From a62da7f2f3034e228d9e214c913689ec71f09408 Mon Sep 17 00:00:00 2001 From: wmayer Date: Mon, 8 Oct 2012 14:10:53 +0200 Subject: [PATCH] Use user-defined tolerance for tessellation --- src/Mod/Drawing/App/ProjectionAlgos.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/Mod/Drawing/App/ProjectionAlgos.cpp b/src/Mod/Drawing/App/ProjectionAlgos.cpp index 0e99c76e6..d50706e68 100644 --- a/src/Mod/Drawing/App/ProjectionAlgos.cpp +++ b/src/Mod/Drawing/App/ProjectionAlgos.cpp @@ -157,7 +157,7 @@ std::string ProjectionAlgos::getSVG(SvgExtractionType type, float scale, float t if (!H.IsNull() && (type & WithHidden)) { float width = hfactor * scale; - BRepMesh::Mesh(H,0.1); + BRepMesh::Mesh(H,tolerance); result << "