+ fix ellipse problem in SVG output (j-dowsett)
+ fix wrong indentation git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5160 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
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@ -168,8 +168,8 @@ QDockWidget* DockWindowManager::addDockWindow(const char* name, QWidget* widget,
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QWidget* DockWindowManager::getDockWindow(const char* name) const
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{
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for (QList<QDockWidget*>::ConstIterator it = d->_dockedWindows.begin(); it != d->_dockedWindows.end(); ++it) {
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if ((*it)->objectName() == QLatin1String(name))
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return (*it)->widget();
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if ((*it)->objectName() == QLatin1String(name))
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return (*it)->widget();
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}
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return 0;
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@ -170,23 +170,16 @@ void SVGOutput::printEllipse(const BRepAdaptor_Curve& c, int id, std::ostream& o
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// See also https://developer.mozilla.org/en/SVG/Tutorial/Paths
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gp_Dir xaxis = ellp.XAxis().Direction();
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Standard_Real angle = xaxis.Angle(gp_Dir(1,0,0));
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Standard_Real angle2 = xaxis.Angle(gp_Dir(0,1,0));
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Standard_Real angle = xaxis.AngleWithRef(gp_Dir(1,0,0),gp_Dir(0,0,-1));
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angle = Base::toDegrees<double>(angle);
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angle2 = Base::toDegrees<double>(angle2);
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char las = (l-f > D_PI) ? '1' : '0'; // large-arc-flag
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char swp = (a < 0) ? '1' : '0'; // sweep-flag, i.e. clockwise (0) or counter-clockwise (1)
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if (angle2 > 90) {
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angle = 180 - angle;
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}
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out << "<path d=\"M" << s.X() << " " << s.Y()
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<< " A" << r1 << " " << r2 << " "
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<< angle << " " << las << " " << swp << " "
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<< e.X() << " " << e.Y() << "\" />" << endl;
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<< e.X() << " " << e.Y() << "\" />" << std::endl;
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}
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}
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