py3: Mesh: fix py3 Long/Int problem with python2

This commit is contained in:
looooo 2017-02-23 18:53:39 +01:00 committed by wmayer
parent 6c8c3dc71e
commit d5348c60bc
4 changed files with 3 additions and 30 deletions

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@ -76,15 +76,10 @@ PyObject* FacetPy::unbound(PyObject *args)
getFacetPtr()->Mesh = 0;
Py_Return;
}
#if PY_MAJOR_VERSION >= 3
Py::Long FacetPy::getIndex(void) const
{
return Py::Long((long) getFacetPtr()->Index);
#else
Py::Int FacetPy::getIndex(void) const
{
return Py::Int((long) getFacetPtr()->Index);
#endif
}
Py::Boolean FacetPy::getBound(void) const

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@ -100,15 +100,9 @@ PyObject* MeshPointPy::move(PyObject *args)
Py_Return;
}
#if PY_MAJOR_VERSION >= 3
Py::Long MeshPointPy::getIndex(void) const
{
return Py::Long((long) getMeshPointPtr()->Index);
#else
Py::Int MeshPointPy::getIndex(void) const
{
return Py::Int((long) getMeshPointPtr()->Index);
#endif
}
Py::Boolean MeshPointPy::getBound(void) const

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@ -1766,7 +1766,7 @@ PyObject* MeshPy::getSegmentsByCurvature(PyObject *args)
return Py::new_reference_to(list);
}
#if PY_MAJOR_VERSION >= 3
Py::Long MeshPy::getCountPoints(void) const
{
return Py::Long((long)getMeshObjectPtr()->countPoints());
@ -1781,22 +1781,6 @@ Py::Long MeshPy::getCountFacets(void) const
{
return Py::Long((long)getMeshObjectPtr()->countFacets());
}
#else
Py::Int MeshPy::getCountPoints(void) const
{
return Py::Int((long)getMeshObjectPtr()->countPoints());
}
Py::Int MeshPy::getCountEdges(void) const
{
return Py::Int((long)getMeshObjectPtr()->countEdges());
}
Py::Int MeshPy::getCountFacets(void) const
{
return Py::Int((long)getMeshObjectPtr()->countFacets());
}
#endif
Py::Float MeshPy::getArea(void) const
{

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@ -150,7 +150,7 @@ private:
std::vector<unsigned long> segm;
segm.reserve(list.size());
for (unsigned int i=0; i<list.size(); i++) {
segm.push_back((int)Py::Long(list[i]));
segm.push_back((long)Py::Long(list[i]));
}
std::list<std::vector<Base::Vector3f> > bounds;