Fix documentation
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@ -134,9 +134,9 @@ public:
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/// transform (move,scale,rotate) around a point
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void transform (const Vector3f& rclVct, const Matrix4D& rclMtrx);
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void transform (const Vector3d& rclVct, const Matrix4D& rclMtrx);
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/// Matrix is expected to have a 3x3 rotation matrix.
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/// Matrix is expected to have a 3x3 rotation submatrix.
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void inverse (void);
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/// Matrix is expected to have a 3x3 rotation matrix.
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/// Matrix is expected to have a 3x3 rotation submatrix.
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void inverseOrthogonal(void);
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/// Arbitrary, non-singular matrix
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void inverseGauss (void);
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