+ fix flaws in class PropertyVectorDistance
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@ -117,24 +117,9 @@ public:
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*/
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virtual ~PropertyVectorDistance();
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/** Sets the property
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*/
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void setValue(const Base::Vector3d &vec);
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void setValue(double x, double y, double z);
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/** This method returns a string representation of the property
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*/
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const Base::Vector3d &getValue(void) const;
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const char* getEditorName(void) const {
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return "Gui::PropertyEditor::PropertyVectorDistanceItem";
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}
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virtual unsigned int getMemSize (void) const {
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return sizeof(Base::Vector3d);
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}
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private:
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Base::Vector3d _cVec;
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};
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