Draft: Fixed text orientation bug in SVG projections
This commit is contained in:
parent
ebe6e9adfa
commit
950207134f
|
@ -2150,12 +2150,19 @@ def getSVG(obj,scale=1,linewidth=0.35,fontsize=12,fillstyle="shape color",direct
|
|||
#elif (tangle <= -math.pi/2) or (tangle > math.pi/2):
|
||||
# tangle = tangle+math.pi
|
||||
#tbase = tbase.add(DraftVecUtils.rotate(Vector(0,2/scale,0),tangle))
|
||||
if rotation != 0:
|
||||
#print "dim: tangle:",tangle," rot: ",rotation," text: ",prx.string
|
||||
if abs(tangle+math.radians(rotation)) < 0.0001:
|
||||
tangle += math.pi
|
||||
tbase = tbase.add(DraftVecUtils.rotate(Vector(0,2/scale,0),tangle))
|
||||
svg += 'd="M '+str(p1.x)+' '+str(p1.y)+' '
|
||||
svg += 'L '+str(p2.x)+' '+str(p2.y)+' '
|
||||
svg += 'L '+str(p3.x)+' '+str(p3.y)+' '
|
||||
svg += 'L '+str(p4.x)+' '+str(p4.y)+'" '
|
||||
else:
|
||||
tangle = 0
|
||||
if rotation != 0:
|
||||
tangle = -math.radians(rotation)
|
||||
tbase = tbase.add(Vector(0,-2.0/scale,0))
|
||||
svg += 'd="M '+str(p1.x)+' '+str(p1.y)+' '
|
||||
svg += 'L '+str(p2.x)+' '+str(p2.y)+' '
|
||||
|
@ -2303,7 +2310,7 @@ def getSVG(obj,scale=1,linewidth=0.35,fontsize=12,fillstyle="shape color",direct
|
|||
n = obj.ViewObject.FontName
|
||||
a = 0
|
||||
if rotation != 0:
|
||||
a = -math.radians(rotation)
|
||||
a = math.radians(rotation)
|
||||
t1 = obj.ViewObject.Proxy.text1.string.getValues()
|
||||
t2 = obj.ViewObject.Proxy.text2.string.getValues()
|
||||
scale = obj.ViewObject.FirstLine.Value/obj.ViewObject.FontSize.Value
|
||||
|
|
Loading…
Reference in New Issue
Block a user