Tidy logging (+whitespace) in Mac 3Dconnexion
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@ -73,18 +73,14 @@ Gui::GUIApplicationNativeEventAware::~GUIApplicationNativeEventAware()
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#endif
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//mac
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#ifdef Q_WS_MACX
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/* make sure the framework is installed */
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if (InstallConnexionHandlers == NULL)
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{
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Base::Console().Log("3Dconnexion framework not found!\n");
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return;
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}
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/* close the connection with the 3dx driver */
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//std::cerr << "tdxClientID: " << tdxClientID << std::endl;
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if (tdxClientID)
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UnregisterConnexionClient(tdxClientID);
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CleanupConnexionHandlers();
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Base::Console().Log("Disconnected from 3DConnexion driver\n");
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// if 3Dconnexion library was loaded at runtime
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if (InstallConnexionHandlers) {
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// Close our connection with the 3dx driver
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if (tdxClientID)
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UnregisterConnexionClient(tdxClientID);
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CleanupConnexionHandlers();
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Base::Console().Log("Disconnected from 3Dconnexion driver\n");
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}
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#endif
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#endif
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}
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@ -123,33 +119,33 @@ void Gui::GUIApplicationNativeEventAware::initSpaceball(QMainWindow *window)
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OSStatus err;
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/* make sure the framework is installed */
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if (InstallConnexionHandlers == NULL)
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{
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{
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Base::Console().Log("3Dconnexion framework not found!\n");
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return;
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}
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}
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/* install 3dx message handler in order to receive driver events */
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err = InstallConnexionHandlers(tdx_drv_handler, 0L, 0L);
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assert(err == 0);
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if (err)
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{
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{
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Base::Console().Log("Error installing 3Dconnexion handler\n");
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return;
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}
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}
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/* register our app with the driver */
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//Pascal string Application name required to register driver for application
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// Pascal string Application name required to register driver for application
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UInt8 tdxAppName[] = {7,'F','r','e','e','C','A','D'};
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//32bit appID to register driver for application
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// 32bit appID to register driver for application
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UInt32 tdxAppID = 'FCAd';
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//std::cerr << "tdxClientID: " << tdxClientID << std::endl;
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tdxClientID = RegisterConnexionClient(tdxAppID, tdxAppName, kConnexionClientModeTakeOver, kConnexionMaskAll);
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//std::cerr << "tdxClientID: " << tdxClientID << std::endl;
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tdxClientID = RegisterConnexionClient( tdxAppID, tdxAppName,
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kConnexionClientModeTakeOver,
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kConnexionMaskAll );
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if (tdxClientID == 0)
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{
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{
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Base::Console().Log("Couldn't connect to 3Dconnexion driver\n");
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return;
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}
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}
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Base::Console().Log("3Dconnexion device initialized. Client ID: %d\n", tdxClientID);
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Base::Console().Log("3Dconnexion driver initialized. Client ID: %d\n", tdxClientID);
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spaceballPresent = true;
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#endif
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#endif // _USE_3DCONNEXION_SDK
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@ -46,9 +46,14 @@ class QMainWindow;
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#ifdef Q_WS_MACX
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#include <IOKit/IOKitLib.h>
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#include <ConnexionClientAPI.h>
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extern OSErr InstallConnexionHandlers(ConnexionMessageHandlerProc messageHandler, ConnexionAddedHandlerProc addedHandler, ConnexionRemovedHandlerProc removedHandler)
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__attribute__((weak_import));
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extern UInt16 RegisterConnexionClient(UInt32 signature, UInt8 *name, UInt16 mode, UInt32 mask) __attribute__((weak_import));
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// Note that InstallConnexionHandlers will be replaced with
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// SetConnexionHandlers "in the future".
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extern OSErr InstallConnexionHandlers(ConnexionMessageHandlerProc messageHandler,
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ConnexionAddedHandlerProc addedHandler,
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ConnexionRemovedHandlerProc removedHandler)
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__attribute__((weak_import));
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extern UInt16 RegisterConnexionClient(UInt32 signature, UInt8 *name, UInt16 mode,
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UInt32 mask) __attribute__((weak_import));
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extern void UnregisterConnexionClient(UInt16 clientID) __attribute__((weak_import));
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extern void CleanupConnexionHandlers(void) __attribute__((weak_import));
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#endif // Q_WS_MACX
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@ -129,12 +134,14 @@ namespace Gui
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#endif // Q_WS_WIN
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#ifdef Q_WS_MACX
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private:
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static UInt16 tdxClientID; /* ID assigned by the driver */
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static uint32_t lastButtons;
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static UInt16 tdxClientID; /* ID assigned by the driver */
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static uint32_t lastButtons;
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public:
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static void tdx_drv_handler(io_connect_t connection, natural_t messageType, void *messageArgument);
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void Move3d();
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void Button3d(bool buttonDown, int buttonNumber);
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static void tdx_drv_handler( io_connect_t connection,
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natural_t messageType,
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void *messageArgument );
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void Move3d();
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void Button3d(bool buttonDown, int buttonNumber);
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#endif// Q_WS_MACX
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#endif // _USE_3DCONNEXION_SDK
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