+ add new render type to 3d viewer

This commit is contained in:
wmayer 2014-11-03 23:09:38 +01:00
parent 980b17ca86
commit a7157ce6a9
6 changed files with 133 additions and 139 deletions

View File

@ -55,8 +55,6 @@ void AbstractMouseSelection::grabMouseModel(Gui::View3DInventorViewer* viewer)
{
_pcView3D = viewer;
m_cPrevCursor = _pcView3D->getWidget()->cursor();
m_antiAliasing = (int)_pcView3D->getAntiAliasingMode();
_pcView3D->setAntiAliasingMode(View3DInventorViewer::None);
// do initialization of your mousemodel
initialize();
@ -69,7 +67,6 @@ void AbstractMouseSelection::releaseMouseModel()
terminate();
_pcView3D->getWidget()->setCursor(m_cPrevCursor);
_pcView3D->setAntiAliasingMode(View3DInventorViewer::AntiAliasing(m_antiAliasing));
_pcView3D = 0;
}
}
@ -264,14 +261,14 @@ void PolyPickerSelection::initialize()
polyline.setColor(0.0,0.0,1.0,1.0);
_pcView3D->addGraphicsItem(&polyline);
_pcView3D->setRenderFramebuffer(true);
_pcView3D->setRenderType(View3DInventorViewer::Framebuffer);
_pcView3D->redraw();
}
void PolyPickerSelection::terminate()
{
_pcView3D->removeGraphicsItem(&polyline);
_pcView3D->setRenderFramebuffer(false);
_pcView3D->setRenderType(View3DInventorViewer::Native);
_pcView3D->redraw();
}
@ -570,7 +567,7 @@ void RubberbandSelection::initialize()
rubberband.setColor(1.0, 1.0, 0.0, 0.5);
_pcView3D->addGraphicsItem(&rubberband);
if (QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
_pcView3D->setRenderFramebuffer(true);
_pcView3D->setRenderType(View3DInventorViewer::Image);
}
_pcView3D->redraw();
}
@ -579,7 +576,7 @@ void RubberbandSelection::terminate()
{
_pcView3D->removeGraphicsItem(&rubberband);
if (QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
_pcView3D->setRenderFramebuffer(false);
_pcView3D->setRenderType(View3DInventorViewer::Native);
}
_pcView3D->redraw();
}

View File

@ -98,7 +98,6 @@ protected:
QCursor m_cPrevCursor;
int m_iXold, m_iYold;
int m_iXnew, m_iYnew;
int m_antiAliasing;
SbBool m_bInner;
SbBool mustRedraw;
std::vector<SbVec2s> _clPoly;

