fix for reset the color information on changing the base mesh
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@ -362,6 +362,8 @@ void ViewProviderFemMesh::updateData(const App::Property* prop)
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{
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{
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if (prop->isDerivedFrom(Fem::PropertyFemMesh::getClassTypeId())) {
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if (prop->isDerivedFrom(Fem::PropertyFemMesh::getClassTypeId())) {
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ViewProviderFEMMeshBuilder builder;
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ViewProviderFEMMeshBuilder builder;
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resetColorByNodeId();
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resetDisplacementByNodeId();
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builder.createMesh(prop, pcCoords, pcFaces, pcLines,vFaceElementIdx,vNodeElementIdx, ShowInner.getValue());
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builder.createMesh(prop, pcCoords, pcFaces, pcLines,vFaceElementIdx,vNodeElementIdx, ShowInner.getValue());
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}
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}
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Gui::ViewProviderGeometryObject::updateData(prop);
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Gui::ViewProviderGeometryObject::updateData(prop);
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