+ fix trim mesh with plane

This commit is contained in:
wmayer 2014-08-21 13:26:35 +02:00
parent d0a200303b
commit e814d997e5

View File

@ -947,18 +947,12 @@ void CmdMeshTrimByPlane::activated(int iMsg)
Base::Placement plm = static_cast<App::GeoFeature*>(plane.front())->Placement.getValue();
Base::Vector3d normal(0,0,1);
plm.getRotation().multVec(normal, normal);
Base::Vector3d view;
if (normal == Base::Vector3d(0,0,1)) {
view.Set(0,1,0);
}
else {
Base::Vector3d dir(0,0,1);
view = normal % dir;
}
Base::Vector3d up(-1,0,0);
plm.getRotation().multVec(up, up);
Base::Vector3d view(0,1,0);
plm.getRotation().multVec(view, view);
Base::Vector3d base = plm.getPosition();
Base::Vector3d up = normal % view;
Base::Rotation rot(Base::Vector3d(0,0,1), view);
Base::Matrix4D mat;
rot.getValue(mat);