View File

@ -297,7 +297,7 @@ public:
// *************************************************************************
View3DInventorViewer::View3DInventorViewer(QWidget* parent, const QGLWidget* sharewidget)
: Quarter::SoQTQuarterAdaptor(parent, sharewidget), editViewProvider(0), navigation(0),
framebuffer(0), axisCross(0), axisGroup(0), editing(FALSE), redirected(FALSE),
renderType(Native), framebuffer(0), axisCross(0), axisGroup(0), editing(FALSE), redirected(FALSE),
allowredir(FALSE), overrideMode("As Is"), _viewerPy(0)
{
init();
@ -305,7 +305,7 @@ View3DInventorViewer::View3DInventorViewer(QWidget* parent, const QGLWidget* sha
View3DInventorViewer::View3DInventorViewer(const QGLFormat& format, QWidget* parent, const QGLWidget* sharewidget)
: Quarter::SoQTQuarterAdaptor(format, parent, sharewidget), editViewProvider(0), navigation(0),
framebuffer(0), axisCross(0), axisGroup(0), editing(FALSE), redirected(FALSE),
renderType(Native), framebuffer(0), axisCross(0), axisGroup(0), editing(FALSE), redirected(FALSE),
allowredir(FALSE), overrideMode("As Is"), _viewerPy(0)
{
init();
@ -1186,25 +1186,45 @@ void View3DInventorViewer::clearGraphicsItems()
this->graphicsItems.clear();
}
void View3DInventorViewer::setRenderFramebuffer(const SbBool enable)
void View3DInventorViewer::setRenderType(const RenderType type)
{
if(!enable) {
renderType = type;
glImage = QImage();
if (type != Framebuffer) {
delete framebuffer;
framebuffer = 0;
}
else if(!this->framebuffer) {
switch (type) {
case Native:
break;
case Framebuffer:
if (!framebuffer) {
const SbViewportRegion vp = this->getSoRenderManager()->getViewportRegion();
SbVec2s size = vp.getViewportSizePixels();
static_cast<QGLWidget*>(this->viewport())->makeCurrent();
this->framebuffer = new QGLFramebufferObject(size[0],size[1],QGLFramebufferObject::Depth);
renderToFramebuffer(this->framebuffer);
QGLWidget* gl = static_cast<QGLWidget*>(this->viewport());
gl->makeCurrent();
framebuffer = new QGLFramebufferObject(size[0],size[1],QGLFramebufferObject::Depth);
renderToFramebuffer(framebuffer);
}
}
SbBool View3DInventorViewer::isRenderFramebuffer() const
break;
case Image:
{
return this->framebuffer != 0;
const SbViewportRegion vp = this->getSoRenderManager()->getViewportRegion();
SbVec2s size = vp.getViewportSizePixels();
QGLWidget* gl = static_cast<QGLWidget*>(this->viewport());
gl->makeCurrent();
int w = gl->width();
int h = gl->height();
QImage img(QSize(w,h), QImage::Format_RGB32);
glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
glImage = img;
}
break;
}
}
void View3DInventorViewer::renderToFramebuffer(QGLFramebufferObject* fbo)
@ -1240,10 +1260,17 @@ void View3DInventorViewer::renderToFramebuffer(QGLFramebufferObject* fbo)
void View3DInventorViewer::actualRedraw()
{
if(this->framebuffer)
renderFramebuffer();
else
switch (renderType) {
case Native:
renderScene();
break;
case Framebuffer:
renderFramebuffer();
break;
case Image:
renderGLImage();
break;
}
}
void View3DInventorViewer::renderFramebuffer()
@ -1285,6 +1312,32 @@ void View3DInventorViewer::renderFramebuffer()
glEnable(GL_DEPTH_TEST);
}
void View3DInventorViewer::renderGLImage()
{
const SbViewportRegion vp = this->getSoRenderManager()->getViewportRegion();
SbVec2s size = vp.getViewportSizePixels();
glDisable(GL_LIGHTING);
glViewport(0, 0, size[0], size[1]);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glClear(GL_COLOR_BUFFER_BIT);
glDrawPixels(glImage.width(),glImage.height(),GL_RGBA,GL_UNSIGNED_BYTE,glImage.bits());
printDimension();
navigation->redraw();
for (std::list<GLGraphicsItem*>::iterator it = this->graphicsItems.begin(); it != this->graphicsItems.end(); ++it)
(*it)->paintGL();
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
}
//#define ENABLE_GL_DEPTH_RANGE
// The calls of glDepthRange inside renderScene() causes problems with transparent objects
// so that's why it is disabled now: http://forum.freecadweb.org/viewtopic.php?f=3&t=6037&hilit=transparency
@ -2640,66 +2693,6 @@ void View3DInventorViewer::turnDeltaDimensionsOff()
static_cast<SoSwitch*>(dimensionRoot->getChild(1))->whichChild = SO_SWITCH_NONE;
}
void View3DInventorViewer::setAntiAliasingMode(View3DInventorViewer::AntiAliasing mode)
{
int buffers = 1;
SbBool smoothing = false;
switch(mode) {
case Smoothing:
smoothing = true;
break;
case MSAA2x:
buffers = 2;
break;
case MSAA4x:
buffers = 4;
break;
case MSAA8x:
buffers = 8;
break;
case None:
default:
break;
};
if (getSoRenderManager()->getGLRenderAction()->isSmoothing() != smoothing)
getSoRenderManager()->getGLRenderAction()->setSmoothing(smoothing);
if (static_cast<QGLWidget*>(this->viewport())->format().samples() != buffers)
Base::Console().Message("To change multisampling settings please close and open the 3d view again\n");
}
View3DInventorViewer::AntiAliasing View3DInventorViewer::getAntiAliasingMode() const
{
if(getSoRenderManager()->getGLRenderAction()->isSmoothing())
return Smoothing;
int buffers = static_cast<QGLWidget*>(this->viewport())->format().samples();
switch(buffers) {
case 1:
return None;
case 2:
return MSAA2x;
case 4:
return MSAA4x;
case 8:
return MSAA8x;
default:
return None;
};
}
PyObject *View3DInventorViewer::getPyObject(void)
{
if (!_viewerPy)

