialogButtonBox::Close|QDialogButtonBox::Open|QDialogButtonBox::Reset</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -30,7 +30,8 @@
|
|||
#include <App/Application.h>
|
||||
#include <App/Document.h>
|
||||
#include <App/DocumentObserver.h>
|
||||
#include "ui_DlgEvaluateMesh.h"
|
||||
|
||||
class QAbstractButton;
|
||||
|
||||
namespace Gui {
|
||||
class View3DInventor;
|
||||
|
@ -61,15 +62,15 @@ public Q_SLOTS:
|
|||
/**
|
||||
* \author Werner Mayer
|
||||
*/
|
||||
class DlgEvaluateMeshImp : public QDialog, public Ui_DlgEvaluateMesh, public App::DocumentObserver
|
||||
class DlgEvaluateMeshImp : public QDialog, public App::DocumentObserver
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
DlgEvaluateMeshImp( QWidget* parent = 0, Qt::WindowFlags fl = 0 );
|
||||
DlgEvaluateMeshImp(QWidget* parent = 0, Qt::WindowFlags fl = 0);
|
||||
~DlgEvaluateMeshImp();
|
||||
|
||||
void setMesh( Mesh::Feature* );
|
||||
void setMesh(Mesh::Feature*);
|
||||
|
||||
private:
|
||||
/** Checks if the given document is about to be closed */
|
||||
|
@ -119,6 +120,7 @@ protected Q_SLOTS:
|
|||
|
||||
void on_refreshButton_clicked();
|
||||
void on_meshNameButton_activated(int);
|
||||
void on_buttonBox_clicked(QAbstractButton *);
|
||||
|
||||
protected:
|
||||
void refreshList();
|
||||
|
@ -127,7 +129,7 @@ protected:
|
|||
void addViewProvider(const char* vp, const std::vector<unsigned long>& indices);
|
||||
void removeViewProvider(const char* vp);
|
||||
void removeViewProviders();
|
||||
void changeEvent(QEvent *e);
|
||||
void changeEvent(QEvent *e);
|
||||
|
||||
private:
|
||||
class Private;
|
||||
|
|
77
src/Mod/Mesh/Gui/DlgEvaluateSettings.cpp
Normal file
77
src/Mod/Mesh/Gui/DlgEvaluateSettings.cpp
Normal file
|
@ -0,0 +1,77 @@
|
|||
/***************************************************************************
|
||||
* Copyright (c) 2016 Werner Mayer <wmayer[at]users.sourceforge.net> *
|
||||
* *
|
||||
* This file is part of the FreeCAD CAx development system. *
|
||||
* *
|
||||
* This library is free software; you can redistribute it and/or *
|
||||
* modify it under the terms of the GNU Library General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Library General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Library General Public *
|
||||
* License along with this library; see the file COPYING.LIB. If not, *
|
||||
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
||||
* Suite 330, Boston, MA 02111-1307, USA *
|
||||
* *
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
#include "PreCompiled.h"
|
||||
#ifndef _PreComp_
|
||||
#endif
|
||||
|
||||
#include "DlgEvaluateSettings.h"
|
||||
#include "ui_DlgEvaluateSettings.h"
|
||||
|
||||
using namespace MeshGui;
|
||||
|
||||
/* TRANSLATOR MeshGui::DlgEvaluateSettings */
|
||||
|
||||
DlgEvaluateSettings::DlgEvaluateSettings(QWidget* parent, Qt::WindowFlags fl)
|
||||
: QDialog(parent, fl), ui(new Ui_DlgEvaluateSettings)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
DlgEvaluateSettings::~DlgEvaluateSettings()
|
||||
{
|
||||
delete ui;
|
||||
}
|
||||
|
||||
void DlgEvaluateSettings::setNonmanifoldPointsChecked(bool on)
|
||||
{
|
||||
ui->checkNonmanifoldPoints->setChecked(on);
|
||||
}
|
||||
|
||||
bool DlgEvaluateSettings::isNonmanifoldPointsChecked() const
|
||||
{
|
||||
return ui->checkNonmanifoldPoints->isChecked();
|
||||
}
|
||||
|
||||
void DlgEvaluateSettings::setFoldsChecked(bool on)
|
||||
{
|
||||
ui->checkFolds->setChecked(on);
|
||||
}
|
||||
|
||||
bool DlgEvaluateSettings::isFoldsChecked() const
|
||||
{
|
||||
return ui->checkFolds->isChecked();
|
||||
}
|
||||
|
||||
void DlgEvaluateSettings::setDegenratedFacetsChecked(bool on)
|
||||
{
|
||||
ui->checkDegenrated->setChecked(on);
|
||||
}
|
||||
|
||||
bool DlgEvaluateSettings::isDegenratedFacetsChecked() const
