PartDesign: Fixed issue #2302 with unit handling when using an expression for the fillet radius.
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@ -29,6 +29,8 @@
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# include <TopoDS_Edge.hxx>
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#endif
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#include <Base/Console.h>
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#include <Base/Reader.h>
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#include <Mod/Part/App/TopoShape.h>
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#include "FeatureFillet.h"
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@ -39,11 +41,12 @@ using namespace PartDesign;
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PROPERTY_SOURCE(PartDesign::Fillet, PartDesign::DressUp)
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const App::PropertyFloatConstraint::Constraints floatRadius = {0.0,FLT_MAX,0.1};
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const App::PropertyQuantityConstraint::Constraints floatRadius = {0.0,FLT_MAX,0.1};
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Fillet::Fillet()
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{
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ADD_PROPERTY(Radius,(1.0));
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Radius.setUnit(Base::Unit::Length);
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Radius.setConstraints(&floatRadius);
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}
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@ -100,3 +103,39 @@ App::DocumentObjectExecReturn *Fillet::execute(void)
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return new App::DocumentObjectExecReturn(e->GetMessageString());
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}
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}
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void Fillet::Restore(Base::XMLReader &reader)
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{
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reader.readElement("Properties");
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int Cnt = reader.getAttributeAsInteger("Count");
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for (int i=0 ;i<Cnt ;i++) {
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reader.readElement("Property");
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const char* PropName = reader.getAttribute("name");
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const char* TypeName = reader.getAttribute("type");
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App::Property* prop = getPropertyByName(PropName);
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try {
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if (prop && strcmp(prop->getTypeId().getName(), TypeName) == 0) {
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prop->Restore(reader);
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}
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else if (prop && strcmp(TypeName,"App::PropertyFloatConstraint") == 0 &&
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strcmp(prop->getTypeId().getName(), "App::PropertyQuantityConstraint") == 0) {
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App::PropertyFloatConstraint p;
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p.Restore(reader);
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static_cast<App::PropertyQuantityConstraint*>(prop)->setValue(p.getValue());
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}
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}
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catch (const Base::XMLParseException&) {
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throw; // re-throw
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}
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catch (const Base::Exception &e) {
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Base::Console().Error("%s\n", e.what());
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}
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catch (const std::exception &e) {
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Base::Console().Error("%s\n", e.what());
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}
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reader.readEndElement("Property");
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}
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reader.readEndElement("Properties");
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}
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@ -25,6 +25,7 @@
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#define PARTDESIGN_FEATUREFILLET_H
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#include <App/PropertyStandard.h>
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#include <App/PropertyUnits.h>
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#include <App/PropertyLinks.h>
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#include "FeatureDressUp.h"
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@ -38,7 +39,7 @@ class PartDesignExport Fillet : public DressUp
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public:
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Fillet();
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App::PropertyFloatConstraint Radius;
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App::PropertyQuantityConstraint Radius;
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/** @name methods override feature */
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//@{
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@ -50,6 +51,10 @@ public:
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return "PartDesignGui::ViewProviderFillet";
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}
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//@}
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protected:
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void Restore(Base::XMLReader &reader);
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};
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} //namespace Part
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