View File

@ -33,8 +33,9 @@
#include <Inventor/nodes/SoEventCallback.h>
#include <Inventor/nodes/SoSwitch.h>
#include <Inventor/SbRotation.h>
#include "Gui/Quarter/SoQTQuarterAdaptor.h"
#include <Gui/Quarter/SoQTQuarterAdaptor.h>
#include <QCursor>
#include <QImage>
#include <Gui/Selection.h>
@ -120,6 +121,16 @@ public:
};
//@}
/** @name Render mode
*/
//@{
enum RenderType {
Native,
Framebuffer,
Image
};
//@}
View3DInventorViewer (QWidget *parent, const QGLWidget* sharewidget = 0);
View3DInventorViewer (const QGLFormat& format, QWidget *parent, const QGLWidget* sharewidget = 0);
virtual ~View3DInventorViewer();
@ -151,8 +162,7 @@ public:
void setFeedbackSize(const int size);
int getFeedbackSize(void) const;
void setRenderFramebuffer(const SbBool enable);
SbBool isRenderFramebuffer() const;
void setRenderType(const RenderType type);
void renderToFramebuffer(QGLFramebufferObject*);
virtual void setViewing(SbBool enable);
@ -294,15 +304,6 @@ public:
void addDimensionDelta(SoNode *node);
//@}
/** @name Anti-Aliasing Control
* the anti-aliasing mode is controled by parameters through view3dinventor.
* don't call them directly. Instead set the parameter View/AntiAliasing.
*/
//@{
void setAntiAliasingMode(AntiAliasing mode);
AntiAliasing getAntiAliasingMode() const;
//@}
/**
* Set the camera's orientation. If isAnimationEnabled() returns
* \a TRUE the reorientation is animated, otherwise its directly
@ -354,6 +355,7 @@ public:
protected:
void renderScene();
void renderFramebuffer();
void renderGLImage();
void animatedViewAll(int steps, int ms);
virtual void actualRedraw(void);
virtual void setSeekMode(SbBool enable);
@ -394,7 +396,10 @@ private:
SoEventCallback* pEventCallback;
NavigationStyle* navigation;
SoFCUnifiedSelection* selectionRoot;
RenderType renderType;
QGLFramebufferObject* framebuffer;
QImage glImage;
SoSwitch *dimensionRoot;
// small axis cross in the corner

View File

@ -340,7 +340,7 @@ Rubberband(Gui::View3DInventorViewer* v) :view(v)
rubberBandCorner1.setY(200);
rubberBandCorner2.setX(800);
rubberBandCorner2.setY(600);
v->setRenderFramebuffer(true);
v->setRenderType(Gui::View3DInventorViewer::Image);
v->getSoRenderManager()->scheduleRedraw();
}

View File

@ -753,7 +753,7 @@ bool ViewProviderSketch::mouseButtonPressed(int Button, bool pressed, const SbVe
//disable framebuffer drawing in viewer
if (Gui::Application::Instance->activeDocument()->getActiveView()) {
static_cast<Gui::View3DInventor *>(Gui::Application::Instance->activeDocument()->getActiveView())->getViewer()->setRenderFramebuffer(false);
static_cast<Gui::View3DInventor *>(Gui::Application::Instance->activeDocument()->getActiveView())->getViewer()->setRenderType(Gui::View3DInventorViewer::Native);
}
// a redraw is required in order to clear the rubberband
@ -1085,7 +1085,7 @@ bool ViewProviderSketch::mouseMove(const SbVec2s &cursorPos, Gui::View3DInventor
case STATUS_SKETCH_StartRubberBand: {
Mode = STATUS_SKETCH_UseRubberBand;
rubberband->setWorking(true);
viewer->setRenderFramebuffer(true);
viewer->setRenderType(Gui::View3DInventorViewer::Framebuffer);
return true;
}
case STATUS_SKETCH_UseRubberBand: {