|
||||
{
|
||||
return ui->checkDegenrated->isChecked();
|
||||
}
|
||||
|
||||
#include "moc_DlgEvaluateSettings.cpp"
|
||||
|
59
src/Mod/Mesh/Gui/DlgEvaluateSettings.h
Normal file
59
src/Mod/Mesh/Gui/DlgEvaluateSettings.h
Normal file
|
@ -0,0 +1,59 @@
|
|||
/***************************************************************************
|
||||
* Copyright (c) 2016 Werner Mayer <wmayer[at]users.sourceforge.net> *
|
||||
* *
|
||||
* This file is part of the FreeCAD CAx development system. *
|
||||
* *
|
||||
* This library is free software; you can redistribute it and/or *
|
||||
* modify it under the terms of the GNU Library General Public *
|
||||
* License as published by the Free Software Foundation; either *
|
||||
* version 2 of the License, or (at your option) any later version. *
|
||||
* *
|
||||
* This library is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Library General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Library General Public *
|
||||
* License along with this library; see the file COPYING.LIB. If not, *
|
||||
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
||||
* Suite 330, Boston, MA 02111-1307, USA *
|
||||
* *
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
#ifndef MESHGUI_DLG_EVALUATE_SETTINGS_H
|
||||
#define MESHGUI_DLG_EVALUATE_SETTINGS_H
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
namespace MeshGui {
|
||||
|
||||
class Ui_DlgEvaluateSettings;
|
||||
|
||||
/**
|
||||
* \author Werner Mayer
|
||||
*/
|
||||
class DlgEvaluateSettings : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
DlgEvaluateSettings(QWidget* parent = 0, Qt::WindowFlags fl = 0);
|
||||
~DlgEvaluateSettings();
|
||||
|
||||
void setNonmanifoldPointsChecked(bool);
|
||||
bool isNonmanifoldPointsChecked() const;
|
||||
|
||||
void setFoldsChecked(bool);
|
||||
bool isFoldsChecked() const;
|
||||
|
||||
void setDegenratedFacetsChecked(bool);
|
||||
bool isDegenratedFacetsChecked() const;
|
||||
|
||||
private:
|
||||
Ui_DlgEvaluateSettings* ui;
|
||||
};
|
||||
|
||||
} // namespace MeshGui
|
||||
|
||||
#endif // MESHGUI_DLG_EVALUATE_SETTINGS_H
|
110
src/Mod/Mesh/Gui/DlgEvaluateSettings.ui
Normal file
110
src/Mod/Mesh/Gui/DlgEvaluateSettings.ui
Normal file
|
@ -0,0 +1,110 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MeshGui::DlgEvaluateSettings</class>
|
||||
<widget class="QDialog" name="MeshGui::DlgEvaluateSettings">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>344</width>
|
||||
<height>149</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Evaluation settings</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="0" column="0">
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Settings</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="checkNonmanifoldPoints">
|
||||
<property name="text">
|
||||
<string>Check for non-manifold points</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QCheckBox" name="checkFolds">
|
||||
<property name="text">
|
||||
<string>Enable check for folds on surface</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="checkDegenrated">
|
||||
<property name="text">
|
||||
<string>Consider a face only degenerated if it has no area</string>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>accepted()</signal>
|
||||
<receiver>MeshGui::DlgEvaluateSettings</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>248</x>
|
||||
<y>254</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>157</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>MeshGui::DlgEvaluateSettings</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>316</x>
|
||||
<y>260</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>286</x>
|
||||
<y>274</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
Loading…
Reference in New Issue
Block a user