+ fix ellipse problem in SVG output (j-dowsett)

git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5199 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
This commit is contained in:
wmayer 2011-11-28 15:14:27 +00:00
parent 7ed47bfe91
commit d427cfa664

View File

@ -161,21 +161,20 @@ void SVGOutput::printEllipse(const BRepAdaptor_Curve& c, int id, std::ostream& o
double a = v3.DotCross(v1,v2);
// a full ellipse
// See also https://developer.mozilla.org/en/SVG/Tutorial/Paths
gp_Dir xaxis = ellp.XAxis().Direction();
Standard_Real angle = xaxis.AngleWithRef(gp_Dir(1,0,0),gp_Dir(0,0,-1));
angle = Base::toDegrees<double>(angle);
if (fabs(l-f) > 1.0 && s.SquareDistance(e) < 0.001) {
out << "<g transform = \"rotate(" << angle << "," << p.X() << "," << p.Y() << ")\">" << std::endl;
out << "<ellipse cx =\"" << p.X() << "\" cy =\""
<< p.Y() << "\" rx =\"" << r1 << "\" ry =\"" << r2 << "\"/>";
<< p.Y() << "\" rx =\"" << r1 << "\" ry =\"" << r2 << "\"/>" << std::endl;
out << "</g>" << std::endl;
}
// arc of ellipse
else {
// See also https://developer.mozilla.org/en/SVG/Tutorial/Paths
gp_Dir xaxis = ellp.XAxis().Direction();
Standard_Real angle = xaxis.AngleWithRef(gp_Dir(1,0,0),gp_Dir(0,0,-1));
angle = Base::toDegrees<double>(angle);
char las = (l-f > D_PI) ? '1' : '0'; // large-arc-flag
char swp = (a < 0) ? '1' : '0'; // sweep-flag, i.e. clockwise (0) or counter-clockwise (1)
out << "<path d=\"M" << s.X() << " " << s.Y()
<< " A" << r1 << " " << r2 << " "
<< angle << " " << las << " " << swp << " "